To open source community it is a sad news.Ø Removal of “Install Other OS” feature
The new PS3 system will focus on delivering games and other entertainment content, and users will not be able to install other Operating Systems to the new PS3 system.
Search found 20 matches
- Wed Aug 19, 2009 10:23 am
- Forum: PS3 Linux Development
- Topic: No more OtherOS in ps3 slim confirmed
- Replies: 1
- Views: 7719
No more OtherOS in ps3 slim confirmed
- Wed Jul 15, 2009 2:44 pm
- Forum: PSP Development
- Topic: newlib malloc updated to prevent memory fragment
- Replies: 9
- Views: 7364
- Fri Jul 10, 2009 1:51 pm
- Forum: PSP Development
- Topic: newlib malloc updated to prevent memory fragment
- Replies: 9
- Views: 7364
newlib malloc updated to prevent memory fragment
Hi, folks. Recently I found out if we update newlib-psp malloc version to the latest malloc-2.8.4, the memory fragment after a mass of allocating-and-freeing memory operations will significantly reduce. I ported it to newlib-psp-1.17.0. If anyone who suffered from the memory fragment should test thi...
- Fri Jul 10, 2009 1:33 pm
- Forum: Patch Submissions
- Topic: [psp] [updated] libasfparser to decode asf frame
- Replies: 7
- Views: 10769
- Wed Jul 01, 2009 6:44 pm
- Forum: PSP Development
- Topic: checking how much memory is left psplink
- Replies: 2
- Views: 1667
- Wed May 27, 2009 1:28 pm
- Forum: PSP Development
- Topic: mult/mflo strange result when using psp-gdb
- Replies: 2
- Views: 2064
- Wed May 27, 2009 12:43 am
- Forum: PSP Development
- Topic: mult/mflo strange result when using psp-gdb
- Replies: 2
- Views: 2064
mult/mflo strange result when using psp-gdb
Hi, folks. When I use psp-gdb to debug my application, something weird happened: int a = 1024; int b = 768; int c = a * b; If I use gdb next instruction on "int c = a * b", it will get a very strage result: c = 64 ... The disassemble version of the code is : li $v0, 0x400 li $v1, 0x300 mul...
- Wed May 13, 2009 12:52 am
- Forum: Patch Submissions
- Topic: [psp] [updated] libasfparser to decode asf frame
- Replies: 7
- Views: 10769
[psp] [updated] libasfparser to decode asf frame
Sorry, I messed up pspasfparser.h, and it cannot compile at all.
Here is the patch.
I also add a reference link with its usage on how to play WMA file.
http://ifile.it/xs9cujk
Here is the patch.
I also add a reference link with its usage on how to play WMA file.
http://ifile.it/xs9cujk
- Tue May 12, 2009 11:45 pm
- Forum: PSP Development
- Topic: now,we can use libaudiocodec and libasfparser to decode wma
- Replies: 3
- Views: 5105
now,we can use libaudiocodec and libasfparser to decode wma
Hi, folks. I just figure out how to use libaudiocodec and libasfparser to decode wma(asf) format.
This work is done with the help of "cooleyes".
source code download:
[url]http://cooleyes.fx-world.org/downloads/ ... erdemo.rar [/url]
This work is done with the help of "cooleyes".
source code download:
[url]http://cooleyes.fx-world.org/downloads/ ... erdemo.rar [/url]
- Sun Oct 28, 2007 4:49 pm
- Forum: PSP Development
- Topic: a live export dump from 3.71M33-2 fw (slim)
- Replies: 1
- Views: 2188
a live export dump from 3.71M33-2 fw (slim)
first line: module name second line: library name, flag, variable export count/ function export count F pos_in_entrytable NID nid ADDR real addr F stands for function, V stands for variable. Question: what does the flags(0x4000 0x0009) stand for in module SysMemUserForUser, UtilsForKernel etc.? [quo...
- Sun Oct 28, 2007 4:22 pm
- Forum: PSP Development
- Topic: Kernel Memory Access From a user mod
- Replies: 1
- Views: 1510
Kernel Memory Access From a user mod
in 3.71 fw the kernel memory is forbidden from user module access. is there any way to bypass the memory access protection?
- Sun Oct 28, 2007 4:14 pm
- Forum: PSP Development
- Topic: devkitpro supported?
- Replies: 7
- Views: 2795
- Sun Oct 28, 2007 1:12 pm
- Forum: PSP Development
- Topic: Sample programs cannot run
- Replies: 3
- Views: 1808
Do you use psp slim or 3.71 fw without 1.50 kernel support? Since slim has dropped 1.5 Kernel support, you should add BUILD_PRX=1 and PSP_FW_VERSION=371 to your makefile.
And remember you should set module attribute to 0x0000 not 0x1000, as:
And remember you should set module attribute to 0x0000 not 0x1000, as:
Code: Select all
PSP_MODULE_INFO(My Module, 0, 1, 0);
- Sat Oct 27, 2007 10:23 pm
- Forum: PSP Development
- Topic: Kernel Module Can't be Started
- Replies: 9
- Views: 8078
- Sat Oct 27, 2007 12:31 pm
- Forum: PSP Development
- Topic: Kernel Module Can't be Started
- Replies: 9
- Views: 8078
- Sat Oct 27, 2007 1:06 am
- Forum: PSP Development
- Topic: Kernel Module Can't be Started
- Replies: 9
- Views: 8078
- Fri Oct 26, 2007 1:37 pm
- Forum: PSP Development
- Topic: Kernel Module Can't be Started
- Replies: 9
- Views: 8078
Kernel Module Can't be Started
#include <pspkernel.h> #include <pspdebug.h> #include "MyModule.h" PSP_MODULE_INFO("MyModule", 0x1000, 0, 1); PSP_NO_CREATE_MAIN_THREAD(); int mymoduleGetVersionNumber(void) { return 123; } int dummyFixupImport&am...
- Thu Oct 25, 2007 3:19 pm
- Forum: PSP Development
- Topic: sceKernelFindModuleByName import check fail
- Replies: 1
- Views: 1524
sceKernelFindModuleByName import check fail
A psp slim 3.60M33: PSP_MODULE_INFO("Tester", 0, 1, 1); void dummy_function_never_called() { sceKernelFindModuleByName("dummy"); } int main() { return 0; } PSP simply says: "T...
- Wed Oct 24, 2007 7:45 pm
- Forum: PSP Development
- Topic: How to disasm /kd/audio.prx
- Replies: 4
- Views: 3117
- Wed Oct 24, 2007 12:07 am
- Forum: PSP Development
- Topic: loading usb.prx returns 0x80020139
- Replies: 2
- Views: 1998
loading usb.prx returns 0x80020139
A PSP slim (3.60M33): kuKernelLoadModule("flash0:/kd/usb.prx", 0, NULL); returns 0x80020139(SCE_KERNEL_ERROR_EXCLUSIVE_LOAD) Even it's only module in the program. Is this module a legacy from 1.50 firmware? And sceUsbStart(PSP_USBBUS_DRIVERNAME, 0, 0)...