If I make a game mode plugin, how do I make it function solely from the last 32MB of the Slim? First of all the umdcache.prx will need to be dummied.
My PRX will have to be user mode, so how do I even load it into the last 32MB without the program code itself being initially loaded in the normal 24MB. I assume I can use a kernel mode loader to achieve this somehow.
After that I'll need to allocate memory during run time only from the 32MB, considering that the M33 patches won't be active in an UMD/ISO.
Will it be possible to use GU functions from data in the last 32MB if it has not been made into user memory by the M33 patches?
Using Slim extra 32MB exclusively from game mode prx plugin
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