Yep. I had suspisons along these lines too. Where would one get these missing header files? Would Cygwin have these do you think?Lukasz wrote:The genromsfs.c is a host (PC) side tool, so the problem is that your Mingw32 install is missing the headers, not your PS2 enviroment.
Search found 8 matches
- Fri Apr 25, 2008 12:37 am
- Forum: PS2 Development
- Topic: building the genromfs tool - 2 header files missing
- Replies: 2
- Views: 2429
- Thu Apr 24, 2008 12:49 am
- Forum: PS2 Development
- Topic: building the genromfs tool - 2 header files missing
- Replies: 2
- Views: 2429
building the genromfs tool - 2 header files missing
svn://svn.ps2dev.org/ps2/trunk/ps2sdk-ports/romfs/ has a tool called genromfs for generating Rom File systems. The source lives in tools/genromfs with the source genromfs.c trying to include two header files I do not have in my install. #include <netinet/in.h> and include <sys/sysmacros.h> I am runi...
- Mon Apr 21, 2008 10:36 pm
- Forum: PS2 Development
- Topic: error compilation
- Replies: 12
- Views: 6076
- Tue Apr 15, 2008 7:18 pm
- Forum: PS2 Development
- Topic: is subversion up?
- Replies: 7
- Views: 4597
Have you tried the mirror? http://psp.jim.sh/svn/ For your example it would be: svn export svn://psp.jim.sh/svn/ps2/trunk/ps2toolchain So I rejigged my internet filter to allow svn.exe TCP on port 3690 (I forgot I have both a firewall and now an internet filter) and I have converted my error from s...
- Tue Apr 15, 2008 12:17 am
- Forum: PS2 Development
- Topic: is subversion up?
- Replies: 7
- Views: 4597
Relax, sometimes it's offline, as I heard. I tried now and it's working. Hmmm. When it is offline what sort of error do you get? Because I am still getting the same error I reported before. Maybe it is an issue with my setup. I can ping svn.ps2dev.org - sometimes. I had a 580ms ping time and one ou...
- Sun Apr 13, 2008 7:26 pm
- Forum: PS2 Development
- Topic: is subversion up?
- Replies: 7
- Views: 4597
is subversion up?
I was going to have go at doing some PS2 programing - just for the sheer fun of it. I was trying to follow your tutorial on building the toolchain for PS2 dev using MinGW http://lukasz.dk/playstation-2-programming/mingw-tutorial/ . I get up to the step where I am to extract stuff from Subversion Cod...
- Sun Mar 30, 2008 11:42 pm
- Forum: PS2 Development
- Topic: Doom - PS2 Port
- Replies: 102
- Views: 77942
- Sun Mar 30, 2008 8:25 pm
- Forum: PS2 Development
- Topic: Doom - PS2 Port
- Replies: 102
- Views: 77942
I compiled your port with romfs support and included the DOOM shareware data, which should run from both host, cdrom, etc. Download here: http://lukasz.dk/files/lsdldoom-ps2-bin.zip Included is DOOM.ELF and DOOMP.ELF (DOOM.ELF packed with ps2-packer). So ... I am almost a complete NOOB to homebrew ...