Search found 6 matches

by linuzappz
Fri Oct 01, 2004 12:20 am
Forum: PS2 Development
Topic: breakpoints
Replies: 3
Views: 3100

okay, i'll read it carefully, thanks.
by linuzappz
Tue Sep 21, 2004 11:54 pm
Forum: PS2 Development
Topic: breakpoints
Replies: 3
Views: 3100

breakpoints

hi, i've been trying to use the data value breakpoints but i can't make them work :(, here's the code i've done so far: --- #include <tamtypes.h> #include <kernel.h> void bpEx() { printf("bpEx\n"); } int main(void) { __asm__ __volatile ( "li $8, 0x203D8000\n" "mtbpc $8\n&quo...
by linuzappz
Mon Jun 07, 2004 11:26 pm
Forum: PS2 Development
Topic: libito itoLoadTexture problem
Replies: 2
Views: 2834

hi, here is my patch for the itoLoadTexture prob: *** itogs.c 2004-06-07 10:24:14.000000000 -0300 --- itogsorig.c 2002-11-15 00:00:00.000000000 -0300 *************** *** 340,353 **** for(i=0; i < packets; i++) { ! itoDmaTag(6, 0, DMA_TAG_ID_REF, 0, (uint32)regs+(i*6*16), DMA_TAG_SPR_MEM); itoDmaTag(...
by linuzappz
Thu May 27, 2004 10:12 pm
Forum: PS2 Development
Topic: fps2bios
Replies: 6
Views: 5494

yes, i'll use it with pcsx2, it would be nice to test it out on the ps2 sometime anyways.
by linuzappz
Thu May 27, 2004 11:11 am
Forum: PS2 Development
Topic: fps2bios
Replies: 6
Views: 5494

hi, from the EE side i'm still lacking lots of syscalls, i've got some kind of crappy intro tho. the IOP side has already implemented sysmem, ssbusc, dmacman, vblank, timrman, sifman, sifcmd, excepman and sio2man (not very tested anyways). Also partially loadcore, heaplib, sysclib and intrman. Right...
by linuzappz
Thu May 27, 2004 10:50 am
Forum: PS2 Development
Topic: fps2bios
Replies: 6
Views: 5494

fps2bios

hi, i tough maybe this would be of interest for some of you:
http://linuzappz.pcsx2.net/fps2bios
if someone cares to make a suggestion i would most gladly hear it :).