Search found 27 matches
- Thu Jul 13, 2006 4:50 pm
- Forum: PSP Lua Player Development
- Topic: LuaPlayer "bug".
- Replies: 8
- Views: 5888
- Mon Jul 10, 2006 6:10 pm
- Forum: PSP Lua Player Development
- Topic: LuaPlayer "bug".
- Replies: 8
- Views: 5888
- Mon Jul 10, 2006 7:43 am
- Forum: PSP Lua Player Development
- Topic: [Controls help] Push the Up-button and the X button to...
- Replies: 4
- Views: 4288
- Mon Jul 10, 2006 7:37 am
- Forum: PSP Lua Player Development
- Topic: LuaPlayer "bug".
- Replies: 8
- Views: 5888
LuaPlayer "bug".
Whenever the character "\0" is in a string, and it is displayed, nothing after it is displayed. For example: local s = "first" .. "\0" .. "second" screen:print(0, 0, "s", Color.new(0, 0, 0)) It will only display "first". I haven't actually ...
- Fri Jun 30, 2006 5:23 am
- Forum: General Discussion
- Topic: The Fourth Creation Game Competition.
- Replies: 88
- Views: 77874
- Tue Jun 27, 2006 2:11 pm
- Forum: General Discussion
- Topic: The Fourth Creation Game Competition.
- Replies: 88
- Views: 77874
- Tue Jun 27, 2006 5:07 am
- Forum: General Discussion
- Topic: The Fourth Creation Game Competition.
- Replies: 88
- Views: 77874
- Mon Jun 26, 2006 2:37 pm
- Forum: General Discussion
- Topic: The Fourth Creation Game Competition.
- Replies: 88
- Views: 77874
- Mon Jun 26, 2006 2:02 pm
- Forum: General Discussion
- Topic: The Fourth Creation Game Competition.
- Replies: 88
- Views: 77874
Here's my prediction for the best rated PSP games. I couldn't even run BreakIn or jumpgunnar jump, which is a problem, since the games were supposed to be for 1.5. I can still judge their originality and graphics though >_> Gameplay: Droplets Originality: Tie between Droplets and Break-in Graphics: ...
- Tue Jun 20, 2006 3:50 pm
- Forum: General Discussion
- Topic: The Fourth Creation Game Competition.
- Replies: 88
- Views: 77874
Heroux, you should remvoe it... This is completely different to the package I supplied on the forums. My menu and intro is even different. WTF? The test Key Items are still there... If you have time to fix it, please do so, but otherwise I guess this will be our entry. But the EBOOT background is aw...
- Mon May 22, 2006 7:50 pm
- Forum: General Discussion
- Topic: The Fourth Creation Game Competition.
- Replies: 88
- Views: 77874
- Mon May 22, 2006 5:36 am
- Forum: PSP Lua Player Development
- Topic: Image rendering
- Replies: 20
- Views: 14660
- Mon May 22, 2006 5:32 am
- Forum: General Discussion
- Topic: The Fourth Creation Game Competition.
- Replies: 88
- Views: 77874
- Thu May 04, 2006 2:16 pm
- Forum: PSP Development
- Topic: wolfenstein enemy-territory (Portable?)
- Replies: 3
- Views: 2332
- Thu May 04, 2006 2:14 pm
- Forum: PSP Lua Player Development
- Topic: LuaPlayer Bug
- Replies: 6
- Views: 4585
I can't get it right. How can I fix this? You could iterate through each pixel and change the color to transparent, if black, or you could wait until weekend when I have some time to release a new Lua Player version with the bug fixed :-) Can you fix the extra memory usage issue as well please That...
- Wed May 03, 2006 7:27 pm
- Forum: PSP Lua Player Development
- Topic: LuaPlayer Bug
- Replies: 6
- Views: 4585
- Wed May 03, 2006 5:13 pm
- Forum: PSP Lua Player Development
- Topic: LuaPlayer Bug
- Replies: 6
- Views: 4585
LuaPlayer Bug
LuaPlayer cannot put fonts into a seperate image. Try this example to test. You must have arial.ttf in the current folder. arial = Font.load("arial.ttf") arial:setPixelSizes(0, 13) local party = Image.createEmpty(480, 272) while &...
- Tue May 02, 2006 2:08 pm
- Forum: The Incredible Hall Of Shame
- Topic: Open Source Menu Creator!
- Replies: 7
- Views: 11244
- Tue May 02, 2006 4:48 am
- Forum: The Incredible Hall Of Shame
- Topic: Open Source Menu Creator!
- Replies: 7
- Views: 11244
- Sun Apr 23, 2006 3:03 pm
- Forum: The Incredible Hall Of Shame
- Topic: Possible Eboot PNG Hack
- Replies: 6
- Views: 10281
So I dived into this, right? There were some weird things. But nothing exploit-y. Just a normal Wipeout Pure PMF, a ICON0.PNG sized 500x500, a PIC1.PNG sized 500x500, and a PIC0.PNG sized 15x15. All normal... except for PIC0.PNG. He hasn't 'exploited' anything. Do you want to see what he did to it? ...
- Sun Apr 23, 2006 2:30 pm
- Forum: The Incredible Hall Of Shame
- Topic: Possible Eboot PNG Hack
- Replies: 6
- Views: 10281
- Tue Mar 07, 2006 1:26 pm
- Forum: PSP Lua Player Development
- Topic: AI ?!
- Replies: 5
- Views: 3820
- Tue Mar 07, 2006 1:21 pm
- Forum: PSP Development
- Topic: Changing "$(shell psp-config --pspsdk-path)"
- Replies: 1
- Views: 1672
- Mon Mar 06, 2006 4:40 am
- Forum: PSP Development
- Topic: Changing "$(shell psp-config --pspsdk-path)"
- Replies: 1
- Views: 1672
Changing "$(shell psp-config --pspsdk-path)"
How can I change this? It's set to an invalid path, the wrong path due to an external program. *coughPSPidecough* It's getting annoying changing every Makefile of every library and sourcecode.
Thanks!
Thanks!
- Tue Jan 17, 2006 11:35 am
- Forum: PSP Lua Player Development
- Topic: Drawing circles
- Replies: 8
- Views: 4266
- Mon Jan 16, 2006 1:05 pm
- Forum: PSP Lua Player Development
- Topic: Drawing circles
- Replies: 8
- Views: 4266
- Mon Jan 16, 2006 9:35 am
- Forum: PSP Lua Player Development
- Topic: Drawing circles
- Replies: 8
- Views: 4266
Drawing circles
Does anyone have a function that can draw circles in Lua? [ka] gave me one, but it does not have the ability to choose a fill color. I need a fill color.
Thanks!
Thanks!