alternatively, see solution here:
http://forums.ps2dev.org/viewtopic.php?p=85465#85465
Search found 41 matches
- Tue Oct 20, 2009 12:55 am
- Forum: PSP Development
- Topic: Libraries autogen error
- Replies: 4
- Views: 4874
- Tue Oct 20, 2009 12:47 am
- Forum: PSP Development
- Topic: Ubuntu 9.10 and PSPLIBRARIES
- Replies: 2
- Views: 7190
- Mon Aug 17, 2009 7:54 pm
- Forum: PSP Development
- Topic: libcurl 7.19.6 for PSP
- Replies: 3
- Views: 3370
- Tue Aug 11, 2009 6:37 am
- Forum: PSP Development
- Topic: [SOLVED]Bézier Patches on PSP
- Replies: 10
- Views: 7749
- Tue Aug 11, 2009 5:57 am
- Forum: PS3 Linux Development
- Topic: Passing variables to SPE
- Replies: 6
- Views: 11162
- Mon Aug 10, 2009 6:55 pm
- Forum: PSP Lua Player Development
- Topic: [homebrew] Pong game Ad Hoc
- Replies: 4
- Views: 10089
- Sun Sep 09, 2007 3:03 pm
- Forum: PSP Development
- Topic: Development on PSP slim and newest firmware
- Replies: 12
- Views: 8390
- Tue Aug 08, 2006 9:01 am
- Forum: PSP Development
- Topic: Using Talkman USB Mic for sound recording usin Homebrew APP?
- Replies: 29
- Views: 23357
- Sat Jun 10, 2006 11:25 am
- Forum: PSP Lua Player Development
- Topic: A.I. for racing/shooting
- Replies: 4
- Views: 6115
scrolling is easy, just look at LUMO's example at his page.
http://lumo.at.tt/
AI is a wide field and you should check
1) some LUA examples
2) web resources for other games/blogs/essays about AI
there's a short "tut" by themariokarters, i think either at QJ or maxconsole
http://lumo.at.tt/
AI is a wide field and you should check
1) some LUA examples
2) web resources for other games/blogs/essays about AI
there's a short "tut" by themariokarters, i think either at QJ or maxconsole
- Sat Jun 10, 2006 11:23 am
- Forum: PSP Lua Player Development
- Topic: Flip and screen.waitVblankStart
- Replies: 9
- Views: 7791
lol shine i love your explinations their great. any idea when you could allow loading images and sounds from variables without saving them to a file? why would you want that? in most cases you need the images again. and if you don't need them anymore, give all those images/sounds the name dummy_ima...
- Tue May 30, 2006 5:55 pm
- Forum: PSP Lua Player Development
- Topic: Help with lua.
- Replies: 4
- Views: 5194
GOOGLE tells me something, wait....
http://lua-users.org/wiki/MathLibraryTutorial
you should try that once in a while :P
http://lua-users.org/wiki/MathLibraryTutorial
you should try that once in a while :P
- Fri May 26, 2006 1:24 am
- Forum: PSP Lua Player Development
- Topic: i++ ?
- Replies: 3
- Views: 5463
- Fri May 26, 2006 1:21 am
- Forum: PSP Lua Player Development
- Topic: Need Help with a Game
- Replies: 1
- Views: 4273
look in the wiki for os.randomseed math.random(number) for random entry points manage all the rocks in a drawing function, i did that and it works good. so you spawn new rocks in a certain amount of time. (math.mod(gametimer,refreshtime)==0 then bla) only blit them if they are onscreen (x,y) if X>pl...
- Thu Apr 27, 2006 10:30 am
- Forum: PSP Lua Player Development
- Topic: Bug in LUAPlayer
- Replies: 2
- Views: 4167
- Thu Apr 27, 2006 5:48 am
- Forum: PSP Lua Player Development
- Topic: Image rendering
- Replies: 20
- Views: 14656
- Wed Apr 26, 2006 1:15 am
- Forum: PSP Lua Player Development
- Topic: Best way for collision pt. 2
- Replies: 4
- Views: 5488
- Tue Apr 25, 2006 9:57 pm
- Forum: PSP Lua Player Development
- Topic: Time based movement
- Replies: 3
- Views: 4883
- Tue Apr 25, 2006 9:42 pm
- Forum: PSP Lua Player Development
- Topic: Walk animation!?
- Replies: 9
- Views: 9378
- Tue Apr 25, 2006 8:52 pm
- Forum: PSP Lua Player Development
- Topic: Walk animation!?
- Replies: 9
- Views: 9378
- Sat Apr 22, 2006 7:01 pm
- Forum: PSP Lua Player Development
- Topic: Sample OSK with netlib support
- Replies: 2
- Views: 5138
- Thu Apr 13, 2006 4:35 pm
- Forum: PSP Lua Player Development
- Topic: Sample OSK with netlib support
- Replies: 2
- Views: 5138
Sample OSK with netlib support
hi guys, i coded this tonight, hope you like it --imhotep OSK '06 imhotep -- with code from lumo and netlib code (ver 1.0) -- credits see netlib.lua -- OSK code by me activebox=1 maxboxes=5 text="" init_textX=20 init_textY=20 endinput=true typedchars=0 maxchars=40 erase=0 h...
- Wed Mar 08, 2006 9:38 pm
- Forum: PSP Lua Player Development
- Topic: different movement speeds
- Replies: 3
- Views: 6370
- Wed Mar 08, 2006 9:57 am
- Forum: PSP Lua Player Development
- Topic: different movement speeds
- Replies: 3
- Views: 6370
- Wed Mar 08, 2006 8:45 am
- Forum: PSP Lua Player Development
- Topic: different movement speeds
- Replies: 3
- Views: 6370
different movement speeds
-- now obsolete code, see above for new---
- Fri Mar 03, 2006 8:15 am
- Forum: PSP Lua Player Development
- Topic: Browsing in a text file and variables
- Replies: 2
- Views: 4535
yup, thanks. i'll try to convert it. but i'd like to work with text files as i don't have to include specific files i'd like this to be like a database for all objects/obstacles/enemies in the level and their stats etc. but i guess i could go with your suggestion and just include the lua file with a...
- Fri Mar 03, 2006 2:11 am
- Forum: PSP Lua Player Development
- Topic: Browsing in a text file and variables
- Replies: 2
- Views: 4535
Browsing in a text file and variables
hi, i've been somwhat struggling to create a lua script that is flexible and smart to search through a text file to assign some values to variables. here is an example text: #charpic=patrick.png #health=100 #type=enemy #tileset=tiles/patrick_tile.png what i would need is a script that searches one l...
- Sun Jan 29, 2006 3:45 am
- Forum: PSP Development
- Topic: Here is gift to all programers
- Replies: 31
- Views: 23814
- Tue Jan 10, 2006 12:24 am
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8856226
Re: PMP Simple Converter 0.02 for memcoder and pmp_muxer
hmm. always closes the command line window for me after the mencoder-step.miemt11 wrote:PMP Simple Converter 0.02 for memcoder and pmp_muxer
i followed the readme exactly, can anybody help?
- Mon Jan 09, 2006 11:04 pm
- Forum: PSP Development
- Topic: Is the PSXone or whatever open source?
- Replies: 13
- Views: 9637
- Tue Jan 03, 2006 10:58 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8856226