Search found 11 matches

by pcostabel
Tue Sep 06, 2005 12:55 am
Forum: PSP Development
Topic: Wifi MultiTest .02 - updated WiFi sample code
Replies: 13
Views: 9513

I'm having problems making this work using the latest PSPSDK. The precompiled app works fine, but the one I compile gets stuck on the Pick Connection screen. I have a similar problem with the previous wifi example, except that it works fine if I don't use PSPSDK. I adapted it to use the sdk and ever...
by pcostabel
Sat Jul 02, 2005 5:45 am
Forum: PSP Development
Topic: 24bit - PSP screen? Help Please
Replies: 6
Views: 2483

Change PIXELSIZE to 2
by pcostabel
Thu Jun 30, 2005 12:51 am
Forum: PSP Development
Topic: Problem compiling the sample
Replies: 4
Views: 2527

New toolchain fixed it, thanks.
by pcostabel
Wed Jun 29, 2005 12:35 am
Forum: PSP Development
Topic: Problem compiling the sample
Replies: 4
Views: 2527

Problem compiling the sample

I just installed the sdk on my G5 and when I compile the sdktest sample I get the following error: psp-gcc -I. -I/usr/local/pspdev/psp/sdk/include -O2 -G0 -Wall -L. -L/usr/local/pspdev/psp/sdk/lib main.o -lpspdebug -lpsplibc -lpspkernel -o sdktest.elf /usr/local/pspdev/lib/gcc/psp/4.0.0/../../../../...
by pcostabel
Tue Jun 28, 2005 5:45 am
Forum: PSP Development
Topic: What can't be done on homebrew at this point?
Replies: 8
Views: 4941

At present, homebrew software is limited to basic framebuffer access, plus sound and input. No 3D, no accelerated 2D, no networking. Hopefully this will change soon.
by pcostabel
Tue Jun 28, 2005 2:46 am
Forum: PSP Development
Topic: ScummVM porting thread
Replies: 25
Views: 10987

I'd love to help on this project. Is there a TODO list yet?
by pcostabel
Sat Jun 25, 2005 6:42 am
Forum: PSP Development
Topic: ScummVM porting thread
Replies: 25
Views: 10987

You still have to modify startup.s this way. Might as well change the register names directly.
by pcostabel
Sat Jun 25, 2005 5:50 am
Forum: PSP Development
Topic: ScummVM porting thread
Replies: 25
Views: 10987

regdef.h is in C preprocessor format, while startup.s is processed by the assembler preprocessor. In theory renaming it startup.S the assemblre should run cpp on it, but somehow it didn't work for me. I just modified it as everybody else. Keep in mind that startup.s is meant to be modifid to add stu...
by pcostabel
Sat Jun 25, 2005 5:38 am
Forum: PSP Development
Topic: ScummVM porting thread
Replies: 25
Views: 10987

If you have it compiling the null backend on the psp-gcc, then that is fantastic and we could started on implementing the stdio and actual engine functionality.... we should hook up and start working on it :) I guess the first thing to do would be to get CVS access to the project and create a psp b...
by pcostabel
Sat Jun 25, 2005 3:51 am
Forum: PSP Development
Topic: How the devil would u compile a web browser...........??
Replies: 3
Views: 2453

See this thread for compiling c++ code:

http://forums.ps2dev.org/viewtopic.php?t=2136

Someone should make a sticky with an example makefile since everybody is asking the same question....
by pcostabel
Sat Jun 25, 2005 3:46 am
Forum: PSP Development
Topic: ScummVM porting thread
Replies: 25
Views: 10987

Hi, I was working on the same thing, so I'd be glad to help. I got ScummVM to compile using the latest toolchain with a null backend by changing config.mak to point to the psp bins and some other minor fixes. I haven't used the PS2 specific defines, the UNIX defines mostly work. Now I only need to i...