Ad Hoc Question Pls Help

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Basecamp
Posts: 1
Joined: Sat Sep 01, 2007 11:56 pm

Ad Hoc Question Pls Help

Post by Basecamp »

My Question is: How can i bind a Ad Hoc App in my Gamex (LUA)??
Last edited by Basecamp on Thu May 14, 2009 1:00 am, edited 1 time in total.
PiCkDaT
Posts: 69
Joined: Thu Oct 04, 2007 9:49 pm

Post by PiCkDaT »

LuaPlayer doesn't support Ad-hoc at the moment. Although there are some libs that you can use to compile LuaPlayer with to enable it I believe. However the official version does not support it...Yet.

Edit: I am currently working with cools (who made mod 4) to try to get adhoc into his next mod. If that turns out to work and if InsertWittyName hasn't already done it then I'll get it to him
Enlighten me, Reveal my fate -- Follow - Breaking Benjamin
Lektor
Posts: 1
Joined: Sun Nov 18, 2007 8:57 pm

Post by Lektor »

PiCkDaT wrote:LuaPlayer doesn't support Ad-hoc at the moment. Although there are some libs that you can use to compile LuaPlayer with to enable it I believe. However the official version does not support it...Yet.

Edit: I am currently working with cools (who made mod 4) to try to get adhoc into his next mod. If that turns out to work and if InsertWittyName hasn't already done it then I'll get it to him
I'm very interesting to the ad-hoc in lua.
i've found an ad-hoc lib for lua-player.
LINK

But it doesn't work.... plz send me your lib too.

I'm happy that anybody made lua compatible with ad-hoc.
PiCkDaT
Posts: 69
Joined: Thu Oct 04, 2007 9:49 pm

Post by PiCkDaT »

Lektor wrote:
PiCkDaT wrote:LuaPlayer doesn't support Ad-hoc at the moment. Although there are some libs that you can use to compile LuaPlayer with to enable it I believe. However the official version does not support it...Yet.

Edit: I am currently working with cools (who made mod 4) to try to get adhoc into his next mod. If that turns out to work and if InsertWittyName hasn't already done it then I'll get it to him
I'm very interesting to the ad-hoc in lua.
i've found an ad-hoc lib for lua-player.
LINK

But it doesn't work.... plz send me your lib too.

I'm happy that anybody made lua compatible with ad-hoc.
uhm.. the lib is for C++ and you would need some knowledge on how to put it into the luaplayer build because I dont have the luaplayer libs to compile luaplayer itself, but I used source as an example to build my lib.... anyway its on my computer at home and I dont have internet there yet so sorry.
Enlighten me, Reveal my fate -- Follow - Breaking Benjamin
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