It uses SDL for video and sound.
This is the 3rd version (version 1.2), which runs on PSP, Ubuntu and Windows.
If you're interested in music composing software, then check it out:
http://jum.pdroms.de (PSP Programming section).
Any feedback appreciated :)
Remember to check out the "_quickstart.txt" and "_readme.txt" files to get you up and running.
The release includes a binary for PSP, a binary for Ubuntu Linux, and a binary for Windows.
*** NB: PXDrum v1.0 and v1.1 will NOT be able to load songs saved with
*** PXDrum v1.2 or newer !!!
Changes from v1.1 to v1.2:
- Updated disco and reggae examples.
- Grid cursor mouse and arrow movement now locked together.
- Made UI more customisable (textures.bmp now holds gui colours).
- Icons for PSP XMB.
- Fix to timing/sync (BPM is now far more accurate).
- Added "Record to WAV" function.
- Added simple "VU meter" (in place of Pitch bar).
- Increased song sequence length to 100 patterns.
- Add "Jump to" option in sequence menu.
- Increased number of patterns to 50.
- Pattern list now "follows" current pattern (like sequence list follows
current song position).
- Implemented minor "joystick mouse" acceleration.
- Implemented control using PSP headphone remote (PSP only).
- Shuffle value and VolRand value now displayed in "Info Panel".
- Added BIG_ENDIAN file i/o for PS3 version.
- jum
![Image](http://jum.pdroms.de/PSP/pxdrum1.gif)