Search found 12 matches
- Mon Jun 27, 2005 8:06 am
- Forum: PSP Development
- Topic: my own malloc for psp
- Replies: 6
- Views: 3670
- Mon Jun 27, 2005 7:43 am
- Forum: PSP Development
- Topic: screenshot snippet
- Replies: 10
- Views: 6098
Re: screenshot snippet
just made a function to grab the psp's framebuffer and write a screenshot to memory stick (as 24 bit bmp file). thought some of you may have some use for it. i was just looking to make it work, feel free to improve it ;) unsigned char bmpHeader24[] = { 0x42, 0x4d, 0x38, 0xf...
- Sun Jun 26, 2005 1:46 am
- Forum: PSP Development
- Topic: To neofar... (STUB FUNCTIONS)
- Replies: 4
- Views: 2647
Hi you can get all api and stub here .
if(You_Need_STUB)
{
goto http://pspdev.ofcode.com/api.php
}
..::Yoshihiro::..
if(You_Need_STUB)
{
goto http://pspdev.ofcode.com/api.php
}
..::Yoshihiro::..
- Sun Jun 26, 2005 12:56 am
- Forum: PSP Development
- Topic: Another 1.51 Homebrew (3 Mem Sticks)
- Replies: 5
- Views: 4567
- Mon Jun 20, 2005 11:37 pm
- Forum: PSP Development
- Topic: Kill 5 psp in 1 lesson dont touch your flash
- Replies: 19
- Views: 15761
Sorry about your bricked PSP, Yoshihiro :( Here is how to setup PSP to enable recovering bad flash. A little hard way though. ;) If you have direct hardware access to flash chip, it is possible to reflash. You will need to interrupt physically the lines between CPU chip and MCP memory chip if you w...
- Mon Jun 20, 2005 12:00 pm
- Forum: PSP Development
- Topic: Kill 5 psp in 1 lesson dont touch your flash
- Replies: 19
- Views: 15761
Kill 5 psp in 1 lesson dont touch your flash
hi all here it's just a exemple how kill five psp in 1 day :p . Never use this code i've tested all possibility today at downgrade the psp and i've win's 5 bricks two psp 1.0 ("updated to 1.50 for test ") and three psp 1.5 . 1 : if you change the loadexec.prx and the pspcnf_xxx.txt your ps...
- Fri Jun 17, 2005 10:54 pm
- Forum: PSP Development
- Topic: Load ELF files with sceKernelLoadExec
- Replies: 71
- Views: 40646
- Wed Jun 15, 2005 11:17 pm
- Forum: PSP Development
- Topic: Api for rename or Mount your drive :)
- Replies: 1
- Views: 1406
Api for rename or Mount your drive :)
hi i've just found an api for mount or change the name of your drive . STUB_START "IoFileMgrForUser",0x40010000,0x000D0005 STUB_FUNC 0xb2a628c1 sceIoAssign STUB_END int sceIoAssign(const char *name , const char *name2 ,const char *name3 ,int mode , int NULL_P , int unknown )...
- Sat Jun 04, 2005 1:02 am
- Forum: PSP Development
- Topic: my own malloc for psp
- Replies: 6
- Views: 3670
my own malloc for psp
hi i've make a malloc for psp that can be optimized it's jus for help :) the c code : /* // PSP Malloc(x) & Free() Yoshihiro */ #include <stdlib.h> #include <errno.h> #include <sys/types.h> #include <unistd.h> #include <stddef.h> #include <stdarg.h> int has_initia...
- Sun May 15, 2005 4:47 am
- Forum: PSP Development
- Topic: jpg to psp graphic converter & killing psp intro
- Replies: 8
- Views: 5921
- Sun May 15, 2005 3:53 am
- Forum: PSP Development
- Topic: Rin Gb/GBC emulator Speed fixed At 100%
- Replies: 7
- Views: 5284
marakichis homepage is here --> http://mirakichi.hp.infoseek.co.jp/software/RIN.html Theres also an unofficial version by the PSPwiki people (url cant be reached due to all non japs being banned from accessing) but this version isa available at http://psp-news.dcemu.co.uk/rinunoficial.shtml apparen...
- Sat May 14, 2005 7:28 pm
- Forum: PSP Development
- Topic: Rin Gb/GBC emulator Speed fixed At 100%
- Replies: 7
- Views: 5284
Rin Gb/GBC emulator Speed fixed At 100%
Hi all i've fixed the Speed of Rin GB/GBC emulator it's just a problem of VBLANK you just need removed 2 ligne on pg.c and all is fine . PS: i've translated the emulator in french too . all thank's it's for Mr Marakichi's :) the emulator and source is here . http://gueux-forum.net/index.php?showtopi...