Search found 61 matches
- Sun Jan 14, 2007 6:08 am
- Forum: PSP Development
- Topic: dotOS yearly progression
- Replies: 120
- Views: 103522
- Sat Jan 13, 2007 1:42 pm
- Forum: PSP Development
- Topic: uClinux on the PSP
- Replies: 151
- Views: 150912
- Sat Jan 13, 2007 1:37 pm
- Forum: PSP Development
- Topic: dotOS yearly progression
- Replies: 120
- Views: 103522
- Sat Jan 13, 2007 12:14 pm
- Forum: PSP Development
- Topic: dotOS yearly progression
- Replies: 120
- Views: 103522
- Fri Jan 12, 2007 4:17 pm
- Forum: PSP Development
- Topic: alternate svn resource download
- Replies: 1
- Views: 1191
alternate svn resource download
is there anyway to download the psp dev libraries without svn? where i am at blocks svn from connecting.
- Thu Nov 09, 2006 3:33 pm
- Forum: PSP Development
- Topic: source code examples
- Replies: 0
- Views: 1310
source code examples
i was wondering if there was any source code that i could learn from that involves reading files (.txt or other) and displaying the results on screen in text format. I have been looking and looking but all the ones i found dont have source to go with them.
- Wed Oct 04, 2006 11:09 am
- Forum: PSP Lua Player Development
- Topic: LUA-RTS-PSP
- Replies: 9
- Views: 9064
- Mon Jan 09, 2006 6:12 am
- Forum: PSP Lua Player Development
- Topic: LUA OS release
- Replies: 11
- Views: 4299
- Thu Jan 05, 2006 7:33 am
- Forum: PSP Lua Player Development
- Topic: Help
- Replies: 20
- Views: 6958
- Sun Jan 01, 2006 2:02 pm
- Forum: PSP Lua Player Development
- Topic: Help
- Replies: 20
- Views: 6958
- Sun Jan 01, 2006 7:55 am
- Forum: PSP Lua Player Development
- Topic: Help
- Replies: 20
- Views: 6958
- Sun Jan 01, 2006 6:42 am
- Forum: PSP Lua Player Development
- Topic: Help
- Replies: 20
- Views: 6958
- Sun Jan 01, 2006 4:24 am
- Forum: PSP Lua Player Development
- Topic: image resizing
- Replies: 4
- Views: 2382
i just made a program to resize them all on my comp (with LUAPlayer windows) and automatically resave them, so i dont have to do any work. I dont know if it will work for the luaplayer for psp, because of memory. My program basically takes a large image and then scans it, then rebuilds it. Ill relea...
- Sat Dec 24, 2005 7:17 am
- Forum: PSP Lua Player Development
- Topic: [Help]drawLine
- Replies: 4
- Views: 2264
Re: [Help]drawLine
the x0, and y0 are your starting points adn x1, and y1 are your end points.N00b wrote:How do you write this code "nil image:drawLine(x0, y0, x1, y1, [color = black])"
so if you want a line from 10, 10 to 100, 100 you go
image:drawLine(10, 10, 100, 100, [color = black])
- Sat Dec 24, 2005 7:11 am
- Forum: PSP Lua Player Development
- Topic: just plain old original lua for windows & new idea
- Replies: 2
- Views: 1668
just plain old original lua for windows & new idea
does anyone know of any good sites with tutorials and stuff for lua for windows? I went to lua.org and lua-chia. but they dont have near as nice of tutorials as you do!!! so I was wondering if you could direct me to some sites with better tutorials for lua. As far as I looked it looks alot more comp...
- Sat Dec 24, 2005 4:14 am
- Forum: PSP Lua Player Development
- Topic: image resizing
- Replies: 4
- Views: 2382
- Fri Dec 23, 2005 1:14 pm
- Forum: PSP Lua Player Development
- Topic: image resizing
- Replies: 4
- Views: 2382
image resizing
ihave looked around but found nothing on how to resize my image. Is there a way to resize it?
- Tue Dec 20, 2005 7:33 am
- Forum: PSP Lua Player Development
- Topic: About controls:note()...
- Replies: 5
- Views: 2618
- Sun Dec 11, 2005 9:08 am
- Forum: PSP Lua Player Development
- Topic: saving screens
- Replies: 1
- Views: 1557
saving screens
is there a way to save different screen file names? like can i add a text input function for my game that when i go to save it, it will get that text and save it as a file name. ok here is a simple example of what i wish to do in case i confused you. name = 2 if blah blah blah then Image.save...
- Sun Dec 11, 2005 6:49 am
- Forum: PSP Lua Player Development
- Topic: PSP paint program out there for psp in lua?
- Replies: 3
- Views: 2724
PSP paint program out there for psp in lua?
well is there?
- Sun Dec 11, 2005 6:47 am
- Forum: PSP Lua Player Development
- Topic: sound stopping
- Replies: 13
- Views: 5749
- Sun Dec 11, 2005 4:51 am
- Forum: PSP Lua Player Development
- Topic: sound stopping
- Replies: 13
- Views: 5749
if it was stereo you could make a robot! you see here are my master plans. you take psp apart. rewire the cross button, and others for sensors. then the only out put is sound so connect your speaker wires to a headphone amplifier to pump up the signal. then write some code so if one of the sensors g...
- Sun Dec 11, 2005 12:29 am
- Forum: PSP Lua Player Development
- Topic: sound stopping
- Replies: 13
- Views: 5749
- Sat Dec 10, 2005 12:09 pm
- Forum: PSP Lua Player Development
- Topic: Exiting back to PSP firmware and running EBOOTs
- Replies: 11
- Views: 6151
- Sat Dec 10, 2005 12:07 pm
- Forum: PSP Lua Player Development
- Topic: sound stopping
- Replies: 13
- Views: 5749
- Fri Dec 09, 2005 11:08 am
- Forum: PSP Lua Player Development
- Topic: sound stopping
- Replies: 13
- Views: 5749
Yeah i dont like .wav sounds. you can only have like 45 seconds of it. but im too lazy to do it in a different format. and when you do a 3mb mp3, it goes to a 64mb .wav file. it pretty much sux so you have to put it on a really really bad quality. Mine works fine though. only i have this sound=Sound...
- Mon Dec 05, 2005 4:45 am
- Forum: PSP Lua Player Development
- Topic: Stopping functions
- Replies: 3
- Views: 2603
- Sun Dec 04, 2005 10:00 am
- Forum: PSP Lua Player Development
- Topic: Stopping functions
- Replies: 3
- Views: 2603
Stopping functions
In my quest to make me game, i have added a menu, and some levels. the problem lies with the menu still being active(i can see it in the background) when i load a level. I am currently using something like this if level==1 then dofile("level1.lua") elseif level==2 then dofi...
- Sun Dec 04, 2005 5:16 am
- Forum: PSP Lua Player Development
- Topic: Main folder Directory
- Replies: 7
- Views: 5051
- Sat Dec 03, 2005 12:18 pm
- Forum: PSP Lua Player Development
- Topic: Main folder Directory
- Replies: 7
- Views: 5051
Main folder Directory
Can you go all the way back into the PSP's MS within your game? I have been snooping around but nothing seems to allow me to go back out of the game folder to enter the area of lets say Pictures. Is there a way to do this?