Search found 45 matches
- Wed Sep 16, 2009 3:54 am
- Forum: PSP Development
- Topic: sceIoOpen() doesnt work on flash0?
- Replies: 2
- Views: 1670
- Mon Sep 14, 2009 7:31 pm
- Forum: PSP Development
- Topic: sceIoOpen() doesnt work on flash0?
- Replies: 2
- Views: 1670
sceIoOpen() doesnt work on flash0?
Does anyone know why sceIoOpen() with PSP_O_WRONLY flag doesnt work in flash0 ? I tried sceIoOpen("flash0:/test.txt",PSP_O_TRUNC | PSP_O_CREAT | PSP_O_WRONLY, 0777); But test.txt is only created if i open it in ms0: sceIoOpen("ms0:/test.txt"...
- Fri Sep 11, 2009 2:52 am
- Forum: PSP Development
- Topic: GU on XMB crash
- Replies: 1
- Views: 1101
- Thu Sep 10, 2009 7:30 pm
- Forum: PSP Development
- Topic: GU on XMB crash
- Replies: 1
- Views: 1101
GU on XMB crash
Well, i am trying to draw a polygon in the XMB, using GU. So i am using part of the code of MDL, with list in user memory... But when i initialize the psp, it crashes. Here is the source code: http://codepad.org/PHcBqWKz Edit: I guess the problem is in allocating list in user memory. I did this, but...
- Tue Sep 08, 2009 12:03 am
- Forum: PSP Development
- Topic: Detecting one button input each time
- Replies: 14
- Views: 5716
- Sun Sep 06, 2009 10:09 pm
- Forum: PSP Development
- Topic: Detecting one button input each time
- Replies: 14
- Views: 5716
- Sun Sep 06, 2009 9:16 pm
- Forum: PSP Development
- Topic: Detecting one button input each time
- Replies: 14
- Views: 5716
- Sun Sep 06, 2009 8:33 pm
- Forum: PSP Development
- Topic: Detecting one button input each time
- Replies: 14
- Views: 5716
Detecting one button input each time
Is there a way of saying:
If(square is pressed and the others buttons are not being pressed) then...
?
Help
If(square is pressed and the others buttons are not being pressed) then...
?
Help
- Sun Aug 09, 2009 8:58 am
- Forum: PSP Development
- Topic: OSLib in XMB possible?
- Replies: 2
- Views: 1814
Well i just it could be done, but seems impossible. I tried GU, but can't get my image displayed, could you help? The screen just go blank and nothing happens... #include <malloc.h> #include <pspkernel.h> #include <pspdisplay.h> #include <pspdebug.h> #include <stdio.h> #include <stdlib.h> #include <...
- Sat Aug 08, 2009 10:27 am
- Forum: PSP Development
- Topic: disable buttons in XMB menu
- Replies: 34
- Views: 13679
- Fri Aug 07, 2009 10:36 am
- Forum: PSP Development
- Topic: USB prx problem hook?
- Replies: 6
- Views: 2506
now i have a weird problem when activating usb. If i toggle usb with my prx and then turn it off, all goes well. But if i toggle the usb again, the xmb automatically starts a usb connection itself (usual usb connection) and gives internal error 80243101. I find out that the problem was activating th...
- Fri Aug 07, 2009 9:51 am
- Forum: PSP Development
- Topic: OSLib in XMB possible?
- Replies: 2
- Views: 1814
OSLib in XMB possible?
Is it possible to blit images to XMB with OSLib? I know that it is possible with GU, but it seems kind of hard to learn... So if you know something about it, please tell me
- Thu Aug 06, 2009 7:01 am
- Forum: PSP Development
- Topic: USB prx problem hook?
- Replies: 6
- Views: 2506
- Wed Aug 05, 2009 8:22 pm
- Forum: PSP Development
- Topic: USB prx problem hook?
- Replies: 6
- Views: 2506
Well i finally solved my problem. I was making a prx similar to the vsh menu. If you press select the vsh menu comes in the xmb. And if you press a specific key, the psp activates the usb mode. I discovered that if usb is toggled and the vsh menu is in the xmb, the psp will freeze when suspending, b...
- Wed Aug 05, 2009 9:45 am
- Forum: PSP Development
- Topic: USB prx problem hook?
- Replies: 6
- Views: 2506
USB prx problem hook?
Hey, im developing a plugin that can toggle usb. Its working well, i can detect the psp on pc, but the problem is when the psp goes in standby. If i dont activate the usb i dont have problems. But if i toggle usb and after a while the psp goes in standby, the psp freezes and then shutdown. My questi...
- Mon Aug 03, 2009 1:26 am
- Forum: PSP Development
- Topic: PRX turns off psp
- Replies: 35
- Views: 19829
- Sun Aug 02, 2009 3:25 am
- Forum: PSP Development
- Topic: PRX turns off psp
- Replies: 35
- Views: 19829
- Sat Aug 01, 2009 7:27 am
- Forum: PSP Development
- Topic: PRX turns off psp
- Replies: 35
- Views: 19829
Well, ive seen what moonlight said about FindProc(). So, we use FindProc() to get the address of the function scePower_0442D852 (which is not in pspsdk) and how the hell do we use that function with only the address? Help please EDIT: Well i accidentally found a source on google and it is working no...
- Thu Jul 30, 2009 11:00 pm
- Forum: PSP Development
- Topic: Connecting Adhoc to the pc from psp
- Replies: 20
- Views: 8974
take a look at this http://www.psp-hacks.com/forums/f133/gu ... k-t131387/
- Thu Jul 30, 2009 5:11 am
- Forum: PSP Development
- Topic: [PRX] How to print text over the XMB?
- Replies: 15
- Views: 6898
- Wed Jul 29, 2009 6:50 am
- Forum: PSP Development
- Topic: [PRX] How to print text over the XMB?
- Replies: 15
- Views: 6898
i found vshblitter, but cannot compile it in kernel mode if i used USE_KERNEL_LIBC = 1 USE_KERNEL_LIBS = 1 I tried without those and it compiled but the prx didnt work, so i will try the links you gave me.. EDIT: Tried the first one, but it is the same. I think the problem here is when i am loading ...
- Sun Jul 26, 2009 9:14 am
- Forum: PSP Development
- Topic: PRX turns off psp
- Replies: 35
- Views: 19829
- Sat Jul 25, 2009 12:31 am
- Forum: PSP Development
- Topic: [PRX] How to print text over the XMB?
- Replies: 15
- Views: 6898
- Fri Jul 24, 2009 12:55 am
- Forum: PSP Development
- Topic: [PRX] How to print text over the XMB?
- Replies: 15
- Views: 6898
- Thu Jul 23, 2009 12:27 pm
- Forum: PSP Development
- Topic: PRX turns off psp
- Replies: 35
- Views: 19829
- Thu Jul 23, 2009 9:04 am
- Forum: PSP Development
- Topic: [PRX] How to print text over the XMB?
- Replies: 15
- Views: 6898
Solved, i was not putting the blit.c right away. Anyway, the path to the two files are psp/sdk/include Now i can´t display anything on xmb, although it is compiling well. Here is the code: #include <pspctrl.h> #include <pspdisplay.h> #include <stdio.h> #include <pspkernel.h> #include <psppower.h> #...
- Thu Jul 23, 2009 8:00 am
- Forum: PSP Development
- Topic: [PRX] How to print text over the XMB?
- Replies: 15
- Views: 6898
- Thu Jul 23, 2009 5:13 am
- Forum: PSP Development
- Topic: [PRX] How to print text over the XMB?
- Replies: 15
- Views: 6898
- Thu Jul 23, 2009 4:26 am
- Forum: PSP Development
- Topic: PRX turns off psp
- Replies: 35
- Views: 19829
- Wed Jul 22, 2009 10:29 pm
- Forum: PSP Development
- Topic: PRX turns off psp
- Replies: 35
- Views: 19829
Solved !! I had to put this on my Makefile LDFLAGS += -mnno-crt0 -nostartfiles Which means i dont need the SDK initialization, since i defined a module_start and the SDK (src/startup/crt0.c and crt0_prx.c) defines the entry point and call your own main. The prx is working, now i will try shutdown th...