Search found 15 matches
- Mon Jan 25, 2010 11:07 am
- Forum: PSP Development
- Topic: OSK 50 Char Limit?
- Replies: 2
- Views: 3361
http://www.qj.net/psp/homebrew-development/danzeff-osk-source-released.html This is the source code to the OSK, find the formal parameter or implementation for the string input, and jack it up some. If not, I don't see any other way, except accepting the input and adding the string to another chara...
- Mon Jan 25, 2010 10:25 am
- Forum: PSP Development
- Topic: [SOLVED] sceCtrlReadLatch() strange behavior
- Replies: 8
- Views: 13583
If you get the home button, your code skips to send the information to the socket on a server, then waits a little while to avoid freezing. If you assume waiting will fix the problem, that means another thread must be running that isn't quite finished yet in some cases. If that's the case, use sceKe...
- Sun Jan 24, 2010 1:12 pm
- Forum: PSP Development
- Topic: Multi-thread in PSP failed . Need help
- Replies: 9
- Views: 6337
Look up Cooperative Multitasking. When a thread is running, nothing else[1] can run When a thread sleeps, it's put on a queue for its priority level with a restart time of now+sleep time, and the next queued highest priority thread that is ready to run is restarted. Every thread must play this game...
- Sun Jan 24, 2010 4:43 am
- Forum: PSP Development
- Topic: Multi-thread in PSP failed . Need help
- Replies: 9
- Views: 6337
- Sat Jan 23, 2010 1:26 pm
- Forum: PSP Development
- Topic: Prx loading issue
- Replies: 0
- Views: 1672
Prx loading issue
Okay, I'm using a very old method I found long before now that by source, claimed you could launch a module in user mode supplying NULL into your "optional" option parameter. This made made complete sense reading the library. But, I keep getting problems. First, the module loading process...
- Fri Jan 01, 2010 1:43 am
- Forum: PSP Development
- Topic: Double Pointer Allocation, and Validity Testing Errors?
- Replies: 10
- Views: 15402
- Thu Dec 31, 2009 1:25 pm
- Forum: PSP Development
- Topic: Double Pointer Allocation, and Validity Testing Errors?
- Replies: 10
- Views: 15402
Thanks Jim. No, the question has been completely distorted now, and to prevent further confusion this is a summery. *Summery* I tried testing pointers as the first helpful reply had insisted, but I was unsure because of the failed response, and had decided to figure out what the problem was, and bla...
- Thu Dec 31, 2009 11:49 am
- Forum: PSP Development
- Topic: Double Pointer Allocation, and Validity Testing Errors?
- Replies: 10
- Views: 15402
Why is it that the size of the allocated space cannot be tested? Isn't realloc supposed to return the value of the pointer untouched in some cases? I want to embed the realloc process in another that will check for null, and in the case of null, return the pointer to the original like so: void *vi_r...
- Thu Dec 31, 2009 10:58 am
- Forum: PSP Development
- Topic: Double Pointer Allocation, and Validity Testing Errors?
- Replies: 10
- Views: 15402
That instance is not the problem(it's one of them), it just proved that even though I parsed through all the methods available for detecting size inaccurate values, the one I found to work of them all was horribly wrong. When I tested it, I first tried: Ptr ==strlen()+1 Ptr ==strlen()+0 *Ptr ==strle...
- Thu Dec 31, 2009 2:59 am
- Forum: PSP Development
- Topic: Double Pointer Allocation, and Validity Testing Errors?
- Replies: 10
- Views: 15402
Thanks, I'm reviewing now. I'm going to try to make sense of it first, then test it. Shouldn't be too hard. Again, thank you. Done. BRILLIANT! SIMPLY BRILLIANT. Makes complete sense, I can't believe I overlooked that. Really, I can't. Thanks!!! I de-referenced the pointer to beyond what was needed, ...
- Thu Dec 31, 2009 2:17 am
- Forum: PSP Development
- Topic: Double Pointer Allocation, and Validity Testing Errors?
- Replies: 10
- Views: 15402
Double Pointer Allocation, and Validity Testing Errors?
I have a header declaring a double pointer, char **file. But, my double pointer is not responding appropriately to the validity test I run on it. The error occurs as so: int max2 = 18; char **file; file=malloc(max2 * sizeof(char *)); int i; for(i=0; i< max2; i...
- Thu Jul 27, 2006 5:22 am
- Forum: PSP Development
- Topic: PRX & Moduling Help
- Replies: 6
- Views: 4083
- Sun Jun 18, 2006 10:49 am
- Forum: PSP Development
- Topic: Press a key without pressing it
- Replies: 23
- Views: 10417
- Sun Jun 18, 2006 6:48 am
- Forum: PSP Development
- Topic: PRX & Moduling Help
- Replies: 6
- Views: 4083
I suppose that you have previously called pspSdkInstallNoPlainModuleCheckPatch (which requires kernel mode), right? Also, if you call pspSdkInstallNoDeviceCheckPatch, you wouldn't need the sceKernelLoadModuleMs, the normal sceKernelLoadModule would work better. It seems that the sceKernelLoadModule...
- Sat Jun 17, 2006 7:14 pm
- Forum: PSP Development
- Topic: PRX & Moduling Help
- Replies: 6
- Views: 4083
PRX & Moduling Help
I'm trying to get my homebrew to load other eboots and call itself back up upon the exiting of the eboot my homebrew has loaded, but so far... I can't even tackle my first attempt at this moduling thing... can some one help me with this... my code doesn't look wrong to me. Execution: ///////////////...