Search found 10 matches

by SpaceForce
Wed Feb 17, 2010 7:34 pm
Forum: PSP Development
Topic: What fps could achieved at maximum ?
Replies: 30
Views: 37519

impresive, master a_noob!
by SpaceForce
Sat Jan 02, 2010 7:47 pm
Forum: PSP Development
Topic: Will PSPLink be updated for 5.50-gen?
Replies: 6
Views: 4777

Mon Ouïe wrote:Criptych : Are you sure that it works with the 5.50 Gen-D2 ? As far as I know, it had only been fixed in the D3 (with a PSP 2000 too). Anyway, it should work with their latest firmware.
eh.....
actually my machine is upgraded to 5.50-gen-d3
and it's psp 2000.......
by SpaceForce
Fri Jan 01, 2010 11:38 pm
Forum: PSP Development
Topic: Will PSPLink be updated for 5.50-gen?
Replies: 6
Views: 4777

Will PSPLink be updated for 5.50-gen?

as title
If not, i've got to flash my poor machine again and abandon some games...
my machine is 2000, firmware upgraded to 5.50-gen-d3

XX sony, who makes itself's product slaves from freedom
by SpaceForce
Sat Sep 26, 2009 2:27 am
Forum: PSP Development
Topic: Libraries autogen error
Replies: 4
Views: 4874

PS: I've followed the instructions in README.PSP LDFLAGS="-L$(psp-config --pspsdk-path)/lib -lc -lpspuser" ./autogen.sh --host psp --prefix=$(psp-config --psp-prefix) I compiled the libs successfully about 5 months ago, the only change is that I reinstalled ...
by SpaceForce
Sat Sep 26, 2009 2:23 am
Forum: PSP Development
Topic: Libraries autogen error
Replies: 4
Views: 4874

Libraries autogen error

I had just updated the toolchain to the latest from SVN, then compiled it Everything works well in my previous projects, I successfully recompiled them. But when I try to recompile some libraries using autogen.sh, such as libTremor, SDL, libogg etc, the autogen.sh evil produced all the same error: c...
by SpaceForce
Fri Aug 21, 2009 3:45 pm
Forum: PSP Development
Topic: Where is the kernel C lib?
Replies: 3
Views: 1849

thx
so this switch is just unimplemented?
by SpaceForce
Thu Aug 20, 2009 3:55 pm
Forum: PSP Development
Topic: Where is the kernel C lib?
Replies: 3
Views: 1849

Where is the kernel C lib?

After reading the build.mak, I decided to test the USE_KERNEL_LIBC switch. And my apps just involves a few std c calls and sce callbacks. In build.mak, if USE_KERNEL_LIBC is switched on, -lc will not be incl- uded, then it leads me to mass amount of link problems of lacking std c libraries. Does any...
by SpaceForce
Mon Aug 17, 2009 7:34 pm
Forum: PSP Development
Topic: Is SDL port active
Replies: 12
Views: 6250

er.... so it was abandoned:\

althought lack of time and skills, I think i might do some contribs in future
PS: thx to the work of the author and porter, code based on SDL just need a few lines of modification to compile and run on PSP with a fps of 150 or more
by SpaceForce
Mon Aug 17, 2009 3:32 pm
Forum: PSP Development
Topic: Is SDL port active
Replies: 12
Views: 6250

Is SDL port active

Recently I'm dealing with PSP development using SDL
It seems that the SDL series has been abandoned for 2 or 3 years, ingnoring useful updates at the SDL official site

Will it be updated in the future? Expecting.......
by SpaceForce
Mon Dec 15, 2008 3:11 pm
Forum: PSP Development
Topic: problems during toolchain build, about the pspsdk
Replies: 5
Views: 3237

problems during toolchain build, about the pspsdk

I've got a fresh psptoolchain and pspsdk from SVN, version both 2448 When running the tool.sh script to 003-pspsdk-stage1.sh output: ================================================= checking for pspsdk version... 1.0+beta2 checking for pspdev... /opt/PSPDev/ checking for a BSD-compatible install......