Search found 3 matches

by OneSadCookie
Fri Dec 29, 2006 12:01 pm
Forum: General Discussion
Topic: Lua Player OpenGL for Windows, PSP 1.0/1.5 and PS3
Replies: 11
Views: 16938

Bronxbomber92 showed me your Carbon port, but it beachballs horribly and uses a bunch of functions that are deprecated or will be soon.

Cocoa is the right way to do this, and my port behaves nicely.
by OneSadCookie
Fri Dec 29, 2006 9:54 am
Forum: General Discussion
Topic: Lua Player OpenGL for Windows, PSP 1.0/1.5 and PS3
Replies: 11
Views: 16938

It's been drawn to my attention that you need scons 0.96.91 or later for Objective C and Objective C++ support; this won't build with an earlier version of scons.
by OneSadCookie
Fri Dec 29, 2006 9:31 am
Forum: General Discussion
Topic: Lua Player OpenGL for Windows, PSP 1.0/1.5 and PS3
Replies: 11
Views: 16938

Mac OS X port done

Mac OS X port done! full source download (based on the version linked earlier, with Mac OS X support added): http://onesadcookie.com/~keith/LuaPlayer.zip patch (bigger than it needs to be, because I changed some line endings to unix): http://onesadcookie.com/~keith/LuaPlayer.patch.gz It's written us...