Hi,
for all of you who doesn't already know. The UMD specification is available by ECMA standards organisation.
http://www.ecma-international.org/publi ... MA-365.pdf
I don't know if it helps, but it may be interesting...
Search found 12 matches
- Tue Jun 28, 2005 1:48 am
- Forum: PSP Development
- Topic: UMD specification
- Replies: 1
- Views: 1679
- Fri Jun 10, 2005 7:22 pm
- Forum: PS2 Development
- Topic: Announcing SMS project
- Replies: 192
- Views: 135170
- Sat Mar 12, 2005 10:33 am
- Forum: PS2 Development
- Topic: Is that possible to run VideoCD player on PS2
- Replies: 5
- Views: 2665
- Sun Jan 02, 2005 8:31 am
- Forum: PS2 Development
- Topic: Time to write my Hard drive based Divx player
- Replies: 28
- Views: 13625
- Sun Jan 02, 2005 3:06 am
- Forum: PS2 Development
- Topic: Time to write my Hard drive based Divx player
- Replies: 28
- Views: 13625
I have a alpha version of a player for my libps2mpeg2 .... it still uses some functions from the s*ny sdk, but i guess someone with knowledge of the ps2sdk and some time will quickly make it work.... It supportes VCD/SVCD or files from cd/dvd in mpeg ps format. Audio support via MAD decoder even for...
- Tue Nov 16, 2004 8:54 pm
- Forum: PS2 Development
- Topic: qmove in gcc?
- Replies: 2
- Views: 2227
- Tue Nov 16, 2004 9:56 am
- Forum: PS2 Development
- Topic: qmove in gcc?
- Replies: 2
- Views: 2227
qmove in gcc?
Hi,
I'm trying to do some assembler optimisation with gcc 3.2.2, but the qmove instruction seems to be missing? Is this only a gcc 3.2.2 problem?
Bye...
I'm trying to do some assembler optimisation with gcc 3.2.2, but the qmove instruction seems to be missing? Is this only a gcc 3.2.2 problem?
Bye...
- Tue Oct 05, 2004 3:35 am
- Forum: PS2 Development
- Topic: Using the IPU...
- Replies: 9
- Views: 3654
- Sun Oct 03, 2004 7:00 pm
- Forum: PS2 Development
- Topic: Using the IPU...
- Replies: 9
- Views: 3654
The IPU can do the following things: - IDCT (for MPEG1/2 or JPEG) - VLC decode - FLC decode - color conversion (YUV->RGB, RGB32->INDEX8) The IPU can also do MPEG I-Frame decoding and converting to RGB in one step (for texture decompression) To decode a full MPEG2 movie many things have to be done be...
- Thu Jul 22, 2004 8:28 pm
- Forum: PS2 Development
- Topic: PS2SDK with C++ problem
- Replies: 2
- Views: 2558
- Thu Jul 15, 2004 9:23 pm
- Forum: PS2 Development
- Topic: PS2SDK with C++ problem
- Replies: 2
- Views: 2558
PS2SDK with C++ problem
Hi, I'm trying to get a C++ project to work with PS2SDK, but i have some linking problems. I have to use ee-g++ for linking, but this results in an error with the libc.a, which cannot link fioWrite(). To fix this I already tried to link the whole ps2sdk with g++, but this doesn't fix this problem. C...
- Tue Jun 08, 2004 7:54 am
- Forum: PS2 Development
- Topic: Stuck on firewire
- Replies: 7
- Views: 7414