nice! like to see this integrated with the M4g3 version... it's a shame we have a whole new version now!! :)
liquid8d
Search found 66 matches
- Fri Feb 10, 2006 9:48 am
- Forum: PSP Development
- Topic: PMP Mod 1.02 + Network Support
- Replies: 30
- Views: 31515
- Mon Feb 06, 2006 6:08 am
- Forum: PSP Lua Player Development
- Topic: loaded font and setPixelSizes tied together?
- Replies: 3
- Views: 2987
that's what I am assuming. To me it just seemed that setting another variable to the same loaded font would use the same font, but have it's own settings... apparently not. Seems odd to have to load the same font multiple times to have different pixel settings... Thanks anyways. Truetype is pretty s...
- Sun Feb 05, 2006 5:51 am
- Forum: PSP Lua Player Development
- Topic: loaded font and setPixelSizes tied together?
- Replies: 3
- Views: 2987
loaded font and setPixelSizes tied together?
I am trying to use multiple font sizes, but it seems that if you try to set more than one variable to the same font, and just change it's pixelsize, it doesn't work. They all end up being the same size as the last setPixelSizes provided. Maybe this is the way it should be by design, or maybe a bug,?...
- Fri Jan 27, 2006 4:26 pm
- Forum: PSP Lua Player Development
- Topic: return false on Wlan.useConnectionConfig
- Replies: 1
- Views: 1606
return false on Wlan.useConnectionConfig
Unfortunately, it seems that Wlan.useConnectionConfig doesn't check to make sure that the wlan connection is available. Right now, i have an 'offline' option in my program, and if it is on, i just skip ConnectionConfig, but if it is run and your connection isn't available, this function just hangs w...
- Fri Jan 27, 2006 4:19 pm
- Forum: PSP Lua Player Development
- Topic: TTLDE V2.1 - Text editor written by LUA
- Replies: 43
- Views: 25608
- Sun Jan 22, 2006 9:09 am
- Forum: PSP Lua Player Development
- Topic: TTLDE V2.1 - Text editor written by LUA
- Replies: 43
- Views: 25608
excellent, i like the osk improvements (highlighted selected key, follows selected line, plugin, etc..), and the updated file listing (although a bit slow) However, I have had this new version freeze on me quite a few times now randomly. It also seems very slow when scrolling the screen right/left (...
- Sat Jan 21, 2006 4:58 am
- Forum: PSP Lua Player Development
- Topic: WLan disconnects
- Replies: 9
- Views: 4579
any news on these wlan issues? I have this issue, as well as downloading files do not always finish. I haven't taken a look at the stuff for the SDK, or the Lua Player src, but prior to, using the wifi src in C, I have had no issues. It seems as though something is off. It would be nice too if the s...
- Fri Jan 20, 2006 12:08 am
- Forum: PSP Development
- Topic: WLAN local loopback
- Replies: 9
- Views: 4778
no, just having 2 sockets open, one listening, then create another to connect to the psps ip on that listening port. Maybe I am misunderstanding what it is that you wanna do. If you are just trying to have an app that can send/recv between another psp, this will work fine... just like connecting to ...
- Thu Jan 19, 2006 2:20 am
- Forum: PSP Lua Player Development
- Topic: LUA Utils ( net/string )
- Replies: 1
- Views: 1888
- Thu Jan 19, 2006 2:19 am
- Forum: PSP Development
- Topic: WLAN local loopback
- Replies: 9
- Views: 4778
- Sat Jan 14, 2006 4:15 am
- Forum: PSP Lua Player Development
- Topic: Lua Table to XML (and Back)
- Replies: 6
- Views: 3795
I am using tables write now to download ini-style files and read them right into a lua table... it works extremely well :) Its nice to just read in the key/value items for things, and they can be easily accessed. [Name] Desc=nifty stuff Whatever=275 item[x].Name item[x].Desc item[x].Whatever Certain...
- Fri Jan 13, 2006 10:17 am
- Forum: PSP Lua Player Development
- Topic: TTLDE V2.1 - Text editor written by LUA
- Replies: 43
- Views: 25608
Just wanted to say that I love the improvements in the 2.0 version (found i was using the 1.7), like the line to show you where the cursor is, and actually being able to see the _ char.... in my opinion this is one of the best homebrew out there! I use this constantly now to write code.... Can't wai...
- Tue Jan 03, 2006 11:26 am
- Forum: PSP Lua Player Development
- Topic: 360 degree rotation
- Replies: 8
- Views: 3894
- Tue Jan 03, 2006 11:09 am
- Forum: PSP Lua Player Development
- Topic: WLAN question!!!
- Replies: 3
- Views: 2545
take a look at this:
http://psp-news.dcemu.co.uk/smsplus.shtml
supposedly this emu uses adhoc, i have not tested it or looked at the source..
liquid8d
http://psp-news.dcemu.co.uk/smsplus.shtml
supposedly this emu uses adhoc, i have not tested it or looked at the source..
liquid8d
- Tue Jan 03, 2006 3:42 am
- Forum: PSP Lua Player Development
- Topic: 360 degree rotation
- Replies: 8
- Views: 3894
360 degree rotation
Hello, I have been looking around for something to rotate images by a certain angle. I found the stuff for flipping/inverting images, but couldn't find anything for rotating partially. I found an algorithm which works, but when rotating there are missing/transparent pixels because of the rotation: r...
- Wed Dec 28, 2005 2:10 pm
- Forum: PSP Lua Player Development
- Topic: TTLDE V2.1 - Text editor written by LUA
- Replies: 43
- Views: 25608
- Fri Dec 09, 2005 7:53 am
- Forum: PSP Development
- Topic: Retrieve files via http
- Replies: 41
- Views: 22854
- Fri Dec 09, 2005 7:51 am
- Forum: PSP Development
- Topic: PSPSOne or PSPcsx?
- Replies: 117
- Views: 298188
- Wed Dec 07, 2005 1:32 pm
- Forum: PSP Lua Player Development
- Topic: TTLDE V2.1 - Text editor written by LUA
- Replies: 43
- Views: 25608
- Mon Nov 28, 2005 12:28 pm
- Forum: PSP Development
- Topic: PSP as gamepad fo PC
- Replies: 38
- Views: 52690
Nice job... not useful as of yet, but it has potential :) I'm checking out the udp stuff as I am about to get into that. Not sure what your intentions are with this, but I would like to see profiles for button mapping to keyboard (with maybe an image displayed that describes the button presses for t...
- Mon Nov 07, 2005 4:23 am
- Forum: PSP Development
- Topic: PSP AP Stumbler - Looking for testers
- Replies: 16
- Views: 8710
great.. .been waiting for a stumbler :) You may want to add an option for connection choosing.. i had to delete both my connections and reset up a new one to get it to work. Here's what i got: Integers Returned: 1 0 -1 -1 -2012843800 | -2011952744 (alternating) -2013003776 -559038737 -559038737 -559...
- Fri Oct 28, 2005 12:10 am
- Forum: PSP Development
- Topic: Updated Wifi sample .03 - DHCP, socket timeout + simple
- Replies: 12
- Views: 9931
- Mon Oct 17, 2005 11:28 am
- Forum: PSP Development
- Topic: bind failed
- Replies: 10
- Views: 3977
- Mon Oct 10, 2005 11:35 am
- Forum: PSP Development
- Topic: FTP Client .99b
- Replies: 1
- Views: 1588
FTP Client .99b
Hello,
I have finished the beta version of my FTP Client. This is version .99b. Please check the readme, history, and todo. If you have any problems, pleas post issues here. Hope you enjoy!
http://liquid8d.allhyper.com/
LiQuiD8d
I have finished the beta version of my FTP Client. This is version .99b. Please check the readme, history, and todo. If you have any problems, pleas post issues here. Hope you enjoy!
http://liquid8d.allhyper.com/
LiQuiD8d
- Mon Sep 19, 2005 10:44 am
- Forum: PSP Development
- Topic: sceWlanGetEtherAddr error?
- Replies: 2
- Views: 1912
sceWlanGetEtherAddr error?
Using sceWlanGetEtherAddr the call worked for me the first time, however, subsequent calls now yield the following: 00:00:00:00:FFFFFF00:00 instead of 00:00:00:00:00:00 didn't use actual mac but I think you see what I mean. I did this also with the wlan sample and returns the same thing now. LiQuiD8d
- Wed Sep 14, 2005 12:16 am
- Forum: PSP Development
- Topic: sceNetInetSetsockopt
- Replies: 3
- Views: 2875
- Tue Sep 13, 2005 2:22 pm
- Forum: PSP Development
- Topic: Web Server
- Replies: 32
- Views: 20357
hmm.. if you did a system update, you are screwed ;) but if you have 1.0 or 1.5 firware, take the corresponding folders and put them in the GAME folder. For 1.5 you cannot delete a folder, both folders need to be there for it to work. You should also ask elsewhere on how to get programs to run, and ...
- Tue Sep 13, 2005 2:16 pm
- Forum: PSP Development
- Topic: Creating a PSP Library
- Replies: 5
- Views: 2790
- Tue Sep 13, 2005 1:21 pm
- Forum: PSP Lua Player Development
- Topic: Bomberman 4 LuaPlayer Major update @ 17. Sept 2005
- Replies: 5
- Views: 5039
- Tue Sep 13, 2005 1:17 pm
- Forum: PSP Development
- Topic: sceNetInetSetsockopt
- Replies: 3
- Views: 2875
sceNetInetSetsockopt
Hey, I was hoping maybe someone has worked some more with sockets and got some of the socket options figured out. From what I see in the latest stuff from PSPPet, it looks like he hasn't gotten into the sockopts yet. Basically, I just need to be able to timeout sceInetConnect. Is this what I need? I...