Search found 8 matches

by Nic
Thu Dec 15, 2005 9:24 am
Forum: PSP Development
Topic: rRootage for PSP v1.5
Replies: 41
Views: 64874

:) Glad you've figured out what needs doing. You're right it loads up fine if build() is removed. Hope you'll be able to release a 2.0 version for us. Or I can keep hacking away at it. But it's nearly midnight so i'm off to bed. Thanks for this great port. Very much looking forward to playing it in ...
by Nic
Thu Dec 15, 2005 7:41 am
Forum: PSP Development
Topic: rRootage for PSP v1.5
Replies: 41
Views: 64874

MrBrown: Yes very weird, I've put my own debug logging in to have a look. in "readBulletMLFiles" the line "new BulletMLParserTinyXML(fileName)" does return a pointer. It just crashes when trying to assign it ? So if you do:- ptr = new BulletMLParserTinyXML(fileName); logging cont...
by Nic
Thu Dec 15, 2005 6:34 am
Forum: PSP Development
Topic: rRootage for PSP v1.5
Replies: 41
Views: 64874

Just tried the new zip. Still exactly the same log as posted before.

Guess it may be a problem that needs correcting in eboot loader (if possible) :(

Sorry I don't have better news,

-Nic
by Nic
Thu Dec 15, 2005 6:18 am
Forum: PSP Development
Topic: rRootage for PSP v1.5
Replies: 41
Views: 64874

@MrBrown: Think i'm getting a caching issue or something because the eboot in the zip i'm downloading is the same as the last one. I'll try getting it through a proxy, but if you could give it a different name easily, that would help. Just got rRootage compiling. Very nice and straightforward :) -Ni...
by Nic
Thu Dec 15, 2005 5:09 am
Forum: PSP Development
Topic: rRootage for PSP v1.5
Replies: 41
Views: 64874

@MrBrown: I got exactly the same log as dem1980. I let the PSP run till it turned itself off after the crash.

Might try debugging this myself. Could be fun :)

Anything else you want trying let me know,
-Nic
by Nic
Thu Dec 15, 2005 12:32 am
Forum: PSP Development
Topic: rRootage for PSP v1.5
Replies: 41
Views: 64874

Sadly 1.4 still crashes on 2.0 using the EBOOT loader.

What line is causing the crash out of interest? If there's anything you'd like tried with the code or test binary i'm sure they'd be many people that would oblige (including myself).

-Nic
by Nic
Fri Jul 22, 2005 10:40 pm
Forum: PSP Development
Topic: Dividing by small numbers causes crashing ?
Replies: 3
Views: 2265

Thanks ector and mrbrown, that did the trick, no more crashing :)

I did search and somehow missed that post....sorry.

Thanks again,
-Nic
by Nic
Fri Jul 22, 2005 2:40 am
Forum: PSP Development
Topic: Dividing by small numbers causes crashing ?
Replies: 3
Views: 2265

Dividing by small numbers causes crashing ?

In the Quake port division by small numbers (i.e. around 0.00001 I think) can cause the PSP to hang. Has anyone else come across this? Any ideas how to get round it without checking before each division. I'm assuming it assumes zero and therefore crashes. Any thoughts? I'm really stuck on this one. ...