Search found 48 matches
- Tue Nov 28, 2006 11:32 am
- Forum: PSP Development
- Topic: Quick question: making PBPs
- Replies: 1
- Views: 3891
Quick question: making PBPs
I have been using PBP Unpacker to recreare PBPs from the gametitle% folders so as to customize them with my own icons. I recently updated to 2.71 SE-D and many of my icons are "corrupt". When I use PBPs deployed by homebrew developers there is no problem, so I am assuming that the problem ...
- Tue Nov 28, 2006 11:27 am
- Forum: PSP Development
- Topic: Making PSP into a Wii controller. Possible?
- Replies: 5
- Views: 5815
It is certainly possible, but I believe that the DS uses two wireless protocols: one is WiFi and the other is a proprietary Nintendo protocol that is used in DS-DS connections. I am going to guess that the proprietary protocol will be used in standard DS-Wii connections as well. If this is true, the...
- Thu Jul 20, 2006 5:49 am
- Forum: PSP Development
- Topic: Fast sqrt
- Replies: 5
- Views: 5265
- Tue Jan 31, 2006 12:18 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8861421
Best Encoding Settings?
Can someone please post the overall "best" encoding settings so far? By "best", I mean something that looks nice, but doesn't take too long (something around 2 passes, perhaps), and can be used to fit 2 hours of footage on a 1GB stick.
Thanks.
Thanks.
- Wed Jan 18, 2006 2:53 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8861421
Nice MS benchmarks! What I would like to see is a comparison between a SanDisk 1GB PRO Duo (what I have) versus the SanDisk Ultra II (more expensive) PRO Duo. I wonder if the Ultra II is really faster. Also, the main difference in speeds seems to come from the fact that some sticks are PRO and other...
- Thu Jan 05, 2006 10:41 am
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8861421
- Thu Jan 05, 2006 2:31 am
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8861421
I'm having a little trouble with audio. I had an mkv file, so I demuxed it to avi and aac. I XviD'D the avi with virtual dub, but the aac is killing me. I converted the aac to wav using QuickTime 7 pro, then converted the wav to mp3 44100Hz 64kbps stereo using Goldwave. The mp3 sounds fine when I pl...
- Wed Jan 04, 2006 11:09 am
- Forum: PSP Development
- Topic: PSP Java
- Replies: 7
- Views: 6905
I don't think that a PSP JVM is in the works, and our best bet is an official one from Sony. However, I believe that it does cost money to license a JVM, and knowing Sony, the only reason why they would shell out money is either to make more, or to cut losses. Ironically, by promoting piracy, we for...
- Tue Jan 03, 2006 3:10 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8861421
Awesome job!!!!! Only two complaints: The muxer GUI. I could code a nice GUI for you if you want to give me the PMP container specs (I briefly looked through source for 30 seconds, gave up for tonight) :). Needing to demux audio. It'd be cool if the audio and video could be demuxed in the program au...
- Mon Jul 18, 2005 5:40 am
- Forum: General Discussion
- Topic: Is there anyway to program for the PSP using Java?
- Replies: 4
- Views: 6391
Hmm.. I don't get the #define parts, but I can see how some of the program works. Lua sounds interesting as well; I want to work with something that gives me UMD access - I'm sure all languages can do this, but people alreasy have it figured out for some. I also see that C(++) has no Objects... I gu...
- Mon Jul 18, 2005 5:31 am
- Forum: PSP Development
- Topic: PSP Launcher : small tool for lazy people :D
- Replies: 19
- Views: 31072
- Mon Jul 18, 2005 5:10 am
- Forum: General Discussion
- Topic: Is there anyway to program for the PSP using Java?
- Replies: 4
- Views: 6391
Is there anyway to program for the PSP using Java?
I haven't seen any way to do this, but seeing as how Java is the only language I know, is there away to do this? I don't want to go installing cygwin and the PSP toolchain and all that if it's not going to help me in the end, so an answer would be appreciated. If Java is not an option, how different...
- Tue Jul 05, 2005 10:59 am
- Forum: PSP Development
- Topic: ftp server
- Replies: 38
- Views: 34992
- Tue Jul 05, 2005 10:58 am
- Forum: General Discussion
- Topic: Homebrew website.
- Replies: 3
- Views: 5281
- Tue Jul 05, 2005 10:56 am
- Forum: PSP Development
- Topic: Psp tutorial(Hello World)
- Replies: 7
- Views: 6078
- Tue Jul 05, 2005 10:55 am
- Forum: PSP Development
- Topic: OS glitches
- Replies: 1
- Views: 3556
- Tue Jun 28, 2005 8:18 am
- Forum: General Discussion
- Topic: Digital TV with DVB-T stick?
- Replies: 12
- Views: 10518
There are a few problems with this idea. One is the system requirements - it does a lot of stuff in software, by the looks of it, and consequently requires a 1.3Ghz chip minimum. The PSP just doesn't have enough grunt for that. Another problem is that this would require a USB Host device, and the P...
- Sun Jun 26, 2005 5:41 pm
- Forum: PSP Development
- Topic: psp-dev have released their exploit for ver. 1.5
- Replies: 126
- Views: 78625
- Sun Jun 12, 2005 3:40 pm
- Forum: PSP Development
- Topic: List of usable PSP portals???
- Replies: 1
- Views: 3716
List of usable PSP portals???
I would greatly appreciate it if the community could compile a list of usable DNS addresses that would redirect the US version of Wipeout to a portal..
Thanks
Thanks
- Thu Jun 09, 2005 1:52 pm
- Forum: PSP Development
- Topic: Firmware 1.52 Released
- Replies: 13
- Views: 12479
- Thu Jun 09, 2005 6:09 am
- Forum: PSP Development
- Topic: Firmware 1.52 Released
- Replies: 13
- Views: 12479
- Thu Jun 09, 2005 5:49 am
- Forum: PSP Development
- Topic: Firmware 1.52 Released
- Replies: 13
- Views: 12479
Odd. North American PSPs already have UMD music functionality, do they not? On the sampler disc that came with the PSP, it had a UMD icon under each of Music, Video and Game... I believe the same was for JP PSP's as well. EDIT: The update allows you to play music in the XMB, similar to playing musi...
- Fri Jun 03, 2005 2:39 pm
- Forum: PSP Development
- Topic: Weird "smudge" in XMB....
- Replies: 1
- Views: 3968
Weird "smudge" in XMB....
I woke my PSP out of sleep mode and saw a mark on the screen. It wasn't dirt, and it wasn't a group of bad pixels because when I moved the XMB up and down, the smudge moved too. Movie and pic here: http://www.megaupload.com/?d=12MK0WM8 I put my PSP back into sleep mode, woke it up, and the smudge wa...
- Fri May 27, 2005 1:34 pm
- Forum: The Incredible Hall Of Shame
- Topic: homebrew auti 1.5
- Replies: 17
- Views: 15975
- Thu May 26, 2005 2:11 pm
- Forum: PSP Development
- Topic: PSP File (Research Thread)
- Replies: 65
- Views: 60496
- Wed May 25, 2005 2:02 pm
- Forum: PSP Development
- Topic: movie /music/game menus
- Replies: 4
- Views: 4720
- Fri May 20, 2005 10:58 am
- Forum: PSP Development
- Topic: Why is 1.51 larger than 1.50??
- Replies: 5
- Views: 8267
How would FIRMWARE affect the insides of the software, unless it specifically killed the WiFi connection, etc...?? And it's not an extra 14MB, it's 700KB more.mikeytufftuff wrote:14 megs to add security? i hope it doesnt kill the wipeout browser exploit.
Still, that seems a lot for just "security".
- Fri May 20, 2005 10:55 am
- Forum: PSP Development
- Topic: Firmware Update
- Replies: 20
- Views: 21331
About the O and X buttons.. They are stored in the game software for the in-game controls.. but what about when you want to navigate through the XMB?? Japan has O for Yes and X for No, while NA has X for Yes and O for No. Maybe they're stored in the same place where UMD region locking is stored?? (I...
- Thu May 19, 2005 1:25 pm
- Forum: PSP Development
- Topic: Why is 1.51 larger than 1.50??
- Replies: 5
- Views: 8267
Why is 1.51 larger than 1.50??
If it only adds a "security update" why is it 700KB bigger?
Anyone want to rip 1.50 and 1.51 and see what the update is really all about?
Anyone want to rip 1.50 and 1.51 and see what the update is really all about?
- Thu May 19, 2005 10:32 am
- Forum: PSP Development
- Topic: Overflow Memory with Network Update??
- Replies: 7
- Views: 7465
Overflow Memory with Network Update??
When you download an update with the Network Update function, it doesn't write the file to the memory stick until the very end. For example, if you start a Network Update, rip the MS out ater it has started downloading (I did this when it was at 0%), all you get is a file that says "Corrupted D...