Search found 28 matches
- Mon Jan 05, 2009 12:26 am
- Forum: PS3 Linux Development
- Topic: Coordinate work for Sixaxis support in Linux
- Replies: 10
- Views: 15846
- Bluetooth support for the PS3 Sixaxis controller. are accelerometer values exposed? If anyone tries it out, please report. Thanks. BT is supported only because bluez-utils i.e. the bluetooth stack is supporting it :) so it is the same support like everywhere else. But this will give you far super...
- Mon Dec 15, 2008 9:53 pm
- Forum: PS3 Development
- Topic: Playstation Eye
- Replies: 133
- Views: 321959
thanks ao2. i compiled and ran the capture_example, specified /dev/video0, 1 frame, output to stdout, redirected the output to a file.... and get a file of about 600 kb size. so far, so good :-) but which format is it? any chance i can view it with an image viewer, maybe gimp? It is raw YUYV, if yo...
- Mon Dec 15, 2008 4:57 am
- Forum: PS3 Development
- Topic: Playstation Eye
- Replies: 133
- Views: 321959
it really works, that's great, thanks! now on to the next question: what's the best way to read the video stream from an app? just open /dev/video, read the bytes and save them in an mpeg2 file? see v4l2-apps/test/capture_example.c in the repository you cloned, mmap is the recommender way AFAIK. me...
- Sun Dec 14, 2008 10:43 pm
- Forum: PS3 Development
- Topic: Playstation Eye
- Replies: 133
- Views: 321959
one step further, but still not at the finish line :-) i compiled mplayer on ps3, but all i get is a green box... any help? found the problem, a solution will be posted soon. please define soon... before xmas, after xmas, in 1 year, 10 years? :-) Sorry for the delay. With the latest code from http:...
- Wed Dec 03, 2008 10:38 am
- Forum: PS3 Development
- Topic: Playstation Eye
- Replies: 133
- Views: 321959
- Tue Dec 02, 2008 8:18 pm
- Forum: PS3 Development
- Topic: Playstation Eye
- Replies: 133
- Views: 321959
- Tue Dec 02, 2008 1:41 am
- Forum: PS3 Development
- Topic: Playstation Eye
- Replies: 133
- Views: 321959
- Tue Dec 02, 2008 1:38 am
- Forum: PS3 Linux Development
- Topic: Coordinate work for Sixaxis support in Linux
- Replies: 10
- Views: 15846
- Wed Nov 26, 2008 7:14 am
- Forum: PS3 Development
- Topic: Playstation Eye
- Replies: 133
- Views: 321959
Hi, I am also porting the previously posted ov534 driver to gspca, a preview here . It needs this patch on linux 2.6.28-rc series. Regards, ao2 Poted here for review. Hi ao2, I finally got around to testing this driver and it seems to work pretty well :) There are some limitations (it plays fine in...
- Mon Nov 24, 2008 7:38 am
- Forum: PS3 Development
- Topic: Playstation Eye
- Replies: 133
- Views: 321959
one step further, but still not at the finish line :-) i compiled mplayer on ps3, but all i get is a green box... any help? videos play nicely with mplayer -vo fbdev test.mpg Ah, I haven't tested it yet on PS3, I'll do this week. driver seems to be ok... except frame_rate = 0 maybe :-) Oh, just a m...
- Mon Nov 24, 2008 12:01 am
- Forum: PS3 Development
- Topic: Playstation Eye
- Replies: 133
- Views: 321959
Re: ov534 v0.5
I have submitted the driver for inclusion into the V4L source tree. http://marc.info/?l=linux-video&m=121886284726264&w=2 so, i've added this patch, recompiled and installed the kernel... 2.6.28-rc4 on ps3... ov534.ko seems to load nicely... well, actually this is the old driver, look at mo...
- Sun Nov 23, 2008 11:56 pm
- Forum: PS3 Linux Development
- Topic: Coordinate work for Sixaxis support in Linux
- Replies: 10
- Views: 15846
- Fri Nov 21, 2008 7:35 pm
- Forum: PS3 Development
- Topic: Playstation Eye
- Replies: 133
- Views: 321959
- Thu Nov 20, 2008 7:13 pm
- Forum: PS3 Development
- Topic: Playstation Eye
- Replies: 133
- Views: 321959
- Thu Nov 20, 2008 2:28 am
- Forum: PS3 Development
- Topic: Playstation Eye
- Replies: 133
- Views: 321959
Poted here for review.ao2 wrote:Hi,
I am also porting the previously posted ov534 driver to gspca, a preview here.
It needs this patch on linux 2.6.28-rc series.
Regards, ao2
- Wed Nov 19, 2008 11:57 pm
- Forum: PS3 Development
- Topic: Playstation Eye
- Replies: 133
- Views: 321959
- Fri Oct 31, 2008 7:00 pm
- Forum: PS3 Development
- Topic: Playstation Eye
- Replies: 133
- Views: 321959
- Fri Oct 17, 2008 12:31 am
- Forum: PS3 Development
- Topic: Playstation Eye
- Replies: 133
- Views: 321959
Okay I fixed the makefile by adding a tab at the last line. I shouldn't have copy directly from the website but the problem is I get the following message when I run make. Maybe the forum code shouldn't have replaced the tab with spaces ;) make -C /lib/modules/2.6.24-19-generic/build SUBDIRS=/home/...
- Wed Oct 15, 2008 11:16 pm
- Forum: PS3 Development
- Topic: Playstation Eye
- Replies: 133
- Views: 321959
- Tue Oct 14, 2008 11:48 pm
- Forum: PS3 Development
- Topic: Playstation Eye
- Replies: 133
- Views: 321959
- Sun Oct 12, 2008 11:55 pm
- Forum: PS3 Development
- Topic: Playstation Eye
- Replies: 133
- Views: 321959
Re: Webcam driver
From your previous post it seems like you are in the process of written a driver for Fedora. I was wondering how would you start writing a driver for linux? Can I simply based the driver design similar to the philip pwc driver (http://www.saillard.org/linux/pwc/files/) but without the other interfa...
- Fri Oct 03, 2008 7:15 pm
- Forum: PS3 Development
- Topic: Playstation Eye
- Replies: 133
- Views: 321959
hi,
the windows driver developer has also some interesting posts about different camera versions.
See http://alexpopovich.wordpress.com/
the windows driver developer has also some interesting posts about different camera versions.
See http://alexpopovich.wordpress.com/
- Mon Sep 22, 2008 7:41 am
- Forum: PS3 Development
- Topic: Playstation Eye
- Replies: 133
- Views: 321959
mmh, in OV534.INF from ovt.com drivers there is also how to turn off capture: HKR,%CamSet%, PowerOnCamera, 1, e7,3a,ff, e0,08,ff HKR,%CamSet%, PowerDownCamera, 1, e7,3b,ff, e0,08,ff HKR,%CamSet%, BlockStream, 1, e0,08,ff HKR,%CamSet%, StartStream, 1, e0,00,ff Maybe it can be useful to save some powe...
- Thu Sep 18, 2008 6:02 am
- Forum: PS3 Development
- Topic: Playstation Eye
- Replies: 133
- Views: 321959
Re: NetBSD driver
Please note that I have to skip even rows, is this normal? Where can I find such kind of information about image formats and pixelformat conversions? If you skip odd rows do you get an image as well? How big are your bulk xfers? Yes, I get an image, but then every row has an uniform color, it looks...
- Thu Sep 18, 2008 4:34 am
- Forum: PS3 Development
- Topic: Playstation Eye
- Replies: 133
- Views: 321959
Re: NetBSD driver
Hey folks -- Here's some additional information that I've discovered, but not yet been able to do much useful with: SCCB reg 0x29: appears to be the desired width / 4 SCCB reg 0x2c: appears to be the desired height / 2 SCCB reg 0x65: not entirely sure what it is, but based on other OmniVision drive...
- Wed Sep 17, 2008 11:34 pm
- Forum: PS3 Development
- Topic: Playstation Eye
- Replies: 133
- Views: 321959
Hi nbpengo, thanks for this additional info, it will be useful. And I appreciated you promptly added a note to credit the source of the info on which your driver is based, well done. For now I'll use jimparis' test app and try replacing the result of your guesses. If I came to anything useful we can...
- Wed Sep 17, 2008 5:59 pm
- Forum: PS3 Linux Development
- Topic: Coordinate work for Sixaxis support in Linux
- Replies: 10
- Views: 15846
Coordinate work for Sixaxis support in Linux
Hi, Here’s a summary about what’s needed to integrate the sixaxis support in GNU/Linux systems: http://wiki.ps2dev.org/ps3:linux:sixaxis Fell free to comment/correct it. there have been other posts about that in past: http://forums.ps2dev.org/viewtopic.php?t=7097 http://forums.ps2dev.org/viewtopic.p...
- Mon Sep 15, 2008 3:20 am
- Forum: PS3 Development
- Topic: Playstation Eye
- Replies: 133
- Views: 321959
Hi, while waiting for an updated linux driver, I would like to collect here some other resources about Playstation Eye driver development. Here are some Windows drivers: http://nuigroup.com/forums/viewthread/2921/ they say that there could be two versions of the camera, one with a OV534 bridge and o...