Search found 6 matches

by omar_omar
Mon Jul 24, 2006 11:24 am
Forum: PSP Lua Player Development
Topic: artificial coding
Replies: 10
Views: 6174

thnx DC, that was alot of help.
and i know i shoud'nt be askin this but
wuts the definition of
math.pi
math.( dunno diffrent words here )
can somebody answer my question please if thts nnot a prob.
thnx so much ;)
by omar_omar
Sat Jul 22, 2006 3:20 am
Forum: PSP Lua Player Development
Topic: artificial coding
Replies: 10
Views: 6174

thnx man that helped
and for the math.random()
the # i pot between the bracets e.g. 2,6
it will chose a random # between 2 and 6 right :S ??
by omar_omar
Fri Jul 21, 2006 11:11 am
Forum: PSP Lua Player Development
Topic: artificial coding
Replies: 10
Views: 6174

i already know how to code but i just need alil help with artificial coding thats all can some one help me with my previous question if thats not a prob.
thnx
by omar_omar
Fri Jul 21, 2006 10:34 am
Forum: PSP Lua Player Development
Topic: artificial coding
Replies: 10
Views: 6174

ok as i said before i need to code an enemy

so wut exactly this enemy is supposed to do is shoot with a gun at the player
run towards the player if the player is far etc
so do u get the idea :S ?
by omar_omar
Fri Jul 21, 2006 9:29 am
Forum: PSP Lua Player Development
Topic: artificial coding
Replies: 10
Views: 6174

can some body replay ASAP!!!
by omar_omar
Fri Jul 21, 2006 8:50 am
Forum: PSP Lua Player Development
Topic: artificial coding
Replies: 10
Views: 6174

artificial coding

im making a small shooting game and i want some artificial coding help wut type of codes do i have 2 use and is math.randoomseed(os.time()) needed?
thnx in advance ;)