Psone Dev Studio 2006

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streak
Posts: 4
Joined: Sat Apr 22, 2006 7:06 pm

Psone Dev Studio 2006

Post by streak »

Hi

If you are also interested in psone / psx programming. -> I made a little IDE to Blade Libs / GCC called PsOne Dev Studio 2006. Now its complete SDK binded with all stuff required to make programs or games for PsOne console.

PsOne Dev Studio 2006 -> http://dhost.info/shcforum/~streak/down ... streak.zip

PsOne Dev Studio 2006 Tutorial [ now only in Polish lang, but soon in english ] -> http://dhost.info/shcforum/~streak/inde ... studio2006

...enjoy testing

StreaK [[email protected]] // www.psxdev-pl.tk
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jbit
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Location: København, Danmark
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Post by jbit »

Moved to Release Announcements, since it's not really PS2 software development related.
And moved again to "Other Development", sorry! :)
Last edited by jbit on Wed Jan 17, 2007 12:51 pm, edited 1 time in total.
streak
Posts: 4
Joined: Sat Apr 22, 2006 7:06 pm

Post by streak »

From some time PsOne Dev Studio isnt present on this server, so i decided to put it on file.sc. Grab it from here -> http://showfile.file.sc/16707/ZWEfbc37/ ... streak.htm

New version will be available soon.

StreaK // www.psxdev-pl.tk
streak
Posts: 4
Joined: Sat Apr 22, 2006 7:06 pm

Post by streak »

PsOne Dev Studio 2007 WIP #1

Not downloadable in this version, just only for information purposes...

Changes in the new version:

- using a new *.psone project file [ with information about *.c and *.obj files inside ]
- new functions like [ PASTE -> SOURCE TEMPLATE, PsOne Disasm / PsOne Bin 2 Obj converter, and many other ]
- new binded utils with PsOne D.S 2007 -> PsxIsoMaker [ if author - Sparrow let me bind it :D, hehe ]
- New kind of editing and adding *.obj *.bin files to project.

and a little image for ya:
Image

StreaK // www.psxdev-pl.tk
Art
Posts: 642
Joined: Wed Nov 09, 2005 8:01 am

Post by Art »

Good work :)

Is it possible to make use of the PsOne serial port?
...not sure if the PsOne unit still has the socket for the link cable...
if not, is any original Playstation suitable?
Art
Posts: 642
Joined: Wed Nov 09, 2005 8:01 am

Post by Art »

...
Last edited by Art on Sun Jan 27, 2008 5:21 pm, edited 1 time in total.
If not actually, then potentially.
Art
Posts: 642
Joined: Wed Nov 09, 2005 8:01 am

Post by Art »

....
Last edited by Art on Sat Jan 26, 2008 12:27 pm, edited 1 time in total.
If not actually, then potentially.
Art
Posts: 642
Joined: Wed Nov 09, 2005 8:01 am

Post by Art »

...
Last edited by Art on Sun Jan 27, 2008 5:22 pm, edited 1 time in total.
If not actually, then potentially.
Art
Posts: 642
Joined: Wed Nov 09, 2005 8:01 am

Post by Art »

....
Last edited by Art on Sat Jan 26, 2008 12:26 pm, edited 1 time in total.
If not actually, then potentially.
Art
Posts: 642
Joined: Wed Nov 09, 2005 8:01 am

Post by Art »

...
Last edited by Art on Sun Jan 27, 2008 5:22 pm, edited 1 time in total.
If not actually, then potentially.
Art
Posts: 642
Joined: Wed Nov 09, 2005 8:01 am

Post by Art »

...
Last edited by Art on Sun Jan 27, 2008 5:22 pm, edited 1 time in total.
If not actually, then potentially.
Art
Posts: 642
Joined: Wed Nov 09, 2005 8:01 am

Post by Art »

Sorry about this one boys.. I had posted all this before I even saw the first
post come up.

Got it sorted :)
If not actually, then potentially.
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