Search found 42 matches

by psiko_scweek
Sat Oct 06, 2007 5:05 pm
Forum: PSP Development
Topic: Hi! Requesting some help...
Replies: 7
Views: 2898

oook....

I'm not 100% sure of exactly how to make a PRX, but Im going to assume its very similar to making any other homebrew application. you need to set up Cygwin and the PSPSDK in order to compile anything for the psp. go here http://www.psp-programming.com/tutorials/c/lesson01.htm then here http://forums...
by psiko_scweek
Thu Oct 04, 2007 11:25 am
Forum: PSP Development
Topic: PSPGL errors?
Replies: 8
Views: 3447

ok....

Alright, thanks for the advice so far. I have either just removed the trouble code or converted it to what works. Just a few questions: I am still getting errors with the following OpenGL commands. glPixelMapfv gluOrtho2D glPixelTransferi alright any suggestions about those? I know you said that glu...
by psiko_scweek
Thu Oct 04, 2007 7:57 am
Forum: PSP Development
Topic: Will Homebrew programs work on any PSP ? Or only old ones?
Replies: 13
Views: 5796

such hostility! Alright, the PSP is a gaming console much like the Xbox or the Wii. Obviously because Sony just like every other console manufactuer does not want people to play unlicensed games, like emulators, or ISOs on their console they lock the console down so that it only plays digitaly signe...
by psiko_scweek
Wed Oct 03, 2007 2:19 pm
Forum: PSP Development
Topic: PSPGL errors?
Replies: 8
Views: 3447

PSPGL errors?

Alright just for fun, im trying to port an application to the PSP and im getting the following errors: undefined reference to 'gluOrtho2D' undefined reference to 'glVertex2s' undefined reference to 'gluGetString' as well as others. Now I know they are all coming from PSPGL, does PSPGL support those ...
by psiko_scweek
Sat Jul 14, 2007 1:47 pm
Forum: PSP Development
Topic: Problems installing the Toolchain ?
Replies: 4
Views: 5680

wow...i cant believe i didnt catch that! thank you so much, ill check that in a bit, when i get back, but im certain that is going to solve the problem. Again thanks!
by psiko_scweek
Sat Jul 14, 2007 9:16 am
Forum: PSP Development
Topic: Problems installing the Toolchain ?
Replies: 4
Views: 5680

ok...

man i hate to sound so stupid, i had this installed on my comp before i had to reinstall the OS (windows died on me) and now i cant get it to install. now im getting this error: :No such file or directoryl/pspdev mkdir cannot create directory '/usr/local/pspdev\r': No such file or directory before c...
by psiko_scweek
Fri Jul 13, 2007 1:37 pm
Forum: PSP Development
Topic: Problems installing the Toolchain ?
Replies: 4
Views: 5680

Problems installing the Toolchain ?

For one reason or another Ive been having troubles installing the toolchain. Im pretty sure that I have cygwin installed properly. my Cygwin script is this: @echo off C: chdir C:\cygwin\bin set path=%path%;C:/cygwin/usr/local/pspdev/bin set PSPSDK=C:/cygwin/usr/local/pspdev bash --login -i edit: Im ...
by psiko_scweek
Mon Nov 27, 2006 2:47 am
Forum: PSP Development
Topic: problem installing SDL: cannot find input file: Makefile.in
Replies: 5
Views: 2964

errors?

is there something wrong with the SDL libraries? I cannot get SDL_gfx or SDL_image to install without having the same errors as above. I tried the entire WANT_AUTOMAKE=1.9, but that still didnt solve the problem. I didnt have these problems when I installed them a few months ago, did something happen?
by psiko_scweek
Mon Nov 27, 2006 1:48 am
Forum: PSP Development
Topic: Making PSP into a Wii controller. Possible?
Replies: 5
Views: 5815

wii...

They were talking about using the DS as a controller for the Wii via Wifi. Maybe after they get that functionality up and running we could borrow it for your PSPs?
by psiko_scweek
Sun Nov 26, 2006 5:09 pm
Forum: PSP Development
Topic: problem installing SDL: cannot find input file: Makefile.in
Replies: 5
Views: 2964

eh!?

im getting the same error. how to you tell Cygwin to use Automake 1.9?

thankx
by psiko_scweek
Mon Oct 09, 2006 2:07 am
Forum: PSP Development
Topic: SDL_FreeSurface crashes?
Replies: 0
Views: 865

SDL_FreeSurface crashes?

ok, it seems like everytime i try and use SDL_FreeSurface it crashes. void gmp_splashscreenrun(SDL_Surface *splashtemp) { SplashScreen.setGraphic(splashtemp); SplashScreen.setX((SCR_W/2)-(SplashScreen.getGraphicWidth(&a...
by psiko_scweek
Sat Sep 30, 2006 8:25 am
Forum: PSP Development
Topic: Hmm...more C++ errors
Replies: 2
Views: 1644

Hmm...more C++ errors

Arlight not too sure if you remember me, I was having a bunch of problems using std::vector. Eitherway it all boiled down to my problem laying with the fact that I had my For Loop outside of a function of my main loop (oops!). Now I can get it to compile but it wont do anything now! When I run the e...
by psiko_scweek
Sat Sep 23, 2006 2:41 am
Forum: PSP Development
Topic: porting Daphne to psp
Replies: 3
Views: 3065

ok...

alright looking at the min. requirements for the Linux and PC versions...its stated that for full screen it should be 800mhz 128mb of RAM 8MB vid As far as i can see though, it uses SDL, SDL_mixer, Zlib, and Ogg Vorbis, all of which have been ported to the PSP as well. granted these specs are with t...
by psiko_scweek
Fri Sep 22, 2006 8:08 am
Forum: PSP Development
Topic: std::vector?!
Replies: 9
Views: 3877

gah!!

ok this isnt fair! i moved the For loop to my main function and it solved my compilation problems now nothing works though!!

lol damn it
by psiko_scweek
Thu Sep 21, 2006 2:28 pm
Forum: PSP Development
Topic: std::vector?!
Replies: 9
Views: 3877

:-(

/////////// INITIALIZE THE OBJECT STRUCTURES /////////// class Object { protected: int x, y; int graphicwidth; int graphicheight; int height, width; int solid; SDL_Surface *graphic; public: Object(int tempx, int tempy, SDL_Surface *tempgraphic) {;&a...
by psiko_scweek
Thu Sep 21, 2006 6:00 am
Forum: PSP Development
Topic: std::vector?!
Replies: 9
Views: 3877

ok...

i tried to change the extension on the file and it is still not working...im lost! im using SDL would that prevent it from working?!
by psiko_scweek
Wed Sep 20, 2006 8:34 am
Forum: PSP Development
Topic: std::vector?!
Replies: 9
Views: 3877

yes!

yes!

i did include the vector in the header...

my suffix is cpp is that ok?

and PlayerBlocks is declared. any other suggestions?
by psiko_scweek
Wed Sep 20, 2006 1:16 am
Forum: PSP Development
Topic: std::vector?!
Replies: 9
Views: 3877

std::vector?!

Alright, im having a problem with my game. whenever i try to compile i get an error with the following code: std&#58;&#58;vector<PlayerBlocks> VerticalBlue; for&#40;int i = 0;i < NumberOfBlocks;i++&#41; &#123; VerticalBlue.push_back&#40;PlayerBlocks&#40;0,0,NULL&#41;&...
by psiko_scweek
Mon Sep 04, 2006 9:42 am
Forum: PSP Development
Topic: compiler error?
Replies: 1
Views: 1377

compiler error?

Whenever I try to compile my source after I add the following Code: gfx_apply_surface&#40;Objects&#91;1&#93;.x,Objects&#91;1&#93;.y,gfx_ball,gfx_screen&#41;; I get a compiler error. here is the gfx_appy_surface function code. void gfx_apply_surface&#40;int x, int y, SDL_S...
by psiko_scweek
Sun Sep 03, 2006 11:24 am
Forum: PSP Development
Topic: Inizializing SDL
Replies: 8
Views: 3226

lol ok i think i got it

TARGET = game PSPSDK = $&#40;shell psp-config --pspsdk-path&#41; PSPBIN = $&#40;PSPSDK&#41;/../bin OBJS = main.o JOY = YES CFLAGS = -Wall -Wno-long-long -O2 -G0 -DJOY_$&#40;JOY&#41; CFLAGS += $&#40;shell $&#40;PSPBIN&#41;/sdl-config --cflags&#41; LIBS = -lSDL...
by psiko_scweek
Sat Sep 02, 2006 10:16 pm
Forum: PSP Development
Topic: Inizializing SDL
Replies: 8
Views: 3226

hmm...

TARGET = template PSPSDK = $&#40;shell psp-config --pspsdk-path&#41; PSPPREFIX = $&#40;shell psp-config --psp-prefix&#41; PSPBIN = $&#40;PSPPREFIX&#41;/bin SDL_CONFIG = $&#40;PSPBIN&#41;/sdl-config OBJS = main.o DEFAULT_CFLAGS = $&#40;shell $&#40;SDL_CONFIG&a...
by psiko_scweek
Sat Sep 02, 2006 4:06 pm
Forum: PSP Development
Topic: Inizializing SDL
Replies: 8
Views: 3226

ok then, i think ive narrowed my problem down to an issue with

SDL_image.

i dont quite know what yet.
by psiko_scweek
Sat Sep 02, 2006 3:34 pm
Forum: PSP Development
Topic: Inizializing SDL
Replies: 8
Views: 3226

gah!!!!

alright i got a majority of it to compile without errors... but im now im getting a PNG error!!! here is my Makefile, i think thats where my problem lies. TARGET = template OBJS = main.o INCDIR = CFLAGS = -O2 -G0 -Wall CXXFLAGS = $&#40;CFLAGS&#41; -fno-exceptions -fno-rtti ASFLAGS = $&#4...
by psiko_scweek
Sat Sep 02, 2006 8:02 am
Forum: PSP Development
Topic: Inizializing SDL
Replies: 8
Views: 3226

ook...then again!

alright after a bit more tweaking, i realized that its now complaining about OGG files. I thought that if you installed LibTremor you didnt need to install OGG....eh, ill just get em all then right?

any suggestions?
by psiko_scweek
Sat Sep 02, 2006 7:56 am
Forum: PSP Development
Topic: Inizializing SDL
Replies: 8
Views: 3226

oook then.

I realized I forgot to add the libs to the makefile.....

now im getting another error....
error in function IMG_LoadBMP_RW - unspecifed reference to SDL_ReadLE32
and
error in function Mix_Channels - unspecified reference to SDL_mix_audio
and a bunch more...

any ideas?
by psiko_scweek
Sat Sep 02, 2006 7:36 am
Forum: PSP Development
Topic: Inizializing SDL
Replies: 8
Views: 3226

Inizializing SDL

Alright, im trying to code using SDL, ill admit, im just trying to learn these things but whenver I try to use anything from SDL_mixer and SDL_image, it doesnt compile and just has errors...I initialized both using this code: /* Initialize SDL */ if &#40; SDL_Init&#40;SDL_INIT_VIDEO|SDL_INIT...
by psiko_scweek
Wed May 31, 2006 2:30 pm
Forum: PSP Development
Topic: Installing SDL...
Replies: 10
Views: 4060

it keeps saying

Bash: --host: command not found....

am i doing something wrong?
by psiko_scweek
Wed May 31, 2006 6:37 am
Forum: PSP Development
Topic: Installing SDL...
Replies: 10
Views: 4060

special instructions..

yeah i think i read those and didnt understand them :-(


I need a complete idiots guide to how to install SDL.
by psiko_scweek
Tue May 30, 2006 2:32 am
Forum: PSP Development
Topic: Installing SDL...
Replies: 10
Views: 4060

Installing SDL...

Alright, ive looked all over and I just cant find a good tutorial on how to install SDL. I know in order to get all the components of SDL installed you have to install it in the right order with the right set up and everything... If there is a tutorial I may have missed please direct me there, or if...
by psiko_scweek
Wed May 24, 2006 3:42 am
Forum: PSP Development
Topic: Help!, Whats wrong with my code?
Replies: 3
Views: 1962

gotta be kidding me.

thats all my problem is?

thanks! ill try that when i get home from work.