Search found 65 matches
- Thu Dec 21, 2006 1:18 am
- Forum: PSP Development
- Topic: New NID for sceNand; one to go
- Replies: 1
- Views: 1552
New NID for sceNand; one to go
Hiya, I don't do much PSP hacking anymore but I finally finished up my reverse of the sceNand-module and I figured out one more NID: eba0e6c6 = sceNandCountChipMakersBBM The only one remaining now is c29da136. I've reversed this function and what it does is mark a block as invalid (sets the block_st...
- Thu Nov 30, 2006 3:45 pm
- Forum: PSP Development
- Topic: Free Space on Flash0?
- Replies: 8
- Views: 5423
- Wed Nov 22, 2006 1:41 am
- Forum: PSP Development
- Topic: PSP FW 3.00 RELEASED and FileSystem on Flash0 was changed !
- Replies: 12
- Views: 8040
- Tue Nov 07, 2006 8:08 pm
- Forum: PSP Development
- Topic: grr.... General C - 1D array to 2D array nothing is working!
- Replies: 8
- Views: 3483
- Tue Nov 07, 2006 5:51 pm
- Forum: PSP Development
- Topic: grr.... General C - 1D array to 2D array nothing is working!
- Replies: 8
- Views: 3483
- Thu Nov 02, 2006 10:49 pm
- Forum: PSP Development
- Topic: sceNand function declarations
- Replies: 9
- Views: 4119
- Thu Nov 02, 2006 10:19 pm
- Forum: PSP Development
- Topic: sceNand function declarations
- Replies: 9
- Views: 4119
- Thu Nov 02, 2006 4:36 pm
- Forum: PSP Development
- Topic: sceNand function declarations
- Replies: 9
- Views: 4119
I don't know if that's a dig, dot_blank :) but I admit that my use of datatypes could be better. When I start to reverse I usually put void* for pointers and u32 for integers in declarations, and only go back and fix to proper types when it seems necessary, after I've got the definitions worked out....
- Wed Nov 01, 2006 10:12 pm
- Forum: PSP Development
- Topic: sceNand function declarations
- Replies: 9
- Views: 4119
sceNand function declarations
Here are most declarations for exported sceNand functions together with short explanations: /* Initializes the nand-module */ int sceNandInit(); /* Enables/disables write protection for the nand * protect = TRUE, write protect nand * protect = FALSE, enable writing to nand */ int sce...
- Mon Oct 30, 2006 10:20 pm
- Forum: PSP Development
- Topic: Information about TA-082
- Replies: 7
- Views: 4697
Information about TA-082
Hello everyone, I do not own a TA-082 motherboard myself, but I was recently contacted by someone who wanted some help with reflashing a bricked TA-082 motherboard to 1.5. I naturally gave the advice that it wasn't possible, but it turns out that I was wrong. They managed to flash a 1.5 dump onto th...
- Thu Sep 28, 2006 5:50 pm
- Forum: PSP Development
- Topic: Some information on the PSP Nand controller interface
- Replies: 1
- Views: 1343
Some information on the PSP Nand controller interface
Groepaz and Moonlight asked if I could provide some additional information regarding the PSP nand controller, and below I present some info on the nand hardware registers. The information is probably not 100% correct, obviously. I simply looked over my reversed source code and tried to dechipher the...
- Mon Sep 25, 2006 7:32 pm
- Forum: PSP Development
- Topic: sceNandReadId and sceNandLock
- Replies: 11
- Views: 3752
Oops, I had a closer look on my source, and I realize I'm missing pretty significant chunks of the callback routine that handles the hardware access. I'll have a look at the psp-doc and see if I can add something though. Moonlight: do you mean hardware register writing or just using the sceNandWrite...
- Fri Sep 22, 2006 7:41 pm
- Forum: PSP Development
- Topic: sceNandReadId and sceNandLock
- Replies: 11
- Views: 3752
- Thu Jun 15, 2006 3:08 pm
- Forum: PSP Development
- Topic: 2.70 IPL
- Replies: 34
- Views: 15877
from what I understand PSP has hardware 128-AES Crypto and if I had to install F/W in a possibly compromised system vulnerable to monitoring I would like to use the hardware Crypto system and the keys passed to the hardware will have to change at least twice They are not using the cipher-hw for dec...
- Mon Jun 12, 2006 7:52 pm
- Forum: PSP Development
- Topic: 2.70 IPL
- Replies: 34
- Views: 15877
- Mon Jun 12, 2006 3:54 pm
- Forum: PSP Development
- Topic: 2.70 IPL
- Replies: 34
- Views: 15877
- Sun Jun 11, 2006 8:29 pm
- Forum: PSP Development
- Topic: 2.70 IPL
- Replies: 34
- Views: 15877
2.70 IPL
I have had a look at the IPL for 2.70 and here's what I have found. TyRaNiD already revealed [1] that for 2.60+ IPL Sony added a new protection that is based on data that is gone by the time the PSP has booted. Here are some more details on that, but first a little recap (courtesy Nem [2] ): 1) On-c...
- Sun May 07, 2006 8:02 am
- Forum: PSP Development
- Topic: Bricked PSP with 1.5
- Replies: 31
- Views: 18063
- Mon May 01, 2006 3:46 am
- Forum: PSP Development
- Topic: how to generate "SIG check key" for v2 prx ?
- Replies: 20
- Views: 16425
- Fri Apr 28, 2006 2:37 pm
- Forum: PSP Development
- Topic: PSAR Dumper 2.0 (PRX 2.0 format decrypted)
- Replies: 60
- Views: 128363
- Tue Apr 25, 2006 10:56 pm
- Forum: PSP Development
- Topic: PSP FW 2.70 RELEASED, PSP[I] use New Ver 2.60
- Replies: 16
- Views: 15329
- Fri Apr 21, 2006 6:22 pm
- Forum: PSP Development
- Topic: Read PSP NAND Flash DATA to PC
- Replies: 35
- Views: 34315
Maybe serial number/UMD/region identification. Reports say that switching motherboards has had the effect of disabling the UMD drive. The people laichung referred to earlier in this thread apparently flashed a Japanese 1.5 fw onto their Chinese 2.60 PSPs which also disabled the UMD drive. One part o...
- Wed Apr 19, 2006 7:43 pm
- Forum: PSP Development
- Topic: Read PSP NAND Flash DATA to PC
- Replies: 35
- Views: 34315
- Wed Apr 19, 2006 4:51 pm
- Forum: PSP Development
- Topic: IdStorage
- Replies: 15
- Views: 8948
IdStorage
Hello everyone, Within the nand-flash there exists at least three distinct areas: * the ipl * the two fat filesystems flash0 and flash1 * the idstorage area The id-storage area begins at 0xc0000 and appears to be used to store low-level information. The id-storage area is an associative array and in...
- Wed Apr 12, 2006 3:09 pm
- Forum: PSP Development
- Topic: Read PSP NAND Flash DATA to PC
- Replies: 35
- Views: 34315
- Wed Apr 12, 2006 5:00 am
- Forum: PSP Development
- Topic: Read PSP NAND Flash DATA to PC
- Replies: 35
- Views: 34315
Yes of course block-mapping must be considered. And yes the 6th byte of the spare area identifies an initial invalid block if it's different from 0xff. I would hope they write more intelligently than simply copy bit-for-bit. I would expect more disasterous results from bad blocks otherwise. However,...
- Tue Apr 11, 2006 2:01 am
- Forum: PSP Development
- Topic: I am looking for the 2.00 Scenand Syscalls
- Replies: 6
- Views: 3760
- Mon Apr 10, 2006 5:14 pm
- Forum: PSP Development
- Topic: Read PSP NAND Flash DATA to PC
- Replies: 35
- Views: 34315
- Sat Apr 08, 2006 9:27 pm
- Forum: PSP Development
- Topic: Read PSP NAND Flash DATA to PC
- Replies: 35
- Views: 34315
- Sat Apr 01, 2006 9:17 pm
- Forum: PSP Development
- Topic: PSP Flash Chip Facts: The Good, the Bad and the Ugly
- Replies: 194
- Views: 172550
Here is a program to read/write the IPL. I have not tested this for real as I cannot yet reflash the nand if something should go wrong, and I renounce any responsibility for the use of this progam. It is in fact very likely to brick the PSP... A couple of notes: the spare area of the IPL appears to ...