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Lynxie
Sat Apr 15, 2006 7:01 am
Forum:
PSP Development
Topic:
In need of help with C
Replies:
8
Views:
3698
int x = 0; int y = 0; sceDisplayWaitVblankStart (); while (x < 480) { while (y < 272) { blitAlphaImageToScreen(0, 0, 480, 272, menubg, x, y); } flipScreen(); } x and y are always equa...
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by
Lynxie
Sat Apr 15, 2006 6:44 am
Forum:
PSP Development
Topic:
In need of help with C
Replies:
8
Views:
3698
Increment x and y and things will move, you'll find others by yourself :)
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