Search found 32 matches
- Fri Jan 01, 2010 5:34 pm
- Forum: PSP Development
- Topic: Allegro for PSP
- Replies: 25
- Views: 18413
- Wed Jun 14, 2006 11:03 am
- Forum: PSP Development
- Topic: Am I mad? - linux on PSP...
- Replies: 36
- Views: 18019
Bochs, an x86 emulator, was ported to the PSP a long time ago. You can use this to run Windows, Linux, FreeDOS, and other operating systems. I only tried FreeDOS (it was the only thing small enough to fit on my 32mb memory stick), and it worked, but of course it came to a point where it asked me to...
- Tue Jun 13, 2006 12:36 pm
- Forum: PSP Development
- Topic: Need some help with Angelic Layer MMO.
- Replies: 2
- Views: 2029
- Tue Jun 13, 2006 12:33 pm
- Forum: PSP Development
- Topic: Am I mad? - linux on PSP...
- Replies: 36
- Views: 18019
I didn't read all of the replies, so if I'm repeating something, sorry... Bochs, an x86 emulator, was ported to the PSP a long time ago. You can use this to run Windows, Linux, FreeDOS, and other operating systems. I only tried FreeDOS (it was the only thing small enough to fit on my 32mb memory sti...
- Sat Jun 10, 2006 9:54 am
- Forum: PS2 Development
- Topic: Tutorial for extremely dummy x 100
- Replies: 5
- Views: 3042
Cool guide, I've never tried out PS2 development and I didn't know this was all you needed to hook things up. Can you start homebrew software for your PS2 once this is set up, or do you need to do more? Oh and I assume the PS2 has to be modded... edit: Oops, I now see that you have to burn a CD and ...
- Sat Jun 10, 2006 9:13 am
- Forum: PSP Development
- Topic: [Interested?] OldSchool Library
- Replies: 249
- Views: 163197
- Sat Jun 10, 2006 4:48 am
- Forum: PSP Development
- Topic: [Interested?] OldSchool Library
- Replies: 249
- Views: 163197
- Fri Jan 06, 2006 1:53 pm
- Forum: PSP Development
- Topic: psp-config error
- Replies: 6
- Views: 3744
No doubt you found that psp-config was not in your path. Incase anyone else has the same problem, add this directory to your path /usr/local/pspdev/bin I've been getting the same error as in the original post, and I have /usr/local/pspdev/bin as a path, but I know what the problem is: looking in th...
- Thu Jul 21, 2005 8:27 am
- Forum: PSP Development
- Topic: Memory stick swaping for firmware - no not another theory
- Replies: 17
- Views: 10360
- Sat Jul 16, 2005 9:45 am
- Forum: PSP Development
- Topic: PSPSOne or PSPcsx?
- Replies: 117
- Views: 298640
- Sat Jul 16, 2005 9:32 am
- Forum: PSP Development
- Topic: Hosting for Developers.
- Replies: 7
- Views: 4271
- Sat Jul 16, 2005 9:31 am
- Forum: PSP Development
- Topic: Video Out?
- Replies: 12
- Views: 9268
- Sat Jul 16, 2005 9:08 am
- Forum: General Discussion
- Topic: New game coming the 19th great pc mmorpg JOIN ME
- Replies: 5
- Views: 4001
- Sat Jul 16, 2005 8:48 am
- Forum: PSP Development
- Topic: This is really, really weird...
- Replies: 6
- Views: 4077
- Sat Jul 16, 2005 7:50 am
- Forum: PSP Development
- Topic: This is really, really weird...
- Replies: 6
- Views: 4077
- Sat Jul 16, 2005 5:47 am
- Forum: PSP Development
- Topic: This is really, really weird...
- Replies: 6
- Views: 4077
- Sat Jul 16, 2005 4:59 am
- Forum: PSP Development
- Topic: This is really, really weird...
- Replies: 6
- Views: 4077
This is really, really weird...
I've compiled my application and everything, but when I put it on my PSP to test it out, it shows up as "Hello PSP World v1.0" with that same default icon. So I tried to run it, but I get that old "The game could not be started error." Of course, I am using the 1.5 method, I'm no...
- Fri Jul 15, 2005 9:48 am
- Forum: General Discussion
- Topic: Homebrew website.
- Replies: 3
- Views: 5281
- Fri Jul 15, 2005 7:35 am
- Forum: PSP Development
- Topic: Undeclared functions when compiling...
- Replies: 13
- Views: 8514
Sorry for the triple post, but aha! Fixed! Thanks much to the phpbb Search function.. lol
Here's the solution, as Jim explained here: http://forums.ps2dev.org/viewtopic.php? ... ight=errno
Here's the solution, as Jim explained here: http://forums.ps2dev.org/viewtopic.php? ... ight=errno
Jim wrote:Until the sdk is fixed for __errno just addto your main C file.Code: Select all
int __errno = 0;
- Fri Jul 15, 2005 4:03 am
- Forum: PSP Development
- Topic: Undeclared functions when compiling...
- Replies: 13
- Views: 8514
- Thu Jul 14, 2005 2:58 pm
- Forum: PSP Development
- Topic: Undeclared functions when compiling...
- Replies: 13
- Views: 8514
- Thu Jul 14, 2005 8:42 am
- Forum: PSP Development
- Topic: Undeclared functions when compiling...
- Replies: 13
- Views: 8514
Having trouble getting cos(), sin() and sqrt() usable. make sure in your make file you have -lm for an additional library. What library do I use for cos(), sin(), and sqrt()? Also which include file do I use for those functions? MSDN says Math.h, but is it different for the PSPSDK? Because I've incl...
- Thu Jul 14, 2005 7:32 am
- Forum: PSP Development
- Topic: PSP web browser
- Replies: 8
- Views: 5675
- Thu Jul 14, 2005 4:42 am
- Forum: PSP Development
- Topic: nOOb question : using emulator??
- Replies: 2
- Views: 1473
- Thu Jul 14, 2005 4:38 am
- Forum: PSP Development
- Topic: Undeclared functions when compiling...
- Replies: 13
- Views: 8514
Thanks man! :) It's working perfectly now (note: I didn't need to add -lpspctrl to the linker parameters either, just so you know). Now another question, I might as well ask here rather than start a new topic, can I use standard C include files like Math.h in my PSP game now? Reason being I need to ...
- Wed Jul 13, 2005 1:17 pm
- Forum: PSP Development
- Topic: downgrader 1.51 & 1.52 (from the decrypted elf)
- Replies: 10
- Views: 7249
Re: downgrader 1.51 & 1.52 (from the decrypted elf)
Dude, don't make your topic title so misleading... downgrader 1.51 & 1.52 (from the decrypted elf) THIS IS NOT A DOWNGRADER Anyway I think the important thing is: how is anyone going to _run_ the code which will use that, on a 1.51/1.52? I don't think it'd be possible unless an exploit is discov...
- Wed Jul 13, 2005 12:41 pm
- Forum: PSP Development
- Topic: Undeclared functions when compiling...
- Replies: 13
- Views: 8514
Alright, I have added the module macro and I have included pspctrl.h. However, I'm still getting some undefined sce functions here, as you can see: http://img350.imageshack.us/img350/4556/compileerrors24pd.jpg I took a look at my pspctrl.h file, and it seems rather empty (it only had a few function ...
- Wed Jul 13, 2005 11:41 am
- Forum: PSP Development
- Topic: Undeclared functions when compiling...
- Replies: 13
- Views: 8514
- Wed Jul 13, 2005 8:17 am
- Forum: PSP Development
- Topic: Undeclared functions when compiling...
- Replies: 13
- Views: 8514
Undeclared functions when compiling...
Up until today, I've been using the PS2Dev win32 environment, but now I'm trying to switch to the PSP toolchain. I have compiled the Hello World and sample SDK sources just fine up to this point, using the PSPDev sdk and the pre-compiled PSP toolchain. Now I'm trying to compile a Breakout game I've ...
- Wed Jul 13, 2005 6:55 am
- Forum: PSP Development
- Topic: Image conversion (BMP2PSP / BMP2c) resulting in corruption?
- Replies: 6
- Views: 3022
Thanks, that worked perfectly. :)cwbowron wrote:I use ConvImage16 but I do not know who wrote it, or where I got it. It converts from a variety of formats to a unsigned short array suitable for the psp.
You can grab it at http://www.cse.msu.edu/~bowronch/ConvImage16.zip