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NEW!
Posted: Thu Jul 02, 2009 11:56 pm
by xbox-ua
I have an idea. If there are people who know the programming language for the ps2 then you can create a port Ultra HLE for ps2? (source for PC:
http://alpha.emulation64.com/Downloads/uhleSrc1.1.6.zip)
Posted: Fri Jul 03, 2009 12:26 am
by Dariusc123456
And why do you want it to be ported to the PS2? I haven't downloaded it yet, but can you explain to me what its features/uses and why it should be ported?
Posted: Fri Jul 03, 2009 2:23 am
by J.F.
There are much better N64 emulators out now - namely Daedalus and Mupen64+. Daedalus has even been ported to the PSP... if there was ever to be an N64 emu on the PS2, it'd probably be based on that.
Posted: Fri Jul 03, 2009 5:21 am
by Dariusc123456
J.F. wrote:There are much better N64 emulators out now - namely Daedalus and Mupen64+. Daedalus has even been ported to the PSP... if there was ever to be an N64 emu on the PS2, it'd probably be based on that.
I agree. Since the last update on Daedalus, thinkings run much better than the older versions.
Posted: Tue Jul 07, 2009 10:51 pm
by xbox-ua
Dariusc123456 wrote:And why do you want it to be ported to the PS2? I haven't downloaded it yet, but can you explain to me what its features/uses and why it should be ported?
Just in Ultra HLE very small requirements (200 MHz). On this, I thought that someone that wants to do based on its source n64 emulator for ps2