Search found 6 matches

by loko
Thu Sep 15, 2005 1:35 am
Forum: PSP Development
Topic: Problems with screenshot code.
Replies: 90
Views: 26089

That's a piece of code dude ! I'm now working on it to enable taking screenshots from an umd game. I've never managed to get umd launching in is own parallel thread. I'm making a tool that configure action buttons before launching an umd game. I'm dreaming of taking official game screenshots, it wou...
by loko
Mon Aug 01, 2005 11:28 pm
Forum: PSP Development
Topic: How to launch an umd game in a thread ?
Replies: 1
Views: 1357

How to launch an umd game in a thread ?

Hi all, I would love to be able to launch an umd game from a thread of mine, to add ingame fonctionalities such like random screenshots taker, bips on events, score monitoring and standalone save or records management, allways "on" usb port. It would take part of a main project whose aim t...
by loko
Fri Jul 29, 2005 1:28 am
Forum: PSP Development
Topic: How to make an ingame screenshot tool ?
Replies: 3
Views: 1777

How to make an ingame screenshot tool ?

How to make an ingame screenshot tool ? How method do I need to use, and simply is that just possible ?
by loko
Fri Jul 29, 2005 1:25 am
Forum: PSP Development
Topic: Replay/SaveGame Manager
Replies: 10
Views: 4603

How can i help you grow ? I'm just starting something like you did more complexe to code, less complex to use.
by loko
Wed Jul 27, 2005 4:39 pm
Forum: PSP Development
Topic: Replay/SaveGame Manager
Replies: 10
Views: 4603

Sure I am, are you experienced programers ?
by loko
Sat Jul 23, 2005 11:27 pm
Forum: PSP Development
Topic: Replay/SaveGame Manager
Replies: 10
Views: 4603

I'm interested into the purpose, I'm developing a windows program that saves synchronise which is communicating with psp through usb, wifi, IR ... I need help guys, like if we are 2 or 3 we will ² our developpement times. I'm advanced in Vs.net, sockets, ssl If you are interested in : kevinperree@fr...