hello
could somebody help us
well my english ist very bad let me try to explain
we wrote a c++ program who help us to create our own server
but atm we just have a scheme
the problem in hand is the lua script to get a connection from the ps2 game to our server. we are using a proxy (dummy file) to redirect the disc server ip to our server.
atm we can join the server but the game get freezing but this is a little problem for us (i think). of course its getting freezing cauz all informations variables from online game to the server aren't atm factor in (statslist, ranklist, f-b-list, lobbys, account ids etc) but we can handle it if we use php we must try to keep the game scheme 1:1
after that we binding the lua script in our c++ program
and thats it
we are really thanksfully if somebody can support us with some clues, advices, tipps for the best easy way to get a connection with a lua script
best regards
T.K