Hi gawd,
This is great! Exactly what I was after. Thanks so much for the effort!
// TJ
Search found 7 matches
- Fri Oct 14, 2005 3:26 pm
- Forum: PS2 Development
- Topic: -pg gprof profiling library added to libc
- Replies: 2
- Views: 3467
- Thu Sep 15, 2005 9:16 pm
- Forum: PS2 Development
- Topic: ps2ip transfer rates
- Replies: 1
- Views: 1887
ps2ip transfer rates
Hi guys, I've been looking at the TCP/IP implementation we have in PS2SDK, because I was confused that people seem to be talking about 500KB/s transfers from PS to PC, whereas I was seeing more like 100KB/s (using my own program and the latest IRXs). I am using 606u's test program as a basis for my ...
- Mon Sep 05, 2005 11:45 pm
- Forum: PS2 Development
- Topic: ps2ip connect to PC problem
- Replies: 4
- Views: 3270
- Sun Sep 04, 2005 9:58 pm
- Forum: PS2 Development
- Topic: ps2ip connect to PC problem
- Replies: 4
- Views: 3270
- Sat Sep 03, 2005 8:14 pm
- Forum: PS2 Development
- Topic: ps2ip connect to PC problem
- Replies: 4
- Views: 3270
ps2ip connect to PC problem
Hi guys, I'm having trouble trying to write code to get my PS2 to connect to a PC using ps2ip. I am using the latest ps2sdk. I reset the iop and load the modules as follows: SifExitRpc(); SifIopReset("rom0:UDNL rom0:EELOADCNF", 0); while&...
- Thu Jul 07, 2005 11:00 pm
- Forum: PS2 Development
- Topic: Linking issues using ps2ip from within IOP
- Replies: 4
- Views: 2866
Thanks pixel, I've got it to link now, will have to test it later. For any other newbies looking to do this have a look at the $(PS2SDKSRC)/iop/debug/ioptrap code. Steal and modify the imports.lst and irx_imports.h files and get the rules to make a .o file from a .lst file from the Rules.make file u...
- Thu Jul 07, 2005 5:18 pm
- Forum: PS2 Development
- Topic: Linking issues using ps2ip from within IOP
- Replies: 4
- Views: 2866
Linking issues using ps2ip from within IOP
Hi guys, I'm pretty new to PS2 development, and trying to get to grips with making iop modules. I'm trying to build an IRX that uses ps2ip code using the latest ps2sdk. The code I am using basically looks like this: void * rpcHandlerFunction(int command, void * buffer, int size) &...