Implementing minimal EXT2 filesystem on native PS2
Posted: Tue Jan 26, 2010 1:29 am
Hi all,
I'm planning to implement the basic functionalities of the EXT2 file system for the "native" PS2 (i.e not on the ps2linux).
Before starting my work, I did a search, and find a subject of this, dating from 2005 ...
http://forums.ps2dev.org/viewtopic.php?p=6379#6379
If the user mharris could contact me it would be a good start of my project. But this user activity seems ending in this same year (2005), so I fear it won't happen ...
If anyone know how to contact him ... or have some sources on this subject, I would greatly appreciate it.
I've already retrieve some other projects ext2 implementation, but I didn't settle to the one to port. Any subjection ?
(the first step would be to have only read access, no permission check, no extended attributes, no badblock listing, no longname, ... !)
Thank you for your help.
I'm planning to implement the basic functionalities of the EXT2 file system for the "native" PS2 (i.e not on the ps2linux).
Before starting my work, I did a search, and find a subject of this, dating from 2005 ...
http://forums.ps2dev.org/viewtopic.php?p=6379#6379
If the user mharris could contact me it would be a good start of my project. But this user activity seems ending in this same year (2005), so I fear it won't happen ...
If anyone know how to contact him ... or have some sources on this subject, I would greatly appreciate it.
I've already retrieve some other projects ext2 implementation, but I didn't settle to the one to port. Any subjection ?
(the first step would be to have only read access, no permission check, no extended attributes, no badblock listing, no longname, ... !)
Thank you for your help.