Search found 8 matches

by Magriep
Mon Mar 06, 2006 4:50 am
Forum: PSP Lua Player Development
Topic: Loading a library
Replies: 2
Views: 1906

Ok, I am going to try and build it in LUA. I'm not sure exactly where it should be added (not familiar with the structure), so any help that would point me in the right direction would be greatly appreciated.
by Magriep
Wed Mar 01, 2006 1:43 pm
Forum: PSP Lua Player Development
Topic: Loading a library
Replies: 2
Views: 1906

Loading a library

Hi, I would like to use the struct library ( http://www.inf.puc-rio.br/~roberto/struct/ ) for lua, but I'm not quite sure how to go about implementing this. From a brief search of the lua forum, it seems like there isn't really a way to do something like this, so would I need to build it into lua it...
by Magriep
Fri Sep 02, 2005 11:01 am
Forum: PSP Development
Topic: Compiling Nano-X
Replies: 12
Views: 3213

p-sprint is the keyboard emulator you made right? If so, that shouldn't affect whether or not microwindows should run. So it must be my psp. I have 1.5 firmware, so that shouldn't be the issue. The only other thing I have on there is the uo_Snes9x 0.02y32 emulator and a few saved games.
by Magriep
Thu Sep 01, 2005 9:36 am
Forum: PSP Development
Topic: Compiling Nano-X
Replies: 12
Views: 3213

Ok, with .08 installed, I still get an error starting the assistant if the corrupt files are hidden, and it still doesn't work when I load the elf files. So I'm going to upload them and see if it's just me, or if it's the elf files.

http://www.magriep.com/elf.zip
by Magriep
Thu Sep 01, 2005 4:07 am
Forum: PSP Development
Topic: Compiling Nano-X
Replies: 12
Views: 3213

Murphy's Law just doesn't want to go away :-). I installed file assistant, and got a read error (couldn't start game). So I renamed the folder it was in so it'd show the corrupted data, and it ran after that. I then copy the two elf files, and when I try running the mdemo, I get the game could not b...
by Magriep
Thu Sep 01, 2005 3:34 am
Forum: PSP Development
Topic: Compiling Nano-X
Replies: 12
Views: 3213

I tried using elf2pbp, but I get an error saying the game can't load for mdemo, and for the mine demo it locks up. I used PSP Brew to copy the pbp over to the psp.
by Magriep
Wed Aug 31, 2005 9:23 am
Forum: PSP Development
Topic: Compiling Nano-X
Replies: 12
Views: 3213

Ok, I updated the sdk again (clean install). And the error still came up. The pspsdk-1.0+beta/sdk was a directory (where microwindows was). I moved it to /home/projects/microwindows with no change. The cast did however fix the problem and it compiled. But I'm not exactly sure what to do with mdemo/m...
by Magriep
Wed Aug 31, 2005 3:51 am
Forum: PSP Development
Topic: Compiling Nano-X
Replies: 12
Views: 3213

Compiling Nano-X

I've downloaded microwindows off of svn, and I've tried compiling it, but I get this error right near the beginning: Compiling drivers/scr_psp.c ... psp-gcc -c -DMWPIXEL_FORMAT=MWPF_TRUECOLORABGR -DNONETWORK=1 -DERASEMOVE=1 -DUPD ATEREGIONS=1 -DPSP=1 -DMW_NOSIGNALS -DMW_FEATURE_GDERROR=1 -DHAVE_TIME...