Search found 31 matches
- Sat May 02, 2009 6:53 am
- Forum: PSP Development
- Topic: How can i load a prx from another prx?
- Replies: 0
- Views: 1000
How can i load a prx from another prx?
Hi, i would like add a future to my own custom xmb with i can go to the normal XMB... i had tryed it with this... but it would not work. ._. // Go to normal XMB... SceUID mod = sceKernelLoadModule("flash0:/vsh/module/vshmain.ori.prx", 0, NULL); if(mod >= 0&a...
- Sat May 02, 2009 12:22 am
- Forum: PSP Development
- Topic: Image load failed... (prx)
- Replies: 6
- Views: 2937
- Mon Apr 27, 2009 3:54 am
- Forum: PSP Development
- Topic: Image load failed... (prx)
- Replies: 6
- Views: 2937
- Sun Apr 26, 2009 10:28 pm
- Forum: PSP Development
- Topic: Image load failed... (prx)
- Replies: 6
- Views: 2937
- Sun Apr 26, 2009 6:04 pm
- Forum: PSP Development
- Topic: Image load failed... (prx)
- Replies: 6
- Views: 2937
Image load failed... (prx)
Hi, i would like to create my own custom xmb... but when i flash my prx file (named vshmain.prx) the image can't be loaded... :( heres my source... :P #include <pspdisplay.h> #include <pspctrl.h> #include <pspkernel.h> #include <pspdebug.h> #include <pspgu.h> #include <png.h> #include <stdio.h> #inc...
- Mon Apr 06, 2009 12:20 am
- Forum: PSP Development
- Topic: I need a file browser sample (3.XX)
- Replies: 3
- Views: 2271
- Sun Apr 05, 2009 11:15 pm
- Forum: PSP Development
- Topic: I need a file browser sample (3.XX)
- Replies: 3
- Views: 2271
I need a file browser sample (3.XX)
Hi,
I need a simple file browser sample for the 3.XX Kernel... (user mode ;))
Thanks in advance! ;)
I need a simple file browser sample for the 3.XX Kernel... (user mode ;))
Thanks in advance! ;)
- Mon Feb 09, 2009 2:35 am
- Forum: PSP Development
- Topic: prx plugin blocks the XMB o.O
- Replies: 2
- Views: 1693
- Sun Feb 08, 2009 5:17 am
- Forum: PSP Development
- Topic: prx plugin blocks the XMB o.O
- Replies: 2
- Views: 1693
prx plugin blocks the XMB o.O
Hi, my prx plugin blocks the XMB... :( When i press any key the PSP do nothing. If I turn off my PSP (suspend) and turn it again on, everything works perfectly. But after resuming the LEDs blink. (one second on, one second off...) My Battery is over 90% :D And i could not turn the LED on or off :( w...
- Tue Feb 03, 2009 8:28 am
- Forum: PSP Development
- Topic: How can i enable the power for the GoCam?
- Replies: 5
- Views: 3603
- Sun Feb 01, 2009 8:26 pm
- Forum: PSP Development
- Topic: How can i enable the power for the GoCam?
- Replies: 5
- Views: 3603
- Sun Feb 01, 2009 7:00 am
- Forum: PSP Development
- Topic: How can i enable the power for the GoCam?
- Replies: 5
- Views: 3603
How can i enable the power for the GoCam?
Hi, today I have modified my PSP, i have connect the LEDs with the power of the GoCam. Now i need a plugin to de/aktivate my LEDs but i would not know how i can do this :( I think i need something like this: sceUsbCamSetupVideo(...); or somewhat... :P Please help me! Thanks in advanc...
- Sun Oct 19, 2008 7:00 pm
- Forum: PSP Development
- Topic: XMB variables? Has someone a memory dump?
- Replies: 6
- Views: 2809
Do you want to CHANGE the current position in the XMB, or do you want to DETECT when the position changes? You can hook sceCtrlReadBufferPositive for that. From there you can check if Left or Right DPad is pressed, or you can fake press Left or Right DPad to make the position change by setting the ...
- Fri Oct 17, 2008 5:29 am
- Forum: PSP Development
- Topic: XMB variables? Has someone a memory dump?
- Replies: 6
- Views: 2809
XMB variables? Has someone a memory dump?
Hi,
So i would like to write a plugin which the positions of the XMB icons changes.
Knows someone variables of the XMB or owns a memory dump?
Thank you! :)
So i would like to write a plugin which the positions of the XMB icons changes.
Knows someone variables of the XMB or owns a memory dump?
Thank you! :)
- Thu Sep 18, 2008 5:52 am
- Forum: PSP Lua Player Development
- Topic: lua n00b question.
- Replies: 7
- Views: 11038
- Mon Sep 08, 2008 5:23 am
- Forum: PSP Development
- Topic: How can I load an XMB icon?
- Replies: 6
- Views: 2917
- Mon Sep 08, 2008 3:49 am
- Forum: PSP Development
- Topic: How can I load an XMB icon?
- Replies: 6
- Views: 2917
- Mon Sep 08, 2008 3:46 am
- Forum: PSP Lua Player Development
- Topic: From LUA to PGE-LUA, I have an little problem...
- Replies: 2
- Views: 9048
From LUA to PGE-LUA, I have an little problem...
Hi, I try just PGE - LUA to learn but i have a small problem.... :( I know how I can do this in LUA but in PGE-LUA there were other commands... file = io.open("ms0:/lol.txt","r") mysting = file:read() file:close(&...
- Sun Sep 07, 2008 6:52 pm
- Forum: PSP Development
- Topic: How can I load an XMB icon?
- Replies: 6
- Views: 2917
How can I load an XMB icon?
Hi,
I would like to know how I could load an XMB icon in a Homebrew (User mode) :)
I would like to use "blitAlphaImageToScreen" ;)
I don't know how I could load this because it is in an .rco file... :D
Thanks in advance!
-DaRealXecon-
I would like to know how I could load an XMB icon in a Homebrew (User mode) :)
I would like to use "blitAlphaImageToScreen" ;)
I don't know how I could load this because it is in an .rco file... :D
Thanks in advance!
-DaRealXecon-
- Thu Jul 31, 2008 8:52 am
- Forum: PSP Development
- Topic: How can I let the ms LED and the WLAN LED shine?
- Replies: 1
- Views: 1089
How can I let the ms LED and the WLAN LED shine?
Hi,
How can I let the ms LED and the WLAN LED shine?
Thanks in advance! ;)
How can I let the ms LED and the WLAN LED shine?
Thanks in advance! ;)
- Sun Jul 27, 2008 3:22 am
- Forum: PSP Development
- Topic: How can I let a picture (.png) rotate?
- Replies: 3
- Views: 2035
- Fri Jul 25, 2008 11:41 pm
- Forum: PSP Development
- Topic: How can I let a picture (.png) rotate?
- Replies: 3
- Views: 2035
How can I let a picture (.png) rotate?
Hi,
How can I let a picture (.png) rotate?
If there is a possibility this without GU, OSLib etc. makes were I very gratefully. :D
Thanks in advance! ;)
How can I let a picture (.png) rotate?
If there is a possibility this without GU, OSLib etc. makes were I very gratefully. :D
Thanks in advance! ;)
- Tue Jul 22, 2008 12:21 am
- Forum: PS2 Development
- Topic: How can I create a random number?
- Replies: 4
- Views: 4265
- Tue Jul 22, 2008 12:04 am
- Forum: PS2 Development
- Topic: How can I create a random number?
- Replies: 4
- Views: 4265
How can I create a random number?
Hi,
How can I create random number between 1 and 5?
without commerce awls
Also 1 - 2 - 3 - 4 - 5 ;-)
Thanks in advance! :)
How can I create random number between 1 and 5?
without commerce awls
Also 1 - 2 - 3 - 4 - 5 ;-)
Thanks in advance! :)
- Mon Jul 21, 2008 10:26 pm
- Forum: PSP Development
- Topic: Load Go!Cam Modules from an EBOOT?
- Replies: 10
- Views: 6271
- Wed Jul 16, 2008 2:41 am
- Forum: PSP Development
- Topic: Load Go!Cam Modules from an EBOOT?
- Replies: 10
- Views: 6271
- Tue Jul 15, 2008 11:37 pm
- Forum: PSP Development
- Topic: Load Go!Cam Modules from an EBOOT?
- Replies: 10
- Views: 6271
- Tue Jul 15, 2008 6:26 pm
- Forum: PSP Development
- Topic: Load Go!Cam Modules from an EBOOT?
- Replies: 10
- Views: 6271
First I thank you all ;) And the next Problem is... I don't understand the Source Code of Furikup... :( I am rather still a beginner. :p And so far I see that with the camera only the microphone be used or? Ohh man that's complicated :D *lol* And when I make this with load the Modules... Also... #in...
- Mon Jul 14, 2008 12:08 am
- Forum: PSP Development
- Topic: Load Go!Cam Modules from an EBOOT?
- Replies: 10
- Views: 6271
Load Go!Cam Modules from an EBOOT?
Hi, How can I load the Go!Cam Modules from an EBOOT.PBP? (User mode) I had tryed it with: pspSdkLoadStartModule("flash0:/kd/usbcam.prx", PSP_MEMORY_PARTITION_KERNEL); pspSdkLoadStartModule("flash0:/vsh/module/camera_plugin.prx", PSP_MEMORY_...
- Thu Jul 10, 2008 5:27 am
- Forum: PSP Development
- Topic: Kernel mode on PSP Slim?
- Replies: 3
- Views: 2189