Search found 31 matches

by pspflashsystem
Sun Jan 04, 2009 2:51 am
Forum: PSP Development
Topic: Sysconf adress
Replies: 8
Views: 3981

Ok thanks Bubbletune : it's very good :)
I asked Davee today and said me the same thing ;)
So thanks Bubbletune :) :)
by pspflashsystem
Sat Jan 03, 2009 4:00 am
Forum: PSP Development
Topic: Sysconf adress
Replies: 8
Views: 3981

Sysconf adress

Hi everyone,

I want to know how did certain developers do to know what is the adress of the firmware version in sysconf_plugin.prx (0x15EE0 in 5.00 firmware) ?
Excuse me if it's not clear but I want to know how :).
Thanks in advance and I'm apologize for my bad english because I'm French...
by pspflashsystem
Sat Dec 20, 2008 8:37 pm
Forum: PSP Development
Topic: Recovery M33 and xmb
Replies: 3
Views: 1869

Oh yes, not bad idea
Thanks a lot torch :)
I will try it :)
by pspflashsystem
Sat Dec 20, 2008 6:35 am
Forum: PSP Development
Topic: Recovery M33 and xmb
Replies: 3
Views: 1869

Recovery M33 and xmb

Hi everybody;

I want to know how I can load recovery menu on xmb. In fact, I try sceKernelStartModule : it loads recovery but on xmb the recovery doesn't blit well...

So how can I blit recovery M33 well on xmb?

Thanks to everyone who helps me :)

PS: I'm apologize for my bad English :)
by pspflashsystem
Sat Nov 15, 2008 6:06 am
Forum: PSP Development
Topic: Float variable in kernel mode?
Replies: 6
Views: 2451

OldPrisoneR---->>> if I want to display "0.0030" it displays only "0.30" but I want to display "0.0030"

Thanks for your help

EDIT: I find how I can do it thanks again ;)
by pspflashsystem
Wed Nov 12, 2008 8:14 am
Forum: PSP Development
Topic: Kernel memory and user memory
Replies: 3
Views: 1718

Ok thanks Oldprisoner but I use this: PspSysmemPartitionInfo *user; sceKernelQueryMemoryPartitionInfo(2, &user); sprintf(strconfig1, "%d/%d", sceKernelQueryMemoryPartitionInfo(2, &info), sceKernelPartitionTotalFreeMemSize(2)&a...
by pspflashsystem
Tue Nov 11, 2008 8:55 pm
Forum: PSP Development
Topic: Float variable in kernel mode?
Replies: 6
Views: 2451

Thanks a lot oldprisoner and JF:
I will wait JF for your archives :)
Thanks again

EDIT : It works fine thanks oldprisoner :)
by pspflashsystem
Tue Nov 11, 2008 7:52 am
Forum: PSP Development
Topic: Kernel memory and user memory
Replies: 3
Views: 1718

Kernel memory and user memory

Hi everyone,
I just want to know how I can know the kernel memory and the user memory of the psp (what's the function in the sdk to display them?)?

Thanks in advance;

pspflashsystem
by pspflashsystem
Tue Nov 11, 2008 7:36 am
Forum: PSP Development
Topic: Float variable in kernel mode?
Replies: 6
Views: 2451

Well thanks JF for this information but how I can do the same type of thing like this variable?
Best regards.
by pspflashsystem
Sun Nov 09, 2008 5:21 am
Forum: PSP Development
Topic: Float variable in kernel mode?
Replies: 6
Views: 2451

Float variable in kernel mode?

Hi everybody, I want to know why when my prx is in kernel mode float variable doesn't work anymore. Indeed, when I use blit.c with: float psp = 5.648; sprintf(table, "%f", psp); I can only see the character string "f" instead of 5.648 :S In user mode there's no pr...
by pspflashsystem
Tue Oct 28, 2008 5:49 am
Forum: PSP Development
Topic: sceKernelSuspendThread and battery information
Replies: 2
Views: 1187

Any idea??
by pspflashsystem
Mon Oct 27, 2008 6:22 am
Forum: PSP Development
Topic: sceKernelSuspendThread and battery information
Replies: 2
Views: 1187

sceKernelSuspendThread and battery information

Hi everyone, I don't understand why, when I use sceKernelSuspendThread (here in my function ~= xmbpause) I must wait a long time to see battery life time in the xmb. But, when I don't use sceKernelSuspendThread, I can see rapidly battery life time in the xmb. So I want to know how I can see rapidly ...
by pspflashsystem
Mon Sep 29, 2008 5:30 am
Forum: PSP Development
Topic: Value of the Serial[30] and motherboards
Replies: 17
Views: 7164

03 -> all psp 2000, no matter which motherboard
That's ok :)
But how pspident can do to know what's the motherboard of the PSP (> TA-085) ? (are there others keys for it?)
by pspflashsystem
Sat Sep 27, 2008 8:23 am
Forum: PSP Development
Topic: Value of the Serial[30] and motherboards
Replies: 17
Views: 7164

Oki thank you very much for your help J.F ;)
by pspflashsystem
Sat Sep 27, 2008 7:25 am
Forum: PSP Development
Topic: Value of the Serial[30] and motherboards
Replies: 17
Views: 7164

Any idea please?
by pspflashsystem
Fri Sep 26, 2008 8:12 pm
Forum: PSP Development
Topic: Value of the Serial[30] and motherboards
Replies: 17
Views: 7164

yes thank you very much JF ^^ the minor difference is 04 for one and 05 for other :). So 0x03 maybe means that psp have a TA-085. But what's the value of the byte 30 of TA-085 v2 (0x0x?), TA-088... ?
by pspflashsystem
Fri Sep 26, 2008 5:13 pm
Forum: PSP Development
Topic: Value of the Serial[30] and motherboards
Replies: 17
Views: 7164

Ah that's ok ^^. The serial number is located in the key 0×050. To know motherboard model of the psp, we must see byte 30 (= Serial[30]) of this key
by pspflashsystem
Fri Sep 26, 2008 5:52 am
Forum: PSP Development
Topic: Value of the Serial[30] and motherboards
Replies: 17
Views: 7164

Value of the Serial[30] and motherboards

Hello everyone, It's me again but now, I want also to know what is the value of the Serial[30] in the idstorage for motherboards TA-85, TA-85 v2, TA-88... Besides, I know that 0x01 is the value of the Serial[30] of TA-79/081 and 0x02 is the value of the Serial[30] of TA-82/086. Thanks to everyone wh...
by pspflashsystem
Fri Sep 26, 2008 5:25 am
Forum: PSP Development
Topic: Hold and navigation into the xmb
Replies: 4
Views: 1875

Hold and navigation into the xmb

Hi everyone,
I want to know how I can, when the hold Button is pressed, navigate into the xmb without having the buttons blocked??
PS: I'm very apologize for my bad English because I'm French
by pspflashsystem
Mon Sep 01, 2008 10:21 pm
Forum: PSP Development
Topic: prxutility++ and nkThreadSuspend (sceKernelGetThreadId ());
Replies: 5
Views: 2224

Ok many thanks again moonlight, I will try it :)
by pspflashsystem
Mon Sep 01, 2008 5:22 am
Forum: PSP Development
Topic: prxutility++ and nkThreadSuspend (sceKernelGetThreadId ());
Replies: 5
Views: 2224

Thanks moonlight but the display thread and the main thread are two different thread in my prx. I don't use sceKernelSleepThread because with sceKernelSleepThread when I press on LTRIGGER the battery menu is displayed and hides after 1 second Oo and this menu doesn't block the xmb. But I want to do ...
by pspflashsystem
Mon Sep 01, 2008 4:46 am
Forum: PSP Development
Topic: prxutility++ and nkThreadSuspend (sceKernelGetThreadId ());
Replies: 5
Views: 2224

prxutility++ and nkThreadSuspend (sceKernelGetThreadId ());

Hi everybody :), I would like to ask a question about nkThreadSuspend (sceKernelGetThreadId ()); When I press on LTRIGGER the battery menu is displayed and blocks the xmb but the problem is when I want to leave this menu by pressing on RTRIGGER this menu does not hide :< and the xmb is always blocke...
by pspflashsystem
Mon Apr 28, 2008 3:21 am
Forum: PSP Development
Topic: MP3 mono like light mp3
Replies: 4
Views: 1765

Any idea plase??
by pspflashsystem
Mon Apr 28, 2008 12:26 am
Forum: PSP Development
Topic: MP3 mono like light mp3
Replies: 4
Views: 1765

Nanodesktop is very good I see what it can do: it's fantastic so thank you pegasus2000...
But I want to use the mp3player.c not nanodesktop^^
If an other person have an idea about my problem with the mp3player.c...
by pspflashsystem
Sun Apr 27, 2008 7:43 am
Forum: PSP Development
Topic: MP3 mono like light mp3
Replies: 4
Views: 1765

MP3 mono like light mp3

Hello everyone, I want to know how I can play mono mp3 with mp3player.c: Light mp3 can do that so it's possible... Here the mp3player.c: // mp3player.c&#58; MP3 Player Implementation in C for Sony PSP // //////////////////////////////////////////////////////////////////////////// #include <pspio...
by pspflashsystem
Sun Apr 27, 2008 4:25 am
Forum: PSP Development
Topic: screenshot PRX problem
Replies: 3
Views: 1397

Any idea??
by pspflashsystem
Sun Apr 27, 2008 2:00 am
Forum: PSP Development
Topic: screenshot PRX problem
Replies: 3
Views: 1397

screenshot PRX problem

Hello everyone, I have a problem with my screenshot.prx: when I pressed SQUARE the prx take a screenshot but the recorded bmp weighs 0 byte therefore no previsualization is available when I want to see the screenshot... Please help me ^^ Here the main.c: #include <string.h> #include <stdio.h> #inclu...
by pspflashsystem
Fri Apr 25, 2008 5:45 am
Forum: PSP Development
Topic: Load an eboot with a prx without exit the first
Replies: 3
Views: 1409

Any idea
by pspflashsystem
Fri Apr 25, 2008 4:39 am
Forum: PSP Development
Topic: Load an eboot with a prx without exit the first
Replies: 3
Views: 1409

Load an eboot with a prx without exit the first

Hello everyone, I want to know how I can do if I load an eboot with a prx to not quit the first eboot loaded before. It is posible because Irshell can do this ^^ Here the code to load an eboot: void execEboot&#40;char *target&#41; &#123; u8 vshmain_args&#91;0x400&#93;; struct Sce...
by pspflashsystem
Mon Mar 24, 2008 2:56 am
Forum: PSP Development
Topic: netdialog problem
Replies: 2
Views: 1178

Ok thank you Insert_witty_name..
i will install the latest toolchain^^