Nevermind, I think I got it. The argument is the status. This function deletes a thread in a particular thread context ('self'). Another call will delete the thread from outside of the running thread context.
~0
Search found 5 matches
- Mon Sep 18, 2006 11:59 am
- Forum: PSP Development
- Topic: Noobish Question: sceKernelExitDeleteThread(int)
- Replies: 2
- Views: 1419
- Mon Sep 18, 2006 11:43 am
- Forum: PSP Development
- Topic: Noobish Question: sceKernelExitDeleteThread(int)
- Replies: 2
- Views: 1419
Noobish Question: sceKernelExitDeleteThread(int)
Hello, Sometimes, I see an idiom for game exiting routines that involves a call like this: * sceKernelExitDeleteThread(0) In order to understand this, I wrote a program that not only initializes a main thread, but also another thread to run a simple socket server. I have found that the call above ap...
- Fri Sep 15, 2006 4:05 am
- Forum: PSP Development
- Topic: Noobish Question: pspDebugSioGetchar()
- Replies: 2
- Views: 1328
- Thu Sep 14, 2006 11:35 am
- Forum: PSP Development
- Topic: Noobish Question: pspDebugSioGetchar()
- Replies: 2
- Views: 1328
Noobish Question: pspDebugSioGetchar()
Hello, I'm new to PSP programming. I have a question about how to make sure my polling of the PSP serial port is synced. First, is pspDebugSioGetchar() a blocking call? My assumption is 'no' based on the fact that it appears that the call returns -1 when there is 'nothing.' This leads me to my secon...
- Mon Sep 11, 2006 12:08 pm
- Forum: PSP Development
- Topic: interfacing with GPS through serial port
- Replies: 36
- Views: 36464
Garmin eMap RS232 (NMEA) > PSP (Serial)
Hello, I'm new to the PSP scene, but I'm pretty at home programming. Deniska, I found your work on the Map software really spectacular. Seeing your specs for how you interfaced your Holus, I tried the same thing with my Garmin eMap. I was wondering if you could give me a few pointers. What I've done...