Bronxbomber92 showed me your Carbon port, but it beachballs horribly and uses a bunch of functions that are deprecated or will be soon.
Cocoa is the right way to do this, and my port behaves nicely.
Search found 3 matches
- Fri Dec 29, 2006 12:01 pm
- Forum: General Discussion
- Topic: Lua Player OpenGL for Windows, PSP 1.0/1.5 and PS3
- Replies: 11
- Views: 16938
- Fri Dec 29, 2006 9:54 am
- Forum: General Discussion
- Topic: Lua Player OpenGL for Windows, PSP 1.0/1.5 and PS3
- Replies: 11
- Views: 16938
- Fri Dec 29, 2006 9:31 am
- Forum: General Discussion
- Topic: Lua Player OpenGL for Windows, PSP 1.0/1.5 and PS3
- Replies: 11
- Views: 16938
Mac OS X port done
Mac OS X port done! full source download (based on the version linked earlier, with Mac OS X support added): http://onesadcookie.com/~keith/LuaPlayer.zip patch (bigger than it needs to be, because I changed some line endings to unix): http://onesadcookie.com/~keith/LuaPlayer.patch.gz It's written us...