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by dila
Sun Oct 16, 2005 11:19 am
Forum: PSP Development
Topic: Looping with exact timing?
Replies: 9
Views: 3000

maddogjt1 wrote:I think what you're looking for is sceKernelSleepThread(uint usec) which is accurate to the micro-second i believe
Perhaps you meant sceKernelDelayThread(uint usec) ?