Search found 6 matches

by PS2guy
Sun Feb 15, 2009 9:48 am
Forum: PS2 Development
Topic: Have some nice info
Replies: 11
Views: 7377

J.F., also think of the two StarWars games on GameCube. It made this fully bump mapped xbox looking masterpeice of a game out of nearly the same memory. I think GC only has a bigger CPU cache over ps2. In terms of cache on the VU1, i'd say that with PON's acheivments, there is no real worry. If gray...
by PS2guy
Tue Dec 23, 2008 4:42 pm
Forum: PS2 Development
Topic: Have some nice info
Replies: 11
Views: 7377

Actually, normal mapping does no actual pertubing I think. It actually uses the maps to replaces or adds new ones. This could be true about the homebrew thing. If I ever wanted to help show this to one who can develop an actual game, i'd need a different forum. However, down the road, this may becom...
by PS2guy
Tue Dec 23, 2008 3:32 pm
Forum: PS2 Development
Topic: Have some nice info
Replies: 11
Views: 7377

EDIT: In case of confusion, I mean the first ever form of bump mapping, not the typical high poly manipulation via map. Well here is a link to a pdf showing some basics on it. This is all about ps2, so ignore the example of a game screen (half life 2 shot, PC or Xbox ver). The below has info near th...
by PS2guy
Tue Dec 23, 2008 5:21 am
Forum: PS2 Development
Topic: Have some nice info
Replies: 11
Views: 7377

Heres a video on youtube finally here to prove it.


http://www.youtube.com/watch?v=0-A-NjRwmgs
by PS2guy
Tue Oct 21, 2008 2:52 pm
Forum: PS2 Development
Topic: Have some nice info
Replies: 11
Views: 7377

Ok sorry about this but I just wanted to notify everyone on the edits made to the post, nothing more.
by PS2guy
Sat Jul 12, 2008 7:42 am
Forum: PS2 Development
Topic: Have some nice info
Replies: 11
Views: 7377

Have some nice info

EDIT:I fixed up the bump map info as well as gave additional ones EDIT: And now video proof of PON's lag differences! I have joined merely to give information, not realy a dev, but I know them all alot and know what they should be doing after comparing math and others. Don't laugh about the below, j...