Search found 5 matches

by Yoc
Fri Nov 10, 2006 8:04 pm
Forum: PS2 Development
Topic: If i connect the PC and a PS2?
Replies: 2
Views: 2052

It depends of the game. But I have never eard of a compatibility between a PS2 game and PC game for any game.
UT PS2 for exemple doesn't have an internet multiplayer mode (only iLink), does it ?
by Yoc
Mon Oct 09, 2006 4:46 pm
Forum: PS2 Development
Topic: ps2client on Mac OS X
Replies: 9
Views: 6125

I did have been able to complete the first usable OS X GUI for ps2client, you can download it here : http://xdumb.free.fr/downloads/ps2XClient0.5.zip You can change the ps2client binary inside the ressources of the application package if you like. How the app works : - you drag and drop files/folder...
by Yoc
Mon Jun 26, 2006 12:17 am
Forum: PS2 Development
Topic: ps2client 3.0.0 not recognize subdir's
Replies: 15
Views: 6413

Just a word about compiling ps2client for LaunchELF by dlanor for OS X. What to do : - open src/ps2link.c - find the function ps2link_request_mkdir, and change those two lines : //result = mkdir(request->name, 0); //dlanor: Invalid arguments for my MinGW libs result = mkdir&a...
by Yoc
Wed May 31, 2006 3:37 am
Forum: PS2 Development
Topic: ps2client on Mac OS X
Replies: 9
Views: 6125

Thank you ooPo. I have many "bus error" with this version...
I'll try again with 2.0.
By the way, if you do ln -s into the ps2client folder, you can access to any folder you want without needing to use elflist.txt.
It will be the way I'll do it for my ps2client GUI.
by Yoc
Tue May 30, 2006 8:04 pm
Forum: PS2 Development
Topic: ps2client on Mac OS X
Replies: 9
Views: 6125

ps2client on Mac OS X

Hello, After releasing a GUI for hdl_dump for Mac OS X, I'm planning to do the same for ps2client, with the first goal of releasing something to communicate with SMS and ULE. But I can't make my elflist.txt to work. If I put on it something like : /Volumes/Media/Movies but I can't see anything in SM...