Ok thanks Bubbletune : it's very good :)
I asked Davee today and said me the same thing ;)
So thanks Bubbletune :) :)
Search found 31 matches
- Sun Jan 04, 2009 2:51 am
- Forum: PSP Development
- Topic: Sysconf adress
- Replies: 8
- Views: 3981
- Sat Jan 03, 2009 4:00 am
- Forum: PSP Development
- Topic: Sysconf adress
- Replies: 8
- Views: 3981
Sysconf adress
Hi everyone,
I want to know how did certain developers do to know what is the adress of the firmware version in sysconf_plugin.prx (0x15EE0 in 5.00 firmware) ?
Excuse me if it's not clear but I want to know how :).
Thanks in advance and I'm apologize for my bad english because I'm French...
I want to know how did certain developers do to know what is the adress of the firmware version in sysconf_plugin.prx (0x15EE0 in 5.00 firmware) ?
Excuse me if it's not clear but I want to know how :).
Thanks in advance and I'm apologize for my bad english because I'm French...
- Sat Dec 20, 2008 8:37 pm
- Forum: PSP Development
- Topic: Recovery M33 and xmb
- Replies: 3
- Views: 1869
- Sat Dec 20, 2008 6:35 am
- Forum: PSP Development
- Topic: Recovery M33 and xmb
- Replies: 3
- Views: 1869
Recovery M33 and xmb
Hi everybody;
I want to know how I can load recovery menu on xmb. In fact, I try sceKernelStartModule : it loads recovery but on xmb the recovery doesn't blit well...
So how can I blit recovery M33 well on xmb?
Thanks to everyone who helps me :)
PS: I'm apologize for my bad English :)
I want to know how I can load recovery menu on xmb. In fact, I try sceKernelStartModule : it loads recovery but on xmb the recovery doesn't blit well...
So how can I blit recovery M33 well on xmb?
Thanks to everyone who helps me :)
PS: I'm apologize for my bad English :)
- Sat Nov 15, 2008 6:06 am
- Forum: PSP Development
- Topic: Float variable in kernel mode?
- Replies: 6
- Views: 2451
- Wed Nov 12, 2008 8:14 am
- Forum: PSP Development
- Topic: Kernel memory and user memory
- Replies: 3
- Views: 1718
- Tue Nov 11, 2008 8:55 pm
- Forum: PSP Development
- Topic: Float variable in kernel mode?
- Replies: 6
- Views: 2451
- Tue Nov 11, 2008 7:52 am
- Forum: PSP Development
- Topic: Kernel memory and user memory
- Replies: 3
- Views: 1718
Kernel memory and user memory
Hi everyone,
I just want to know how I can know the kernel memory and the user memory of the psp (what's the function in the sdk to display them?)?
Thanks in advance;
pspflashsystem
I just want to know how I can know the kernel memory and the user memory of the psp (what's the function in the sdk to display them?)?
Thanks in advance;
pspflashsystem
- Tue Nov 11, 2008 7:36 am
- Forum: PSP Development
- Topic: Float variable in kernel mode?
- Replies: 6
- Views: 2451
- Sun Nov 09, 2008 5:21 am
- Forum: PSP Development
- Topic: Float variable in kernel mode?
- Replies: 6
- Views: 2451
Float variable in kernel mode?
Hi everybody, I want to know why when my prx is in kernel mode float variable doesn't work anymore. Indeed, when I use blit.c with: float psp = 5.648; sprintf(table, "%f", psp); I can only see the character string "f" instead of 5.648 :S In user mode there's no pr...
- Tue Oct 28, 2008 5:49 am
- Forum: PSP Development
- Topic: sceKernelSuspendThread and battery information
- Replies: 2
- Views: 1187
- Mon Oct 27, 2008 6:22 am
- Forum: PSP Development
- Topic: sceKernelSuspendThread and battery information
- Replies: 2
- Views: 1187
sceKernelSuspendThread and battery information
Hi everyone, I don't understand why, when I use sceKernelSuspendThread (here in my function ~= xmbpause) I must wait a long time to see battery life time in the xmb. But, when I don't use sceKernelSuspendThread, I can see rapidly battery life time in the xmb. So I want to know how I can see rapidly ...
- Mon Sep 29, 2008 5:30 am
- Forum: PSP Development
- Topic: Value of the Serial[30] and motherboards
- Replies: 17
- Views: 7164
- Sat Sep 27, 2008 8:23 am
- Forum: PSP Development
- Topic: Value of the Serial[30] and motherboards
- Replies: 17
- Views: 7164
- Sat Sep 27, 2008 7:25 am
- Forum: PSP Development
- Topic: Value of the Serial[30] and motherboards
- Replies: 17
- Views: 7164
- Fri Sep 26, 2008 8:12 pm
- Forum: PSP Development
- Topic: Value of the Serial[30] and motherboards
- Replies: 17
- Views: 7164
- Fri Sep 26, 2008 5:13 pm
- Forum: PSP Development
- Topic: Value of the Serial[30] and motherboards
- Replies: 17
- Views: 7164
- Fri Sep 26, 2008 5:52 am
- Forum: PSP Development
- Topic: Value of the Serial[30] and motherboards
- Replies: 17
- Views: 7164
Value of the Serial[30] and motherboards
Hello everyone, It's me again but now, I want also to know what is the value of the Serial[30] in the idstorage for motherboards TA-85, TA-85 v2, TA-88... Besides, I know that 0x01 is the value of the Serial[30] of TA-79/081 and 0x02 is the value of the Serial[30] of TA-82/086. Thanks to everyone wh...
- Fri Sep 26, 2008 5:25 am
- Forum: PSP Development
- Topic: Hold and navigation into the xmb
- Replies: 4
- Views: 1875
Hold and navigation into the xmb
Hi everyone,
I want to know how I can, when the hold Button is pressed, navigate into the xmb without having the buttons blocked??
PS: I'm very apologize for my bad English because I'm French
I want to know how I can, when the hold Button is pressed, navigate into the xmb without having the buttons blocked??
PS: I'm very apologize for my bad English because I'm French
- Mon Sep 01, 2008 10:21 pm
- Forum: PSP Development
- Topic: prxutility++ and nkThreadSuspend (sceKernelGetThreadId ());
- Replies: 5
- Views: 2224
- Mon Sep 01, 2008 5:22 am
- Forum: PSP Development
- Topic: prxutility++ and nkThreadSuspend (sceKernelGetThreadId ());
- Replies: 5
- Views: 2224
Thanks moonlight but the display thread and the main thread are two different thread in my prx. I don't use sceKernelSleepThread because with sceKernelSleepThread when I press on LTRIGGER the battery menu is displayed and hides after 1 second Oo and this menu doesn't block the xmb. But I want to do ...
- Mon Sep 01, 2008 4:46 am
- Forum: PSP Development
- Topic: prxutility++ and nkThreadSuspend (sceKernelGetThreadId ());
- Replies: 5
- Views: 2224
prxutility++ and nkThreadSuspend (sceKernelGetThreadId ());
Hi everybody :), I would like to ask a question about nkThreadSuspend (sceKernelGetThreadId ()); When I press on LTRIGGER the battery menu is displayed and blocks the xmb but the problem is when I want to leave this menu by pressing on RTRIGGER this menu does not hide :< and the xmb is always blocke...
- Mon Apr 28, 2008 3:21 am
- Forum: PSP Development
- Topic: MP3 mono like light mp3
- Replies: 4
- Views: 1765
- Mon Apr 28, 2008 12:26 am
- Forum: PSP Development
- Topic: MP3 mono like light mp3
- Replies: 4
- Views: 1765
- Sun Apr 27, 2008 7:43 am
- Forum: PSP Development
- Topic: MP3 mono like light mp3
- Replies: 4
- Views: 1765
MP3 mono like light mp3
Hello everyone, I want to know how I can play mono mp3 with mp3player.c: Light mp3 can do that so it's possible... Here the mp3player.c: // mp3player.c: MP3 Player Implementation in C for Sony PSP // //////////////////////////////////////////////////////////////////////////// #include <pspio...
- Sun Apr 27, 2008 4:25 am
- Forum: PSP Development
- Topic: screenshot PRX problem
- Replies: 3
- Views: 1397
- Sun Apr 27, 2008 2:00 am
- Forum: PSP Development
- Topic: screenshot PRX problem
- Replies: 3
- Views: 1397
screenshot PRX problem
Hello everyone, I have a problem with my screenshot.prx: when I pressed SQUARE the prx take a screenshot but the recorded bmp weighs 0 byte therefore no previsualization is available when I want to see the screenshot... Please help me ^^ Here the main.c: #include <string.h> #include <stdio.h> #inclu...
- Fri Apr 25, 2008 5:45 am
- Forum: PSP Development
- Topic: Load an eboot with a prx without exit the first
- Replies: 3
- Views: 1409
- Fri Apr 25, 2008 4:39 am
- Forum: PSP Development
- Topic: Load an eboot with a prx without exit the first
- Replies: 3
- Views: 1409
Load an eboot with a prx without exit the first
Hello everyone, I want to know how I can do if I load an eboot with a prx to not quit the first eboot loaded before. It is posible because Irshell can do this ^^ Here the code to load an eboot: void execEboot(char *target) { u8 vshmain_args[0x400]; struct Sce...
- Mon Mar 24, 2008 2:56 am
- Forum: PSP Development
- Topic: netdialog problem
- Replies: 2
- Views: 1178