Search found 5 matches
- Sat Jan 07, 2006 7:18 pm
- Forum: PSP Development
- Topic: Doom PSP b6, now with music and PWADS
- Replies: 25
- Views: 31261
I was coding a similar solution for heretic, but I was too lazy to rewrite timidity code to preload instruments, btw I've seen in your port that you are using old style mus2mid conversion over a tmp file, I've a different code that takes a memory buffer for the mus and builds a timidity midi song w...
- Wed Jan 04, 2006 4:38 am
- Forum: PSP Development
- Topic: Doom PSP b6, now with music and PWADS
- Replies: 25
- Views: 31261
I've found the bug with the screen alignment and the music volume so i'm releasing a fixed version. http://thesaint.mine.nu/~stereomike/doompspb6fix.zip Changes in Doom-PSP v0.04 S.S b6 fix -Fixed problem with screen alignment Was a problem with the memory aligment of the texture. -Increased the mus...
- Tue Jan 03, 2006 4:07 pm
- Forum: PSP Development
- Topic: Doom PSP b6, now with music and PWADS
- Replies: 25
- Views: 31261
- Tue Jan 03, 2006 6:08 am
- Forum: PSP Development
- Topic: Doom PSP b6, now with music and PWADS
- Replies: 25
- Views: 31261
Doom PSP b6, now with music and PWADS
I have been hacking away at the source of the Doom PSP port and have now got a lot of new features added to it. I'll just paste the changelog and let you all test it out. You will need atleast the shareware wad to run it. -Music now works fine Uses samples from the opensource freepats.opensrc.org Ne...
- Sun Dec 11, 2005 11:11 pm
- Forum: PSP Development
- Topic: rRootage for PSP v1.5
- Replies: 41
- Views: 64811