allright i'll do so, i know it's a very small contribution but i've learned a lot from ps2dev and really want to share my experience for this wonderfull project :)
thanks again
Search found 10 matches
- Tue Mar 09, 2004 1:29 pm
- Forum: PS2 Development
- Topic: The PS2DEV DISC Project
- Replies: 13
- Views: 10785
- Tue Mar 09, 2004 12:56 pm
- Forum: PS2 Development
- Topic: The PS2DEV DISC Project
- Replies: 13
- Views: 10785
Excellent idea !
This could be very helpfull for beginners, i'd like to contribute by providing additionnal french support for some documents, i know it isn't a priority but i'm sure it would help a lot of new coders.
Just tell me if i can do anything.
Just tell me if i can do anything.
- Sun Mar 07, 2004 6:54 pm
- Forum: PS2 Development
- Topic: change ps2's internal model number ?
- Replies: 2
- Views: 3869
Really strange wish
why do you want to change your ID ? everytime you boot up this ID is checked and also when using broadband game as a security verification by DNAS .....
i can't see were it would be usefull to do such a thing /
i can't see were it would be usefull to do such a thing /
- Wed Mar 03, 2004 3:04 pm
- Forum: PS2 Development
- Topic: Memory-card transfer
- Replies: 3
- Views: 4453
Some infos
Maybe you should try to use sjeep's guide to mr brown's exploit, it'll give you all the things you need to know :)
- Wed Mar 03, 2004 2:57 pm
- Forum: PS2 Development
- Topic: compile problem
- Replies: 2
- Views: 3576
Easy way to ...
brouanet you must declare the paths in the environment or it'll fail when you want to compile :) Oopo kindly provide the package without pre-configuring it. En français : il faut simplement que tu donne les chemins relatifs aux fichiers auquels tu fais appel sans quoi ta compilation ne sera pas vali...
- Thu Jan 29, 2004 9:28 am
- Forum: PS2 Development
- Topic: Pukklink or NapLink?
- Replies: 4
- Views: 5688
the best way for me
With no doubts Inlink or ps2link :) these are the best tools to help you connecting your ps2 with your pc
- Thu Jan 29, 2004 9:23 am
- Forum: PS2 Development
- Topic: I need some help pls!
- Replies: 8
- Views: 7450
I agree
Maybe the files should have been done with maya or softimage, anyway try to ask someone working at midway's office :)
with more infos we'll be able to help or provide a way to extract what you want :)
with more infos we'll be able to help or provide a way to extract what you want :)
- Tue Jan 27, 2004 9:33 am
- Forum: PS2 Development
- Topic: New to PS2 with V9 console, Xploder v4 pro and struggling
- Replies: 4
- Views: 4369
i can tell you what to do but ....
Can you give me more details ? where do you give up ?
- Wed Jan 21, 2004 8:17 am
- Forum: PS2 Development
- Topic: explanation on how to use mr brown's exploit
- Replies: 2
- Views: 5382
thanks
Thank you ooPo, this is just a small contribution hope i'll be able to help much more :)
Sincerly
Sincerly
- Wed Jan 21, 2004 5:12 am
- Forum: PS2 Development
- Topic: explanation on how to use mr brown's exploit
- Replies: 2
- Views: 5382
explanation on how to use mr brown's exploit
Here is my little traduction on how to use mr brown's exploit for french people, i just really hope it'll provide some help for us as it's very difficult to find informations in french :) Je mets à votre disposition dans ce post une version commentée et mise en page de mon guide sur la faille INDEPE...