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server script with lua

Posted: Sat Mar 15, 2008 12:55 am
by TK
hello

could somebody help us

well my english ist very bad let me try to explain

we wrote a c++ program who help us to create our own server

but atm we just have a scheme

the problem in hand is the lua script to get a connection from the ps2 game to our server. we are using a proxy (dummy file) to redirect the disc server ip to our server.

atm we can join the server but the game get freezing but this is a little problem for us (i think). of course its getting freezing cauz all informations variables from online game to the server aren't atm factor in (statslist, ranklist, f-b-list, lobbys, account ids etc) but we can handle it if we use php we must try to keep the game scheme 1:1

after that we binding the lua script in our c++ program

and thats it

we are really thanksfully if somebody can support us with some clues, advices, tipps for the best easy way to get a connection with a lua script

best regards

T.K