No body?
I think issue with my IRX loading because the function work wn i load the elf with ps2link, but not when i use as a standalone.
what's even more uncommon, If i use the iRX loading straight from ps2link it still fails?
i cannot connect. excuse my bad english
Search found 6 matches
- Wed Dec 17, 2008 5:21 pm
- Forum: PS2 Development
- Topic: accept() fails ? networking issue
- Replies: 3
- Views: 2775
- Mon Dec 15, 2008 8:48 am
- Forum: PS2 Development
- Topic: accept() fails ? networking issue
- Replies: 3
- Views: 2775
- Sat Dec 13, 2008 2:43 pm
- Forum: PS2 Development
- Topic: loading an irx from ee memory
- Replies: 6
- Views: 4684
- Sat Dec 13, 2008 7:27 am
- Forum: PS2 Development
- Topic: loading an irx from ee memory
- Replies: 6
- Views: 4684
- Sat Dec 13, 2008 6:07 am
- Forum: PS2 Development
- Topic: loading an irx from ee memory
- Replies: 6
- Views: 4684
hi thanks for the reply the same thing still happens. here is wat my files look like nw: main.c #include <tamtypes.h> #include <debug.h> #include <fileio.h> #include <iopcontrol.h> #include <kernel.h> #include <loadfile.h> #include <sbv_patches.h> extern u32 ps2ips_irx; extern u32 size_ps2ips_irx; i...
- Fri Dec 12, 2008 9:34 pm
- Forum: PS2 Development
- Topic: loading an irx from ee memory
- Replies: 6
- Views: 4684
loading an irx from ee memory
EDIT: Problem Solved :)