Search found 30 matches

by goebish
Sun Dec 30, 2007 2:06 am
Forum: PSP Development
Topic: psp-gdb timeout error
Replies: 4
Views: 3579

Hi, could you give your exact output error ?
In the mean time since my last post I achieved to debug using psp-gdb/eclipse under Linux, but it's not always a good solution as the debugger output is not always correct (well, maybe it's ok now, as I tried like 6 months ago).
by goebish
Sun May 20, 2007 2:02 am
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 162982

they point to the right folders, but not all files are copied.
by goebish
Sat May 19, 2007 7:51 pm
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 162982

It's fantastic that you continue working on this project Brunni. Keep up the good work ! edit: I just tested 2.0 alpha - the install .bat files don't work, you have to copy includes and libs manually, in pspsdk and visual studio for the PC version - filenames are now case sensitive when you load a f...
by goebish
Thu May 17, 2007 6:24 pm
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 162982

I think you can find it here:
http://oslib.palib.info/OSLib.zip

Hi Brunni, I think you should change your sig so that it directly point to oslib website ;)
by goebish
Wed May 16, 2007 9:46 pm
Forum: General Discussion
Topic: Happy Birthday to you.. Happy sixth Birthday!
Replies: 10
Views: 15782

Thanks you guys !
The PSP scene is here thanks to you !
by goebish
Mon Feb 26, 2007 5:12 am
Forum: PSP Development
Topic: Problem with latest toolchain
Replies: 4
Views: 2845

I've the same problem:

This looks like a cr/lf problem in ./toolchain.sh from svn.
If you open it with an hex editor you can see lines ending is $0D$0A, which is bad !

edit: I just updated from svn and the problem seem to be gone ...
by goebish
Sun Feb 25, 2007 2:22 am
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 162982

Sorry, I can't understand what you want ... maybe you should have a look at the clipping functions, but I'm not sure.

Drawing a full screen of text on every frame should not drop performances too much anyway
by goebish
Sun Feb 25, 2007 2:08 am
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 162982

You can use oslPrintf_xy to print text where you want on the screen. If you use this function after drawing your image the text can be printed on it.
by goebish
Fri Feb 23, 2007 9:07 pm
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 162982

Thanks a lot for your support Brunni :)

Some friends can lend me their PSPs while the week ends so I can test my wifi code.

I'll try to find the original SMSPlus port by Chris Swindle (I didn't know this version)

Edit: I found Chris Swindle sources code on QJ, I'll have a look at it this weekend
by goebish
Fri Feb 23, 2007 4:56 pm
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 162982

Thanks Brunni, you're a chief :) In fact I did like to have a look at SMS Plus source code because I thought it had AdHoc network support ... but I was wrong. The only source code with AdHoc support I could find are NJ's emulators (MVSPSP, CPS1PSP ...), I can compile them but they crash (when I comp...
by goebish
Mon Feb 19, 2007 9:40 pm
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 162982

Yes it does.
by goebish
Mon Feb 19, 2007 9:33 pm
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 162982

I think this is what you want:

oslPrintf_xy(mySprite->x,mySprite->y,"%i,%i",mySprite->x,mySprite->y);
by goebish
Mon Feb 19, 2007 9:07 pm
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 162982

to fergie4000: What's your problem exactly ? int x_coord, y_coord; OSL_IMAGE* mySprite; ... do what you want with your image x_coord = mySprite->x; y_coord = mySprite->y; Is that what you want ? to Brunni: You told some time ago that you would release MMS source code, do you still plan to do it ?
by goebish
Sun Feb 18, 2007 8:03 pm
Forum: PSP Development
Topic: Use Wifi with Oslib!
Replies: 2
Views: 2505

This is very interesting wraine !
I'm currently implementing networking in my game using OSLib, sure it will help :)
by goebish
Tue Jan 16, 2007 5:45 am
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 162982

Brunni, please, please open a dedicated forum about OSLib, I'm sure a lot of people want to see it evolve.

Stp Brunni, un petit forum dédié :)
by goebish
Sat Dec 30, 2006 2:59 am
Forum: PSP Development
Topic: PSPLINK
Replies: 313
Views: 298422

Thank you for your answer TyRaNiD. I'll try on more computers, using linux and windows.
by goebish
Fri Dec 29, 2006 8:14 pm
Forum: PSP Development
Topic: PSPLINK
Replies: 313
Views: 298422

My issue with psplink isn't resolved since october (tryed many times)
Any idea anyone ?
by goebish
Wed Nov 08, 2006 1:38 am
Forum: PSP Development
Topic: psp-gdb timeout error
Replies: 4
Views: 3579

Up !

So no one can see what's wrong ?
Will I have to switch to Win32/Cygwin for my psp dev environment ?
I wouldn't like to :(
by goebish
Sun Nov 05, 2006 11:24 pm
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 162982

Thanks, I managed to compile it under linux :) I only had a small problem: the file zlibInterface.h should be renamed to zlibinterface.h Johnsto > great code, thanks. Au fait, tu as un site officiel pour OSLib ? Je pense que ça pourrait interresser beaucoup de monde. Aussi simple à coder que du LUA ...
by goebish
Sun Nov 05, 2006 7:53 pm
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 162982

Thanks, I managed to compile it under linux :)
I only had a small problem: the file zlibInterface.h should be named zlibinterface.h

Au fait, tu as un site officiel pour OSLib ? Je pense que ça pourrait interresser beaucoup de monde. Aussi simple à coder que du LUA mais avec un vrai langage ;)
by goebish
Tue Oct 31, 2006 9:02 pm
Forum: PSP Development
Topic: psp-gdb timeout error
Replies: 4
Views: 3579

psp-gdb timeout error

Hi, I've a problem with psp-dbg, here is my output: (gdb) target remote :10001 Remote debugging using :10001 Ignoring packet error, continuing... Ignoring packet error, continuing... Ignoring packet error, continuing... Malformed response to offset query, timeout I se...
by goebish
Wed Oct 18, 2006 5:55 am
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 162982

I've a compile error: psxdev@debianv:~/OSLib_src$ make psp-gcc -I. -I/usr/local/pspdev/psp/sdk/include -D_DEBUG -DPSP -O2 -G0 -g -Wall -DHAVE_AV_CONFIG_H -c -o blit.o blit.c psp-gcc -I. -I/usr/local/pspdev/psp/sdk/include -D_DEBUG -DPSP -O2 -G0 -g -Wall -DHAVE_AV_CONFIG_H -c -o oslib.o oslib...
by goebish
Wed Oct 18, 2006 4:19 am
Forum: PSP Development
Topic: [SOLVED] problem compiling/installing zlib.
Replies: 6
Views: 3768

That was the thing, thank you jimparis :)
I think this configure file should be removed from the library sources files.

Edit: fine, I just saw you deleted it in rev 2033
by goebish
Wed Oct 18, 2006 2:33 am
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 162982

Thank for the tip. Anyway I switched my psp dev environment to linux, so I've to recompile your lib :)
by goebish
Wed Oct 18, 2006 12:23 am
Forum: PSP Development
Topic: [SOLVED] problem compiling/installing zlib.
Replies: 6
Views: 3768

Yes, this is the latest from SNV at revision 2032 (I've checked out the entire trunk, compiled the toolchain and the sdk by myself) and yes my paths are correct (I've no problem when compiling other libs or samples).
by goebish
Tue Oct 17, 2006 4:17 pm
Forum: PSP Development
Topic: [SOLVED] problem compiling/installing zlib.
Replies: 6
Views: 3768

Wahoo ! what a quick answer :) But i'm not so sure of what you say, here's the output from "make": psxdev@debianv:~/trunk/zlib$ make gcc -O3 -DUSE_MMAP -c -o example.o example.c gcc -O3 -DUSE_MMAP -c -o adler32.o adler32.c gcc -O3 -DUSE_MMAP -c -o compress.o compress.c gcc -O3 -DUS...
by goebish
Tue Oct 17, 2006 3:52 pm
Forum: PSP Development
Topic: [SOLVED] problem compiling/installing zlib.
Replies: 6
Views: 3768

[SOLVED] problem compiling/installing zlib.

Hi, I'd like to compile and install zlib into my psp dev environment. The README.PSP file from the SDK says To install, run: make make install The problem is that this will compile the PC version, not the psp one and will give imcompatible libs error at linking. Anyone could give me the corr...
by goebish
Tue Oct 17, 2006 4:58 am
Forum: PSP Development
Topic: PSPLINK
Replies: 313
Views: 298422

Hi, everything works fine except psp-dbg: (gdb) target remote :10001 Remote debugging using :10001 Ignoring packet error, continuing... Ignoring packet error, continuing... Ignoring packet error, continuing... Malformed response to offset query, timeout I searched thi...
by goebish
Tue Oct 17, 2006 4:54 am
Forum: PSP Development
Topic: Setting up Eclipse + PSPLink + GDBServer debugging
Replies: 20
Views: 25372

Hi, everything works fine except psp-debug: (gdb) target remote :10001 Remote debugging using :10001 Ignoring packet error, continuing... Ignoring packet error, continuing... Ignoring packet error, continuing... Malformed response to offset query, timeout I searched t...
by goebish
Sun Oct 15, 2006 12:07 am
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 162982

Nobody is interested? :'( Is there still somebody using this library? Do you have some suggestion or anything? I still use this WONDERFULL lib ! But I still use the older release, what's new in the latest sources ? You said we have to compil it and that there's no install script but I can see insta...