Search found 46 matches
- Thu Jul 14, 2005 1:03 pm
- Forum: PSP Development
- Topic: New Function: sceGzipDecompress?
- Replies: 8
- Views: 3872
uchar out[100*100]; uchar in[100*100]; int output; output = sceGzipDecompress(out, 10000, in, 0); Basically it works just like regular opening of a gzip file so you have an array of data which is held in the out array. I dont have a working example but this should work just fine. I based the functio...
- Thu Jul 14, 2005 7:43 am
- Forum: PSP Development
- Topic: New Function: sceGzipDecompress?
- Replies: 8
- Views: 3872
- Fri Jul 08, 2005 3:21 pm
- Forum: PSP Development
- Topic: RTC not much but its a start
- Replies: 0
- Views: 1128
RTC not much but its a start
Here is something I can finally submit that should be worthwhile:
http://rapidshare.de/files/2888612/rtc.zip.html
I hope to add some more functions when I figure them out. BTW in case people dont know this accesses the realtime clock inside the psp.
skippy911
http://rapidshare.de/files/2888612/rtc.zip.html
I hope to add some more functions when I figure them out. BTW in case people dont know this accesses the realtime clock inside the psp.
skippy911
- Tue Jul 05, 2005 8:05 am
- Forum: PSP Development
- Topic: New proc
- Replies: 3
- Views: 2213
New proc
From the nespot of the korean utility site: proc://psmf_http/?title=레드아이&author=KTH©right=SBSi&information=480x272 / 500kbps&video=http://211.39.137.71/applware/paran/vod/movie/redeye01_480_272_500.pmf So I take it we can now run pmf fr...
- Mon Jul 04, 2005 10:30 am
- Forum: PSP Development
- Topic: Rock Paper Scissors
- Replies: 1
- Views: 1539
- Mon Jul 04, 2005 6:27 am
- Forum: PSP Development
- Topic: Rock Paper Scissors
- Replies: 1
- Views: 1539
Rock Paper Scissors
Ok its not much but its a start I will add graphics for the hand, paper, and rock soon.
http://www.dcemu.co.uk/vbulletin/showth ... #post36733
Thanks :)
Skippy911
EDIT: Moved hosting of the file to dcemu since it is better than rapidshare.
http://www.dcemu.co.uk/vbulletin/showth ... #post36733
Thanks :)
Skippy911
EDIT: Moved hosting of the file to dcemu since it is better than rapidshare.
- Sat Jul 02, 2005 4:13 pm
- Forum: PSP Development
- Topic: VSH memspace?
- Replies: 15
- Views: 5278
- Thu Jun 30, 2005 9:57 am
- Forum: The Incredible Hall Of Shame
- Topic: WAB MS-LAUNCHER attempt ( with request sources by mrbrown)
- Replies: 11
- Views: 10094
- Thu Jun 30, 2005 9:22 am
- Forum: The Incredible Hall Of Shame
- Topic: WAB MS-LAUNCHER attempt ( with request sources by mrbrown)
- Replies: 11
- Views: 10094
- Wed Jun 29, 2005 3:08 am
- Forum: PSP Development
- Topic: Load ELF files with sceKernelLoadExec
- Replies: 71
- Views: 40553
- Wed Jun 29, 2005 2:40 am
- Forum: PSP Development
- Topic: UMD LOADER
- Replies: 9
- Views: 7451
- Mon Jun 27, 2005 10:38 pm
- Forum: PSP Development
- Topic: Skippy's libraries
- Replies: 11
- Views: 5243
- Mon Jun 27, 2005 9:13 am
- Forum: The Incredible Hall Of Shame
- Topic: First Trainer for PSP, GAME : Puzzle Bobble coded by WAB
- Replies: 13
- Views: 12872
I tried the following: psp\game\PUZZLE BOBBLE\eboot.pbp psp\PUZZLE BOBBLE\eboot.pbp PUZZLE BOBBLE\eboot.pbp I also tried putting the straight iso file from my puzzle bobble umd, and the extracted files into each of the above mentioned folders and nothing happens. Alonetrio why don't you just tell us...
- Sat Jun 25, 2005 3:23 am
- Forum: PSP Development
- Topic: PSPuzzle 0.5 (new homebrew game)
- Replies: 1
- Views: 1671
- Fri Jun 24, 2005 9:16 am
- Forum: The Incredible Hall Of Shame
- Topic: First Trainer for PSP, GAME : Puzzle Bobble coded by WAB
- Replies: 13
- Views: 12872
- Thu May 19, 2005 7:46 am
- Forum: PSP Development
- Topic: psp Chess
- Replies: 75
- Views: 86494
- Thu May 19, 2005 6:29 am
- Forum: PSP Development
- Topic: psp Chess
- Replies: 75
- Views: 86494
- Thu May 19, 2005 6:00 am
- Forum: PSP Development
- Topic: Terrain rendering
- Replies: 21
- Views: 11008
- Thu May 19, 2005 1:56 am
- Forum: PSP Development
- Topic: Terrain rendering
- Replies: 21
- Views: 11008
- Tue May 17, 2005 3:31 pm
- Forum: PSP Development
- Topic: pbp backgrounds
- Replies: 4
- Views: 4395
- Tue May 17, 2005 2:04 pm
- Forum: PSP Development
- Topic: pbp backgrounds
- Replies: 4
- Views: 4395
pbp backgrounds
Sorry if this has been posted already but I found out how to create a background for the pbp in the xmb. Just make a png file size 480x272 and name it pic1.png I have attached a tiny demo of this feature since I have yet to see anyone else use it: http://rapidshare.de/files/1808933/EBOOT.rar.html ED...
- Mon May 16, 2005 3:35 pm
- Forum: PSP Development
- Topic: rin v 1.2
- Replies: 0
- Views: 1480
rin v 1.2
Hi,
http://mirakichi.hp.infoseek.co.jp/soft ... 1b-src.zip
I could not get it to compile I think it was a problem with my makefile. Anyways this is supposed to have sound and savestates. If someone can get a pbp compiled and post I would appreciate it :)
http://mirakichi.hp.infoseek.co.jp/soft ... 1b-src.zip
I could not get it to compile I think it was a problem with my makefile. Anyways this is supposed to have sound and savestates. If someone can get a pbp compiled and post I would appreciate it :)
- Mon May 16, 2005 2:22 pm
- Forum: PSP Development
- Topic: Library function list
- Replies: 100
- Views: 86652
some info from boot.bin of ridge racers. If there was a function call on the same line I included it here: mscmhc0: ms0: ULJS00001 %03d DATA.BIN sceUtilitySavedataInitStart failed %d sceUtilitySavedataUpdate failed - %d SCE_UTILITY_COMMON_STATUS_NONE SCE_UTILITY_COMMON_STATUS_FINISHED sceUtilitySave...
- Mon May 16, 2005 11:28 am
- Forum: PSP Development
- Topic: Skippy's libraries
- Replies: 11
- Views: 5243
- Mon May 16, 2005 11:24 am
- Forum: PSP Development
- Topic: Skippy's libraries
- Replies: 11
- Views: 5243
- Sun May 15, 2005 6:48 pm
- Forum: PSP Development
- Topic: Skippy's libraries
- Replies: 11
- Views: 5243
Yay home button added to the controller code:
http://rapidshare.de/files/1770320/cont ... e.rar.html
http://rapidshare.de/files/1770320/cont ... e.rar.html
- Fri May 13, 2005 10:42 am
- Forum: PSP Development
- Topic: Skippy's libraries
- Replies: 11
- Views: 5243
Skippy's libraries
Instead of keep making a new topic I will post all my new little libs here. Today I present: TIME. Ok so it isn't perfect, cant get the days to calculate correctly, but it should be enough to get us started: Another useful one is colors. Basically instead of figuring out which color to pick for you ...
- Fri May 13, 2005 8:11 am
- Forum: PSP Development
- Topic: help:having problem compiling modified simple turn demo
- Replies: 3
- Views: 2736
- Thu May 12, 2005 3:01 pm
- Forum: General Discussion
- Topic: SNES emu for psp
- Replies: 8
- Views: 6659
- Thu May 12, 2005 2:09 pm
- Forum: PSP Development
- Topic: sceIoOpen & sprintf
- Replies: 2
- Views: 2798