Search found 4 matches

by carvalhotk
Tue Nov 03, 2009 10:54 pm
Forum: PSP Development
Topic: PSPLink "reset" command not working
Replies: 1
Views: 1839

PSPLink "reset" command not working

Hello, there. I've recently discovered the wonderful world of PSPLink. Now I'm in trouble. I mean, that is not a big trouble, but it is annoying. The problem is that when my game finishes and the PSPLink restart itself, it stop working. The prompt ("host0:/>") doesn't appear anymore and th...
by carvalhotk
Tue Nov 03, 2009 3:41 am
Forum: PSP Development
Topic: How to handle stdout and stderr on PSP?
Replies: 4
Views: 3127

Thank you, guys. This psplink thing is amazing!
by carvalhotk
Mon Oct 26, 2009 1:37 am
Forum: PSP Development
Topic: How to handle stdout and stderr on PSP?
Replies: 4
Views: 3127

How to handle stdout and stderr on PSP?

Hello, there. The question is that: how is the right way to handle stdout and stderr on the PSP? I mean, I can't just use pspDebugScreenPrintf, because the libraries that are extern to my program don't use it. So, I fell like I have to redirect the output to files, but as I have seen, it's not a goo...
by carvalhotk
Fri Oct 23, 2009 12:15 am
Forum: PSP Development
Topic: [Project]Joyau: Programming in Ruby for PSP
Replies: 37
Views: 36767

Cool, man. Looking at the repository I can see that you are realy working on that. I'm trying to build Ruby here and embed it in a C++ game in order to "just script in ruby" and develop the game stuff in C++. I don't know if I'm in the right way trying this and also don't know how to do it...