Search found 10 matches
- Thu Jun 29, 2006 11:01 am
- Forum: PSP Development
- Topic: Kernel mode under firmware 2.6 * The proof of concept *
- Replies: 48
- Views: 62844
And now?
First at all congratulations to hitchhikr for the exploit. So now we have a exploitable bufferoverflow, I think the next would be dump and dissasembling the memory to get more info. I never tried it, what is the way?
- Sun Jan 22, 2006 3:35 am
- Forum: PSP Development
- Topic: Subversion structure
- Replies: 2
- Views: 1047
Subversion structure
Hi, I cannot understand the svn structure at all, can anyone explain this? There are psp and pspware folders, and inside of both branches, trunk, tags, vendor... what is each one for?
Thank you.
Thank you.
- Sat Jan 21, 2006 11:45 am
- Forum: PSP Development
- Topic: Newbie questions about compiling
- Replies: 4
- Views: 1495
- Sat Jan 21, 2006 11:31 am
- Forum: PSP Development
- Topic: Newbie questions about compiling
- Replies: 4
- Views: 1495
- Sat Jan 21, 2006 11:07 am
- Forum: PSP Development
- Topic: Newbie questions about compiling
- Replies: 4
- Views: 1495
Newbie questions about compiling
Hi, I'm new to the psp programming world so I'm quite lost (sorry for my english). I use GNU/Linux and when I want to compile the SDK samples there are no problems, it compiles without problems; but when I try to compile something that uses external libraries like libpng, libjpeg, mikmod or any othe...
- Fri Dec 16, 2005 6:00 am
- Forum: PSP Lua Player Development
- Topic: Problems with timers
- Replies: 2
- Views: 1559
I know this
But I'm using lastest version, 0.15. You can try it ;)
- Thu Dec 15, 2005 9:18 am
- Forum: PSP Lua Player Development
- Topic: Problems with timers
- Replies: 2
- Views: 1559
Problems with timers
Hi everybody, I'm trying to do an animated character using a tile set. I'm doing this with timers, but it's no very accurate, this code for example sometimes works, sometimes doesn't, aprox 2 of 10 times works and 8 doesn't. You can try this if you don't believe me! System.usbDiskModeActivate...
- Mon Nov 28, 2005 9:44 am
- Forum: PSP Development
- Topic: Simple 2D samples
- Replies: 15
- Views: 6195
- Mon Nov 28, 2005 9:09 am
- Forum: PSP Development
- Topic: Simple 2D samples
- Replies: 15
- Views: 6195
- Sun Nov 06, 2005 10:03 am
- Forum: PSP Development
- Topic: missing header files building PSPSDK
- Replies: 10
- Views: 3805
I have the same problem... [SOLVED]
Hi, I'm using Ubuntu and I have the same problem: pspaudiolib.c:14:20: error: stdlib.h: No such file or directory pspaudiolib.c:15:20: error: string.h: No such file or directory pspaudiolib.c: En la función ‘pspA...