Search found 9 matches
- Tue Jul 13, 2004 12:39 am
- Forum: PS2 Development
- Topic: How to execute rom0:OSDSYS
- Replies: 9
- Views: 7180
- Mon Jul 12, 2004 7:34 pm
- Forum: PS2 Development
- Topic: How to execute rom0:OSDSYS
- Replies: 9
- Views: 7180
- Wed Feb 25, 2004 9:05 pm
- Forum: PS2 Development
- Topic: found some interesting thing
- Replies: 2
- Views: 3369
found some interesting thing
Hi All, I just found that when I use the IDAG to disasm the game "ZERO"(SLPS_253.03), and will get a disasm file with all the function/module named with original soxy ps2lib name/symbol. That said people can very easy to grab the original soxy ps2lib from it or to reverse engineering the p...
- Thu Feb 05, 2004 1:27 pm
- Forum: PS2 Development
- Topic: iop compile
- Replies: 13
- Views: 10326
- Fri Jan 30, 2004 9:13 am
- Forum: PS2 Development
- Topic: iop compile
- Replies: 13
- Views: 10326
- Fri Jan 30, 2004 3:16 am
- Forum: PS2 Development
- Topic: iop compile
- Replies: 13
- Views: 10326
Hi ooPo and blackdroid,
I am using Windows stuff. I try ps2-ee-dvp-iop-tools-win32.exe(http://ps2dev.sourceforge.net/), and ps2DevEnvironment.exe(http://ps2dev.org/) all give me the same result :( However, is there anyway to get a workable bin???
I am using Windows stuff. I try ps2-ee-dvp-iop-tools-win32.exe(http://ps2dev.sourceforge.net/), and ps2DevEnvironment.exe(http://ps2dev.org/) all give me the same result :( However, is there anyway to get a workable bin???
- Thu Jan 29, 2004 7:00 pm
- Forum: PS2 Development
- Topic: iop compile
- Replies: 13
- Views: 10326
iop compile
Hi,
I find problem to compile the IOP module, whatever try to compile the sample \ps2lib-2.1\iop\sample\hello\hello.c. the iop-cc keep on running and seems hang up my PC!!! Somebody help please!!!
I find problem to compile the IOP module, whatever try to compile the sample \ps2lib-2.1\iop\sample\hello\hello.c. the iop-cc keep on running and seems hang up my PC!!! Somebody help please!!!
- Wed Jan 21, 2004 9:19 pm
- Forum: General Discussion
- Topic: Offtopic discussion from: EE Development
- Replies: 9
- Views: 9372
- Wed Jan 21, 2004 7:12 am
- Forum: PS2 Development
- Topic: SifIopReset(const char *arg, int mode);
- Replies: 4
- Views: 5823