can someone help me with the gb emulator?
Moderator: cheriff
can someone help me with the gb emulator?
i did this:
---[Usage]---
Make a folder on your memory stick called /PSP/GAME/RIN
Place the EBOOT.PBP file into the same folder
Please place ROMs in any folder you like
After that, from your HOME screen navigate to GAME�¨MEMORY STICK�¨RIN
Select RIN to run the emulator
Game's save files can be made in a subfolder called "SAVE". This folder will be created automatically if it doesn't exist.
now ... how do i make it work?
---[Usage]---
Make a folder on your memory stick called /PSP/GAME/RIN
Place the EBOOT.PBP file into the same folder
Please place ROMs in any folder you like
After that, from your HOME screen navigate to GAME�¨MEMORY STICK�¨RIN
Select RIN to run the emulator
Game's save files can be made in a subfolder called "SAVE". This folder will be created automatically if it doesn't exist.
now ... how do i make it work?
PSP OWNER
Mods: SNES emulator, GB emulator, PSPersonalize, Goldeneye
Mods: SNES emulator, GB emulator, PSPersonalize, Goldeneye
well for the snes em it told you how to do it.... this doesnt. and it never said i needed two sticks for this one. if you have it working tell me how to set up both mem sticks. i did what it said in the txt file... for the snes em it had two different eboot files, and each went on a certain memory stick.
PSP OWNER
Mods: SNES emulator, GB emulator, PSPersonalize, Goldeneye
Mods: SNES emulator, GB emulator, PSPersonalize, Goldeneye
they only have one eboot file... and the snes had two... and theres startup.s, makefile, and unziplib.a files... are these needed? i wish sumone would make a txt file that tells you how to do this correctly.
not half@ss it. can sumone that has it working IM me or post how to? step- by-step
not half@ss it. can sumone that has it working IM me or post how to? step- by-step
PSP OWNER
Mods: SNES emulator, GB emulator, PSPersonalize, Goldeneye
Mods: SNES emulator, GB emulator, PSPersonalize, Goldeneye
ok, I'm gonna give you the 1337 secret:
all homebrew games need the swap trick.
the swap trick will work with any homebrew game, provided:
1.) the directory with the game is identical on each ms (psp has to know where to look, right?)
2.) you have an eboot.pbp similar to the one in your snes dir on ms1
- this file is a real eboot.pbp. it just contains info for the psp to know how to boot a file.
NOTE: the eboot.pbp on ms2 is totally different than the one on ms1
- this is not a real eboot, it's a renamed copy of the executable that is embedded in the above eboot.
3.) any other files that came with the homebrew game/emu go in the dir of ms2 (cause the program will need them, right?)
but how do we get the executable out of the original eboot.pbp?!?
get pdc's tool, that's how. search on google for "pdc pbp extractor" and you should find it.
open up the eboot.pbp of the emu, and right click on data.psp (that's the executable you need)
extract it to some convenient location, and rename it EBOOT.PBP. copy it to ms2 in the above mentioned dir, and you are ready to rock! (assuming of course that all the roms are in that dir)
try it out! when you eventually get frustrated trying to figure out which which game on ms1 you need to boot (you'll understand) , look at the pbp extractor again, and try editing the param.sfo of the eboot in ms1....
that's all the hint you need:)
so tell me if it works for you!
all homebrew games need the swap trick.
the swap trick will work with any homebrew game, provided:
1.) the directory with the game is identical on each ms (psp has to know where to look, right?)
2.) you have an eboot.pbp similar to the one in your snes dir on ms1
- this file is a real eboot.pbp. it just contains info for the psp to know how to boot a file.
NOTE: the eboot.pbp on ms2 is totally different than the one on ms1
- this is not a real eboot, it's a renamed copy of the executable that is embedded in the above eboot.
3.) any other files that came with the homebrew game/emu go in the dir of ms2 (cause the program will need them, right?)
but how do we get the executable out of the original eboot.pbp?!?
get pdc's tool, that's how. search on google for "pdc pbp extractor" and you should find it.
open up the eboot.pbp of the emu, and right click on data.psp (that's the executable you need)
extract it to some convenient location, and rename it EBOOT.PBP. copy it to ms2 in the above mentioned dir, and you are ready to rock! (assuming of course that all the roms are in that dir)
try it out! when you eventually get frustrated trying to figure out which which game on ms1 you need to boot (you'll understand) , look at the pbp extractor again, and try editing the param.sfo of the eboot in ms1....
that's all the hint you need:)
so tell me if it works for you!
ok, those files are actually not needed... they are only needed if you were to recompile the emu from source.
I tested out the emu, and it seems that you only need the modded eboot.pbp (which is really the data.psp) on mc2, the roms on mc2, and a swaploit eboot.pbp (the one from the snes emu will do fine) on ms1. (plus your roms on mc2, of course)
I tested out the emu, and it seems that you only need the modded eboot.pbp (which is really the data.psp) on mc2, the roms on mc2, and a swaploit eboot.pbp (the one from the snes emu will do fine) on ms1. (plus your roms on mc2, of course)