Search found 8 matches
- Mon Mar 06, 2006 4:50 am
- Forum: PSP Lua Player Development
- Topic: Loading a library
- Replies: 2
- Views: 1906
- Wed Mar 01, 2006 1:43 pm
- Forum: PSP Lua Player Development
- Topic: Loading a library
- Replies: 2
- Views: 1906
Loading a library
Hi, I would like to use the struct library ( http://www.inf.puc-rio.br/~roberto/struct/ ) for lua, but I'm not quite sure how to go about implementing this. From a brief search of the lua forum, it seems like there isn't really a way to do something like this, so would I need to build it into lua it...
- Fri Sep 02, 2005 11:01 am
- Forum: PSP Development
- Topic: Compiling Nano-X
- Replies: 12
- Views: 3213
- Thu Sep 01, 2005 9:36 am
- Forum: PSP Development
- Topic: Compiling Nano-X
- Replies: 12
- Views: 3213
Ok, with .08 installed, I still get an error starting the assistant if the corrupt files are hidden, and it still doesn't work when I load the elf files. So I'm going to upload them and see if it's just me, or if it's the elf files.
http://www.magriep.com/elf.zip
http://www.magriep.com/elf.zip
- Thu Sep 01, 2005 4:07 am
- Forum: PSP Development
- Topic: Compiling Nano-X
- Replies: 12
- Views: 3213
Murphy's Law just doesn't want to go away :-). I installed file assistant, and got a read error (couldn't start game). So I renamed the folder it was in so it'd show the corrupted data, and it ran after that. I then copy the two elf files, and when I try running the mdemo, I get the game could not b...
- Thu Sep 01, 2005 3:34 am
- Forum: PSP Development
- Topic: Compiling Nano-X
- Replies: 12
- Views: 3213
- Wed Aug 31, 2005 9:23 am
- Forum: PSP Development
- Topic: Compiling Nano-X
- Replies: 12
- Views: 3213
Ok, I updated the sdk again (clean install). And the error still came up. The pspsdk-1.0+beta/sdk was a directory (where microwindows was). I moved it to /home/projects/microwindows with no change. The cast did however fix the problem and it compiled. But I'm not exactly sure what to do with mdemo/m...
- Wed Aug 31, 2005 3:51 am
- Forum: PSP Development
- Topic: Compiling Nano-X
- Replies: 12
- Views: 3213
Compiling Nano-X
I've downloaded microwindows off of svn, and I've tried compiling it, but I get this error right near the beginning: Compiling drivers/scr_psp.c ... psp-gcc -c -DMWPIXEL_FORMAT=MWPF_TRUECOLORABGR -DNONETWORK=1 -DERASEMOVE=1 -DUPD ATEREGIONS=1 -DPSP=1 -DMW_NOSIGNALS -DMW_FEATURE_GDERROR=1 -DHAVE_TIME...