pad:up()
pad:down()
pad:left()
pad:right()
pad:triangle()
pad:circle()
pad:cross()
pad:square()
pad:l()
pad:r()
pad:analogX()
pad:analogY()
pad:note()
pad:home()
pad:start()
pad:select()
...
Maybe more, dunno. :)
Greets,
Gh0sT
Search found 5 matches
- Thu May 24, 2007 8:54 am
- Forum: PSP Lua Player Development
- Topic: Very new to Lua, need button "if"s
- Replies: 2
- Views: 4447
- Thu May 24, 2007 8:34 am
- Forum: PSP Development
- Topic: SQLite for PSP
- Replies: 34
- Views: 27346
- Thu May 24, 2007 8:28 am
- Forum: PSP Development
- Topic: sceKernelLoadExec --> vshmain.prx
- Replies: 9
- Views: 4233
- Tue Sep 05, 2006 5:35 am
- Forum: PSP Development
- Topic: [Solved] Clipping freetype text
- Replies: 0
- Views: 944
[Solved] Clipping freetype text
Hi everyone, I'd like to clip off a part of a text blitted with the freetype2 lib. IE. mytext = "This is a long line of text which need to be clipped"; text_to_screen(mytext, x, y); I'd like it to display only the first part of the text, so: "This is a long li" An...
- Tue Jun 06, 2006 2:59 am
- Forum: PSP Lua Player Development
- Topic: Lua Player v0.20 Image.load issues
- Replies: 2
- Views: 2734
Lua Player v0.20 Image.load issues
Hi, I've been using your excellent software for quite a while now and would first like to congratulate you on your great work. Without you guys the PSP homebrew scene wouldn't be as terrific as it is now! [/suckup] Now for my question. I've coded quite a lot of small projects using v0.16 of the Lua ...