Search found 11 matches

by nbauernf
Tue Jul 07, 2009 5:02 am
Forum: PS3 Development
Topic: PS3SDK collaboration invitation
Replies: 39
Views: 57913

Turns out adding a '--no-plugins' took care of that problem!
by nbauernf
Tue Jul 07, 2009 4:36 am
Forum: PS3 Development
Topic: PS3SDK collaboration invitation
Replies: 39
Views: 57913

Hmm I'm having trouble checking the branch out.

$ bzr branch http://mc.pp.se/bzr/ps3sdk
bzr: ERROR: Invalid http response for http://mc.pp.se/bzr/ps3sdk/: Unable to handle http code 501: Not Implemented

Any clues?
by nbauernf
Mon Jun 29, 2009 9:47 am
Forum: PS3 Development
Topic: Is there a ps3sdk?
Replies: 14
Views: 16710

mc: I wondered what you were up to ... =). I was kind of surprised you stopped doing things after mcload (since you have a good start toward something substantial). There are definitely things in the works right now, and an extra brain always helps things get done right the first time around. (of co...
by nbauernf
Tue Jun 23, 2009 7:16 am
Forum: PS3 Development
Topic: Is there a ps3sdk?
Replies: 14
Views: 16710

Emoon / Jbit: Are you writing your own microkernel, or are you extracting the extraneous things away from the regular linux kernel? I am, in my rare spare time, working on writing an OS for the PS3 and your stuff has caught my eye but want to know if you're starting from the ground up, or if you're ...
by nbauernf
Mon May 04, 2009 1:40 am
Forum: PS3 Development
Topic: attempting to return from interrupt - failing
Replies: 3
Views: 7544

FYI: turns out to be the decremeter register always had the high bit on. Setting it to some other value did the trick.
by nbauernf
Fri May 01, 2009 3:55 pm
Forum: PS3 Development
Topic: attempting to return from interrupt - failing
Replies: 3
Views: 7544

fyi - turning back off the MSR_EE bit before rfid'ing definitely is recoverable. which suggests it's simply a problem of infinite calls to the handler. so maybe I was just being silly not setting the decremeter register. - no time to do it tonight (gotta work in the morning). Any other ideas would s...
by nbauernf
Fri May 01, 2009 3:41 pm
Forum: PS3 Development
Topic: attempting to return from interrupt - failing
Replies: 3
Views: 7544

attempting to return from interrupt - failing

Hey, So I'm trying to return from an interrupt. I have a fairly similar setup to the otheros demo, if that helps anyone help me =). At this point all exception/interrupt vectors funnel into a generic exception handler (very very similar to the otheros demo in this respect). When I enable external in...
by nbauernf
Mon Dec 29, 2008 3:48 am
Forum: PS3 Development
Topic: Hypervisor usually just returns no access error (-6)...
Replies: 2
Views: 5279

I am calling them from kernel space. My memory management code hasn't quite hit the "problem-state" yet (what IBM calls user-space)... At this point it has been a while, but if I remember correctly calls that request data from the ps3's repository seem to fail. Things like how much graphic...
by nbauernf
Sat Dec 20, 2008 9:21 am
Forum: PS3 Development
Topic: OtherOS demo 1080i patch
Replies: 9
Views: 13666

Hmm... That's weird. I was using an HDMI to DVI converter hooked up to a Dell Monitor (which is supposed to decode HDMI signals). It was not connected to my HDTV (which would probably more correctly handle it). Maybe that was why?
by nbauernf
Tue Nov 18, 2008 3:01 pm
Forum: PS3 Development
Topic: Hypervisor usually just returns no access error (-6)...
Replies: 2
Views: 5279

Hypervisor usually just returns no access error (-6)...

I have a question... I have taken apart the code that mc wrote for the otheros demo versions 1.0 and 1.1. I haven't looked much into the mcload bootloader except to tell that most of the code is the same in terms of the ps3-head assembly code, virtual memory, av communication, and the fb code. The n...
by nbauernf
Tue Nov 18, 2008 11:46 am
Forum: PS3 Development
Topic: OtherOS demo 1080i patch
Replies: 9
Views: 13666

HDMI Head

FYI: To sync to the HDMI head the 1080i code works (as long as the monitor supports 1080i). My monitor did not support the original resolution over HDMI. One thing to remember is that you probably do not want to output to YUV444-8 if you're using the HDMI head. Just change the av_cs_out to RGB-8 and...